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[OtherJAVA显示图像且用鼠标点击改变显示位置

Description: * 显示图像。鼠标点击改变显示位置 * 用 Applet 的方法 getImage() 产生图像Image * 用 Graphics 的方法 drawImage() 画出图像 * 在 paint() 方法中画图,或在鼠标事件侦听方法中画图 * 鼠标点击,产生 mouseClicked 事件-* display the image. Click on the mouse to change location * Use Applet method getImage () produces images * Image Graphics with the drawImage () * paint images in paint () method drawing, or the mouse incident interception methods drawing * mouse clicks have mouseClicked incident
Platform: | Size: 64964 | Author: 邰科 | Hits:

[Other resourcejavacaaton1

Description: 双缓冲技术: 另一种减小帧之间的闪烁的方法是使用双缓冲,它在许多动画applet 中被使用。 主要原理是创建一个后台图象,将一帧画入图象,然后调用drawImage() 将整个图象一次画到屏幕上去。好处是大部分绘制是离屏的。将离屏图象一次 绘至屏幕上比直接在屏幕上绘制要有效得多。 双缓冲可以使动画平滑,但有一个缺点,要分配一张后台图象,如果图象 相当大,这将需要很大一块内存-double buffering technology : a reduced frame between the flashing method is to use double buffering, in many applet animation are used. The main principle is to create a background image of a painting into images, then called drawImage () to the entire image to a screen painted up. Most benefits are drawn from the screen. Leaving screen image to a painting directly on the screen than on the screen mapping can be much more effective. Double Buffer can make the animation smooth, but there is a drawback to allocate a background image, image considerably, which will require a lot of memory
Platform: | Size: 1138 | Author: 刘伟 | Hits:

[JSP/JavaGoldDigger

Description: 小游戏--淘金者 主要用到了双缓冲平面作图,以及drawImage等。经典算法,适合初学者观摩-small game -- Gold mainly uses the double buffer plane mapping, and other drawImage. Classical algorithm for beginners to watch!
Platform: | Size: 1465350 | Author: 洋洋 | Hits:

[Multimedia programdrawImageyanjie

Description: drawImage(调用类的双缓冲缩放) drawImage(调用类的双缓冲缩放)
Platform: | Size: 960257 | Author: yanjie | Hits:

[JSP/JavaDrawImage

Description: Demonstrate on how to draw image continuously by java applet
Platform: | Size: 1982 | Author: caoxiaoxin | Hits:

[Other resourcedrawimage

Description: 一个绘制失量图的例子-drawing a diagram of the missing example
Platform: | Size: 188288 | Author: 许丕宇 | Hits:

[Graph Drawingdrawimage

Description: 一个绘制失量图的例子-drawing a diagram of the missing example
Platform: | Size: 188416 | Author: 许宇 | Hits:

[OtherJAVA显示图像且用鼠标点击改变显示位置

Description: * 显示图像。鼠标点击改变显示位置 * 用 Applet 的方法 getImage() 产生图像Image * 用 Graphics 的方法 drawImage() 画出图像 * 在 paint() 方法中画图,或在鼠标事件侦听方法中画图 * 鼠标点击,产生 mouseClicked 事件-* display the image. Click on the mouse to change location* Use Applet method getImage () produces images* Image Graphics with the drawImage ()* paint images in paint () method drawing, or the mouse incident interception methods drawing* mouse clicks have mouseClicked incident
Platform: | Size: 64512 | Author: 邰科 | Hits:

