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Description: 本书作者根据自己学习C++的亲身体会及多年教学经验,用简单的例子和简练的叙述讲解C++编程,别具特色。 全书共分十八章,内容涉及对象的演化、数据抽象、隐藏实现、初始化与清除、函数重载与缺省参数、输入输出流介绍、常量、内联函数、命名控制、引用和拷贝构造函数、运算符重载、动态对象创建、继承和组合、多态和虚函数、模板和包容器类、多重继承、异常处理和运行时类型识别。 本书作为正式教材和自学用书均非常优秀,作为程序设计者的参考用书亦极为合适。-The author of the book according to their own learning C++ Of personal experience and years of teaching experience, using simple examples and concise narrative on the C++ Programming distinctive. Book is divided into 18 chapters, covering the evolution of object, data abstraction, hiding the realization of initialization and removal, function overloading and default parameters, input and output streams, the constants, inline functions, named control, reference and copy constructor, operator overloading, dynamic object creation, inheritance and composition, polymorphism and virtual functions, templates, and package type containers, multiple inheritance, exception handling and run-time type identification. This book as an official self-study materials and books are very good, as a program designer reference books are also very suitable.
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Size: 2095104 |
Author: Mechanician |
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Description: [tutorial] oracle desinger 2000 PL
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Size: 181248 |
Author: commodore |
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Description: 自己设计一个活动,包里面有很多例子,大约20个例子可以进行参考,需要什么就用什么-workflow designer development
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Size: 662528 |
Author: 李柳 |
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Description: 提供U盘原理图与用Altium Designer Winter09绘制的PCB图,以及PCB图所需的元件封装。主控芯片采用CBM2080(芯邦芯片),闪存采用两片三星NAND FLASH芯片。本PCB图并未在实际DIY中运用过,下载后试制时请谨慎使用,建议使用容量小的闪存,因为便宜,即便失败也为大碍,比如K9F5608R0D(单片32M)、K9F1208U0C(单片64M)。
附:依据此PCB图试制U盘非常难,因为过孔的孔径只0.5毫米,引线宽度0.22毫米,双面板,板子大小:长60、宽20毫米(USB头未算)。-failed to translate
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Size: 633856 |
Author: 小霸王奇妙无穷 |
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Description: 图像读取,读取图像等信息,abc,opj,jpg等的呢个的-The image read, read images and other information, abc, opj, jpg, etc. then one of the
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Size: 863232 |
Author: 陈涛涛 |
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Description: Game Design Foundations provides an easy-to-follow process for game designers to express their concepts and begin the development process. Game designer Roger E. Pedersen explores the various game genres, discusses the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, and scriptwriting (both linear and non-linear). The book provides extensive examples to illustrate the game development process and includes more than 1,200 game ideas. Learn the tools and secrets of a game designer with 20 years of experience and more than 50 gaming titles to his credit.-Game Design Foundations provides an easy-to-follow process for game designers to express their concepts and begin the development process. Game designer Roger E. Pedersen explores the various game genres, discusses the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, and scriptwriting (both linear and non-linear). The book provides extensive examples to illustrate the game development process and includes more than 1,200 game ideas. Learn the tools and secrets of a game designer with 20 years of experience and more than 50 gaming titles to his credit.
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Size: 11974656 |
Author: 王大同 |
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Description: H3C 可视化面板设计器 用户手册-3.20-6PW101-整本手册-H3C Visualization Panel Designer User Manual-3.20-6PW101-entire manual
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Size: 1588224 |
Author: wxyit |
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Description: altium designer tqfp Library
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Size: 999424 |
Author: 傅泰然 |
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