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Description: Render .NET is an 3D Photorealistic Rendering Library - REYES(RenderMan),Ray / Photon Tracing Architecture - Complex Models such Quadrics / Patches / Mesh... - Primitive / Displacement(True) / Surface / LightSource / Volume/Imager Shaders - Sampling / Filtering / Motion / DepthOfField / GlobalI...
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Size: 481235 |
Author: none |
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Description: ati的深度范围例子用高级渲染语言hlsl写的
用的是direct3d api-ati example of the depth range with advanced rendering Shader Model 2.0 language written using the Direct3D api
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Size: 774503 |
Author: cxp |
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Description: Render .NET is an 3D Photorealistic Rendering Library - REYES(RenderMan),Ray / Photon Tracing Architecture - Complex Models such Quadrics / Patches / Mesh... - Primitive / Displacement(True) / Surface / LightSource / Volume/Imager Shaders - Sampling / Filtering / Motion / DepthOfField / GlobalI... -Render .NET is an 3D Photorealistic Rendering Library- REYES(RenderMan),Ray/Photon Tracing Architecture- Complex Models such Quadrics/Patches/Mesh...- Primitive/Displacement(True)/Surface/LightSource/Volume/Imager Shaders- Sampling/Filtering/Motion/DepthOfField/GlobalI...
Platform: |
Size: 481280 |
Author: 站长 |
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Description: ati的深度范围例子用高级渲染语言hlsl写的
用的是direct3d api-ati example of the depth range with advanced rendering Shader Model 2.0 language written using the Direct3D api
Platform: |
Size: 774144 |
Author: cxp |
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Description: 一个功能非常完善的基于D3D的3维编程demo。-A very well-D3D-based 3-D programming demo.
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Size: 4629504 |
Author: 赵臻 |
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Description: 本节提供对Microsoft® Direct3D® 应用程序编程接口(API)中三维图形功能的介绍。可以在这里找到有关图形流水线的概述,以及可以快速运行,帮助开发者了解Direct3D基本功能的教程-This section provides Microsoft ® Direct3D ® application programming interface (API) in the three-dimensional graphics presentation. Can find an overview of the graphics pipeline, and can quickly run to help the developers understand the basic function of Direct3D Tutorial
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Size: 23552 |
Author: grape |
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Description: opengl depth of field demo with source
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Size: 390144 |
Author: orenk2k |
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Description: opengl depth of field 的实现,与Anti Aliasing使用的方法类似-opengl depth of field implementation, similar to the method used by Anti Aliasing
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Size: 1024 |
Author: Eason |
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