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Description: 将SDK程序移植成MFC程序,整个初始化过程虽然比较复杂,但本文提供CD3dView类完成了全部初始化,大大简化了Direct3D的编程工作。
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Size: 93567 |
Author: supcon |
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Description: 网上非常少的关于MFC与Direct3d编程的资料,非常有参考价值。
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Size: 240055 |
Author: 赵群 |
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Description: 俄罗斯方块游戏 MFC 源代码,从事通信、图像处理,DIRECT3D-Tetris game MFC source code, engaged in communications, image processing, DIRECT3D
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Size: 222941 |
Author: 吴明 |
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Description: 俄罗斯方块游戏 MFC 源代码,从事通信、图像处理,DIRECT3D-Tetris game MFC source code, engaged in communications, image processing, DIRECT3D
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Size: 265216 |
Author: 吴明 |
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Description: ati的例子 shadowmap 用vertex shader和pixel
shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
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Size: 500736 |
Author: cxp |
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Description: 使用MFC与DX9结合
适合做编辑器等-Use MFC to do with DX9 combination suitable editor, such as
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Size: 442368 |
Author: 李多 |
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Description: 将SDK程序移植成MFC程序,整个初始化过程虽然比较复杂,但本文提供CD3dView类完成了全部初始化,大大简化了Direct3D的编程工作。-SDK procedures will migrate MFC program, the entire initialization process is relatively complex, but CD3dView this article to provide all types of completed initialization, greatly simplifies the work of Direct3D programming.
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Size: 97280 |
Author: supcon |
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Description: 网上非常少的关于MFC与Direct3d编程的资料,非常有参考价值。-Very little on-line MFC programming with Direct3D information, very valuable reference.
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Size: 239616 |
Author: 赵群 |
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Description: 基于对话框的D3D程序,在pic控件上实现图形的现实及动画-D3D dialog-based procedures, to achieve control in the pic realistic graphics and animation
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Size: 9115648 |
Author: qyml |
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Description: 在mfc窗口中实现Direct3D场景界面,可以将游戏窗口放入FMC应用文档中-In the mfc window scenes to achieve Direct3D interface, the game can be applied in the document window into the FMC
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Size: 2717696 |
Author: 陈宾 |
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Description: 用mfc和direct3d粒子系统实现的效果-no
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Size: 481280 |
Author: ff |
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Description: Frank Luna写的Integrating Direct3D 9.0 with MFC Using Visual Studio .Net (7.0)的源码,不需配置直接编译(vs 2008)运行(要装DirectX),不想编译的话直接运行Debug目录下的exe文件看结果。-Frank Luna wrote Integrating Direct3D 9.0 with MFC Using Visual Studio. Net (7.0) of the source, no configuration directly translated (vs 2008) to run (to install DirectX), do not want to compile the Debug directory, then run directly under the exe file to see the results.
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Size: 225280 |
Author: 鸡蛋杀手 |
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Description: Mesh Rendering using Direct3D 11
To do.
1. Create a development environment with MFC
2. Program the file opening code
3. Calculate normal vectors for input vertices
4. Phong shading using D3D
5. Texture mapping
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Size: 15859712 |
Author: alo |
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Description: D3D和MFC的整合(英文),手把手教你如何在VS环境下通过向导和文档/视图结构将D3D应用程序与MFC框架相结合-This paper shows the reader, step by step, how to set up a simple
Direct3D 9.0 application in the MFC framework using the wizards and the
document/view architecture in Visual Studio
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Size: 442368 |
Author: 冉冉 |
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Description: Integrating Direct3D 9.0 With MFC
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Size: 441344 |
Author: CC |
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Description: 1、Gamebryo 2.2游戏引擎(盛大、腾讯等公司制作网络游戏常用)+Gamebryo v2.2.1说明文档
2、游戏PDF书及其代码:
3D游戏编程、3D游戏编程大师技巧、Direct3D游戏编程入门教程第2版、DirectX角色扮演游戏编程
DirectX特效游戏程序设计、MFC windows程序设计第2版、MFC深入浅出、VC++深入详解、Visual C++6.0技术内幕第5版
Visual C++视频技术方案宝典、Win32多线程程序设计、Windows程序设计、WINDOWS核心编程
精通DirectX 3D图形与动画程序设计、设计模式解析第2版、游戏开发物理学、3D数学基础 图形与游戏开发
-vc++ book
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Size: 4096 |
Author: huangshan |
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Description: 基于Direct3D实现的3D漫游,内容包括图像学相关知识点,MFC相关知识,Direct3D中图像渲染,纹理,输入控制,声音,GUI等相关知识,对掌握利用MFC和Direct3D结合使用有很好的帮助.-Direct3D-based implementation of 3D roaming, including iconography related knowledge points, MFC knowledge, Direct3D in image rendering, texture, input control, sound, GUI and other related knowledge, combined with a very good help to master the use of MFC and Direct3D.
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Size: 377856 |
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Description: 基于MFC构建,利用DirectX3D技术进行track程序演示等。-MFC-based construction, the use of technology to track DirectX3D program presentations.
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Size: 5023744 |
Author: 巫志发 |
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Description: MFC DirectX实例,3D图形编程(MFC DirectX example, 3D graphics programming)
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Size: 224256 |
Author: 东南亚的石油
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