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Description: 本数籍主要是Directx9的入门教程,书中详细介绍了Directx9的环境配置,Directx9的2D和3D开发。是一本很不错的教程。 -the few Directx9 membership is the main entry guides, the book details the Directx9 environment configuration, Directx9 2D and 3D development. It is a very good tutorial.
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Size: 2078331 |
Author: 徐丹田 |
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Description: 书籍Introduction to 3D Game Programming with DirectX 9.0的部分源代码,是学习directx9.0的好工具-books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0
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Size: 2895385 |
Author: 林源 |
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Description: 《introduction to 3Dgame programming with DirectX9.0》第二部分代码-"3Dgame introduction to programming with DirectX 9.0," the second part of code
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Size: 2747392 |
Author: carl |
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Description: directx9.0 教程 可以帮助爱好游戏编程的朋友更快的熟悉编程方法。-directx9.0 can help guide the game-loving friends programming faster familiar programming methods.
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Size: 307200 |
Author: 宋云溪 |
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Description: 书籍Introduction to 3D Game Programming with DirectX 9.0的部分源代码,是学习directx9.0的好工具-books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0
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Size: 2894848 |
Author: 林源 |
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Description: Vc++6.0开发的基于DirectX9.0的远程视频监控系统,包括Server端和Client端.能够实时监控,也支持远程回放.-Vc 6.0 DirectX 9.0-based remote video monitoring system, including the Server and Client-side. Real-time monitoring can also support remote playback.
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Size: 13036544 |
Author: 彭先健 |
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Description: Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
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Size: 1560576 |
Author: 张文广 |
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Description: DirectX9.0 编程基础 点光源-DirectX 9.0 basis points Source Programming
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Size: 34816 |
Author: wy |
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Description: 在VC下利用directX9.0写的很好的3D图形编程的例子,包括.x文件的读取,纹理的加载!适合初学者练手!-in VC directX9.0 write using a good 3D graphics programming examples, including. X document read, texture loading! For beginners to practice hands!
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Size: 157696 |
Author: |
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Description: 经典的directx入门书籍,e文的,有兴趣可以看一下-DirectX entry classic books, e-wen, are interested can look at the
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Size: 2089984 |
Author: 望打开 |
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Description: 用csharp编写的视频帧提取源代码,需要directx9.0支持- The video frequency frame compiles which with csharp withdraws the source code, needs directx9.0 to support-csharp prepared with the video frame from the source code, directx9.0 need support- The video frame frequency com csharp with piles which withdraws the source co de, needs to support directx9.0
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Size: 21504 |
Author: 玩一玩 |
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Description: 用csharp编写的视频帧提取源代码,需要directx9.0支持- The video frequency frame compiles which with csharp withdraws the source code, needs directx9.0 to support-csharp prepared with the video frame from the source code, directx9.0 need support- The video frame frequency com csharp with piles which withdraws the source co de, needs to support directx9.0
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Size: 197632 |
Author: 玩一玩 |
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Description: 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
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Size: 451584 |
Author: 小刘 |
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Description: 基于Direct9游戏编程的入门指导,需要一定的C/C++及COM开发经验.
英文版.-Direct9 game based on the elementary guidance program, needs some C/C and COM development experience. English.
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Size: 2077696 |
Author: andy xia |
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Description: 网络游戏开发之 DX9.0 详细介绍DX9的各种特性和功能-Online Game Development DX9.0 details DX9 the various features and functionality
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Size: 1225728 |
Author: |
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Description: 介绍用directX9开发3D游戏引擎的好书-directX9 introduced with the development of 3D games engine books
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Size: 3292160 |
Author: snowwin |
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Description: [Beginning.DirectX9][EN]经典的书不用多说-[Beginning.DirectX9] [EN] Needless to say the classic book
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Size: 4169728 |
Author: 微微 |
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Description: DirectX9书, DirectX9书,DirectX9书-DirectX9, DirectX9, DirectX9 book
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Size: 2077696 |
Author: 往往 |
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Description: DirectX9 User Interfaces Design and Implementation,挺好的书,不过是英文版本的,对想学游戏的人来说不错-DirectX9 User Interfaces Design and Implementation, very good book, but the English version of, for people who want to learn the game for good
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Size: 3184640 |
Author: 宁昕 |
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Description: DirectX9 3D游戏开发导引第一部分(由于整本书200多M太大了,分成五部分上传)
书全面地介绍了使用Visual C++/DircctX9开发3D游戏的基本方法和步骤。全书共分为21章,主要内容包括Win32 API编程、3D游戏中的数学基础、各种3D渲染原理及其实现技术、DirectInput输入处理和DirectSound声效处理等。另外,对四元数的数学构造、骨骼动画的原理和实现,以及四叉树细节层级地形等其他同类书中很少提及的内容,本书都给出了十分详细的阐述和分析。
配套光盘中提供了书中实例的完整工程文件和全部源代码,以方便读者编译、调试,巩固所学知识。
本书面向于游戏开发人员,同时也可作为高等院校相关专业和培训机构的游戏课程用书。
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Size: 38091776 |
Author: 张敏 |
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