[JSPjavacaaton1

Description: 双缓冲技术: 另一种减小帧之间的闪烁的方法是使用双缓冲,它在许多动画applet 中被使用。 主要原理是创建一个后台图象,将一帧画入图象,然后调用drawImage() 将整个图象一次画到屏幕上去。好处是大部分绘制是离屏的。将离屏图象一次 绘至屏幕上比直接在屏幕上绘制要有效得多。 双缓冲可以使动画平滑,但有一个缺点,要分配一张后台图象,如果图象 相当大,这将需要很大一块内存-double buffering technology : a reduced frame between the flashing method is to use double buffering, in many applet animation are used. The main principle is to create a background image of a painting into images, then called drawImage () to the entire image to a screen painted up. Most benefits are drawn from the screen. Leaving screen image to a painting directly on the screen than on the screen mapping can be much more effective. Double Buffer can make the animation smooth, but there is a drawback to allocate a background image, image considerably, which will require a lot of memory
Platform: | Size: 1024 | Author: 刘伟 | Hits:

[JSP/JavaGoldDigger

Description: 小游戏--淘金者 主要用到了双缓冲平面作图,以及drawImage等。经典算法,适合初学者观摩-small game-- Gold mainly uses the double buffer plane mapping, and other drawImage. Classical algorithm for beginners to watch!
Platform: | Size: 1465344 | Author: 洋洋 | Hits:

[Multimedia DevelopdrawImageyanjie

Description: drawImage(调用类的双缓冲缩放) drawImage(调用类的双缓冲缩放)-drawImage (call type of double buffering the zoom) drawImage (call type of double buffering the zoom)
Platform: | Size: 960512 | Author: yanjie | Hits:

[JSP/JavaDrawImage

Description: Demonstrate on how to draw image continuously by java applet
Platform: | Size: 2048 | Author: caoxiaoxin | Hits:

[ComboBoxDrawImage

Description: 一个画图软件,相当于windows的画图软件,使用MFC-A drawing software, which is equivalent to windows of the drawing software, the use of MFC
Platform: | Size: 26624 | Author: 刘建芳 | Hits:

[SymbianDrawImage

Description: symbian的画图程序,教你如何在symbian中实现画图的基本操作-symbian the Paint program to teach you how to achieve symbian Medium drawing the basic operation
Platform: | Size: 56320 | Author: test | Hits:

[SymbianDrawImage

Description: 画图的基本操作,有兴趣的可以学一学,欢迎大家下载-DrawImage
Platform: | Size: 57344 | Author: 子鸿 | Hits:

[JSP/Java21

Description: 1. 能使用drawImage()方法显示图像,并结合线程类sleep()方法编写简单动画程序。 2. 能在小程序中使用play()方法播放背景音乐、并能选择声音文件进行播放。 3. 能编写图像缩放显示、“空中飞翔”简单动画、音乐播放等程序。 实验内容: -1. Can use the drawImage () method to display images, combined with the Thread class sleep () method to write simple animation programs. 2. Can be used in a small program play () method to play background music, and can select the sound file for playback. 3. To write the image zoom display, " the flying" simple animation, music players and other procedures. Experiment:
Platform: | Size: 47104 | Author: jay | Hits:

[GDI-Bitmapdrawimage

Description: 此为类似画图面板程序,可以保存bmp, jpg, gif格式的图片-on draw image, can save .bmp .jpg gif
Platform: | Size: 119808 | Author: jack | Hits:

[JSP/JavaDrawImage

Description: 对drawimage 的用法以及其功能,适合于初学者,初步掌握用法-On the drawimage usage, and its function
Platform: | Size: 11264 | Author: colin | Hits:

[JSP/JavadrawImage

Description: Java绘制图片火焰效果,源代码相关注释:前景和背景Image对象、Applet和绘制火焰的效果的Image对象、Applet和绘制火焰的效果的Graphics对象、火焰效果的线程、Applet的高度,宽度、实例化MediaTracker对象、增加图片到图片装载器、绘制火焰效果的X坐标,Y坐标、得到X坐标,Y坐标值、绘制火焰效果Image-creat java flame programme,so cool
Platform: | Size: 17408 | Author: liangjiu | Hits:

[GDI-Bitmappicturebox-drawImage-

Description: 在 picturebox上用drawimage 方法拼接图片-use drawimage method link pictures on picturebox
Platform: | Size: 76800 | Author: perry wang | Hits:
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