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Description: DirectX9.0 3D游戏编程
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Size: 8494904 |
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Description: 很多DirectX 9.0游戏编程源码例子
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Size: 6830948 |
Author: |
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Description: 很多DirectX 9.0游戏编程源码例子
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Size: 6831104 |
Author: 站长 |
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Description: DirectX9.0 3D游戏编程
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Size: 8495104 |
Author: 站长 |
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Description: 基于directx9的简单BSP实现
有基本碰撞-Based on the BSP to achieve directx9 simple basic collision
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Size: 1739776 |
Author: 海贼猎人 |
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Description: This library contains helper functions to read image frames into matlab from Video
file using DirectShow. This library has borrowed codes from Ashwin Thangali s
"DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi.
Features:
a) can read frames from rmvb, avi, etc.
b) handles most codecs installed on the system
d) its implementation is only based on the IMediaDet interface
-- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll
-- The library usage is as follows,
[avi_hdl, avi_inf] = dxVideoOpen(avi_filename)
pixmap = dxVideoReadMex(avi_hdl, frame_num)
img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3])
dxVideoCloseMex(avi_hdl)
-- recompile the library
I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004)
-- known limitation
a)only works for windows :(
b)may be slow for big image frames and some codecs. -This library contains helper functions to read image frames into matlab from Video
file using DirectShow. This library has borrowed codes from Ashwin Thangali s
"DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi.
Features:
a) can read frames from rmvb, avi, etc.
b) handles most codecs installed on the system
d) its implementation is only based on the IMediaDet interface
-- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll
-- The library usage is as follows,
[avi_hdl, avi_inf] = dxVideoOpen(avi_filename)
pixmap = dxVideoReadMex(avi_hdl, frame_num)
img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3])
dxVideoCloseMex(avi_hdl)
-- recompile the library
I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004)
-- known limitation
a)only works for windows :(
b)may be slow for big image frames and some codecs.
Platform: |
Size: 17408 |
Author: marwa |
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Description: 疯子做到D3D DEMO
.werkkzeug3 texture edition soon to be available.
stay tuned and check the .theprodukkt website for details.- farbrausch @ breakpoint 2007
fr-041: d e b r i s .
credits:
visuals, direction: theunitedstatesofamerica (aka fiver2)
code: chaos, ryg
soundtrack: ronny
synthesizer: kb
sound effects: wayfinder
additional graphics: giZMo
additional code: tron
special thanks: fried
system requirements:
- minimum:
* p4 2ghz or athlon 2000+ (with sse)
* 512mb ram
* ps2.0 capable graphics card with 128mb vram
* directx 9.0c
- recommended:
* core2duo or athlon x2 with >=2.4ghz
* 1024mb ram
* geforce 7600/radeon x1600 or better with 256mb vram
settings:
-
- resolution: pick your favourite.
- aspect ratio:
* for fullscreen, pick one that matches your screen.
* for windowed, it should match your desktop resolution.
- multisampling: if you have a fast graphics card, go wild here.
- texture quality:
* normal: lower-than-default texture resolution+dxt compres
Platform: |
Size: 183296 |
Author: 欣娃 |
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