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[
Game Program
]
Advanced 3D Game Programming With Directx 9.0 (Source Code).zip
DL : 0
DirectX9.0 3D游戏编程
Update
: 2025-02-19
Size
: 8.1mb
Publisher
:
[
Game Program
]
Strategy Game Programming with DirectX 9.0 Source Code.zip
DL : 3
很多DirectX 9.0游戏编程源码例子
Update
: 2025-02-19
Size
: 6.51mb
Publisher
:
[
Game Program
]
Game Programming with DirectX 9.0 Source
DL : 0
很多DirectX 9.0游戏编程源码例子
Update
: 2025-02-19
Size
: 6.51mb
Publisher
:
站长
[
Game Program
]
Advanced 3D Game Programming With Directx 9.0
DL : 0
DirectX9.0 3D游戏编程
Update
: 2025-02-19
Size
: 8.1mb
Publisher
:
站长
[
DirextX
]
dx9_solidnode_bsp
DL : 0
基于directx9的简单BSP实现 有基本碰撞-Based on the BSP to achieve directx9 simple basic collision
Update
: 2025-02-19
Size
: 1.66mb
Publisher
:
海贼猎人
[
File Format
]
dxVideo
DL : 0
This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs. -This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs.
Update
: 2025-02-19
Size
: 17kb
Publisher
:
marwa
[
Software Engineering
]
fr-041_debris
DL : 0
疯子做到D3D DEMO .werkkzeug3 texture edition soon to be available. stay tuned and check the .theprodukkt website for details.- farbrausch @ breakpoint 2007 fr-041: d e b r i s . credits: visuals, direction: theunitedstatesofamerica (aka fiver2) code: chaos, ryg soundtrack: ronny synthesizer: kb sound effects: wayfinder additional graphics: giZMo additional code: tron special thanks: fried system requirements: - minimum: * p4 2ghz or athlon 2000+ (with sse) * 512mb ram * ps2.0 capable graphics card with 128mb vram * directx 9.0c - recommended: * core2duo or athlon x2 with >=2.4ghz * 1024mb ram * geforce 7600/radeon x1600 or better with 256mb vram settings: - - resolution: pick your favourite. - aspect ratio: * for fullscreen, pick one that matches your screen. * for windowed, it should match your desktop resolution. - multisampling: if you have a fast graphics card, go wild here. - texture quality: * normal: lower-than-default texture resolution+dxt compres
Update
: 2025-02-19
Size
: 179kb
Publisher
:
欣娃
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