Location:
Search - Drawimage
Search list
Description: * 显示图像。鼠标点击改变显示位置
* 用 Applet 的方法 getImage() 产生图像Image
* 用 Graphics 的方法 drawImage() 画出图像
* 在 paint() 方法中画图,或在鼠标事件侦听方法中画图
* 鼠标点击,产生 mouseClicked 事件-* display the image. Click on the mouse to change location * Use Applet method getImage () produces images * Image Graphics with the drawImage () * paint images in paint () method drawing, or the mouse incident interception methods drawing * mouse clicks have mouseClicked incident
Platform: |
Size: 64964 |
Author: 邰科 |
Hits:
Description: 双缓冲技术:
另一种减小帧之间的闪烁的方法是使用双缓冲,它在许多动画applet
中被使用。
主要原理是创建一个后台图象,将一帧画入图象,然后调用drawImage()
将整个图象一次画到屏幕上去。好处是大部分绘制是离屏的。将离屏图象一次
绘至屏幕上比直接在屏幕上绘制要有效得多。
双缓冲可以使动画平滑,但有一个缺点,要分配一张后台图象,如果图象
相当大,这将需要很大一块内存-double buffering technology : a reduced frame between the flashing method is to use double buffering, in many applet animation are used. The main principle is to create a background image of a painting into images, then called drawImage () to the entire image to a screen painted up. Most benefits are drawn from the screen. Leaving screen image to a painting directly on the screen than on the screen mapping can be much more effective. Double Buffer can make the animation smooth, but there is a drawback to allocate a background image, image considerably, which will require a lot of memory
Platform: |
Size: 1138 |
Author: 刘伟 |
Hits:
Description: 小游戏--淘金者
主要用到了双缓冲平面作图,以及drawImage等。经典算法,适合初学者观摩-small game -- Gold mainly uses the double buffer plane mapping, and other drawImage. Classical algorithm for beginners to watch!
Platform: |
Size: 1465350 |
Author: 洋洋 |
Hits:
Description: drawImage(调用类的双缓冲缩放)
drawImage(调用类的双缓冲缩放)
Platform: |
Size: 960257 |
Author: yanjie |
Hits:
Description: Demonstrate on how to draw image continuously by java applet
Platform: |
Size: 1982 |
Author: caoxiaoxin |
Hits:
Description: 一个绘制失量图的例子-drawing a diagram of the missing example
Platform: |
Size: 188288 |
Author: 许丕宇 |
Hits:
Description: 一个绘制失量图的例子-drawing a diagram of the missing example
Platform: |
Size: 188416 |
Author: 许宇 |
Hits:
Description: * 显示图像。鼠标点击改变显示位置
* 用 Applet 的方法 getImage() 产生图像Image
* 用 Graphics 的方法 drawImage() 画出图像
* 在 paint() 方法中画图,或在鼠标事件侦听方法中画图
* 鼠标点击,产生 mouseClicked 事件-* display the image. Click on the mouse to change location* Use Applet method getImage () produces images* Image Graphics with the drawImage ()* paint images in paint () method drawing, or the mouse incident interception methods drawing* mouse clicks have mouseClicked incident
Platform: |
Size: 64512 |
Author: 邰科 |
Hits:
Description: 双缓冲技术:
另一种减小帧之间的闪烁的方法是使用双缓冲,它在许多动画applet
中被使用。
主要原理是创建一个后台图象,将一帧画入图象,然后调用drawImage()
将整个图象一次画到屏幕上去。好处是大部分绘制是离屏的。将离屏图象一次
绘至屏幕上比直接在屏幕上绘制要有效得多。
双缓冲可以使动画平滑,但有一个缺点,要分配一张后台图象,如果图象
相当大,这将需要很大一块内存-double buffering technology : a reduced frame between the flashing method is to use double buffering, in many applet animation are used. The main principle is to create a background image of a painting into images, then called drawImage () to the entire image to a screen painted up. Most benefits are drawn from the screen. Leaving screen image to a painting directly on the screen than on the screen mapping can be much more effective. Double Buffer can make the animation smooth, but there is a drawback to allocate a background image, image considerably, which will require a lot of memory
Platform: |
Size: 1024 |
Author: 刘伟 |
Hits:
Description: 小游戏--淘金者
主要用到了双缓冲平面作图,以及drawImage等。经典算法,适合初学者观摩-small game-- Gold mainly uses the double buffer plane mapping, and other drawImage. Classical algorithm for beginners to watch!
Platform: |
Size: 1465344 |
Author: 洋洋 |
Hits:
Description: drawImage(调用类的双缓冲缩放)
drawImage(调用类的双缓冲缩放)-drawImage (call type of double buffering the zoom) drawImage (call type of double buffering the zoom)
Platform: |
Size: 960512 |
Author: yanjie |
Hits:
Description: Demonstrate on how to draw image continuously by java applet
Platform: |
Size: 2048 |
Author: caoxiaoxin |
Hits:
Description: 一个画图软件,相当于windows的画图软件,使用MFC-A drawing software, which is equivalent to windows of the drawing software, the use of MFC
Platform: |
Size: 26624 |
Author: 刘建芳 |
Hits:
Description: symbian的画图程序,教你如何在symbian中实现画图的基本操作-symbian the Paint program to teach you how to achieve symbian Medium drawing the basic operation
Platform: |
Size: 56320 |
Author: test |
Hits:
Description: 画图的基本操作,有兴趣的可以学一学,欢迎大家下载-DrawImage
Platform: |
Size: 57344 |
Author: 子鸿 |
Hits:
Description: 1. 能使用drawImage()方法显示图像,并结合线程类sleep()方法编写简单动画程序。
2. 能在小程序中使用play()方法播放背景音乐、并能选择声音文件进行播放。
3. 能编写图像缩放显示、“空中飞翔”简单动画、音乐播放等程序。
实验内容:
-1. Can use the drawImage () method to display images, combined with the Thread class sleep () method to write simple animation programs. 2. Can be used in a small program play () method to play background music, and can select the sound file for playback. 3. To write the image zoom display, " the flying" simple animation, music players and other procedures. Experiment:
Platform: |
Size: 47104 |
Author: jay |
Hits:
Description: 此为类似画图面板程序,可以保存bmp, jpg, gif格式的图片-on draw image, can save .bmp .jpg gif
Platform: |
Size: 119808 |
Author: jack |
Hits:
Description: 对drawimage 的用法以及其功能,适合于初学者,初步掌握用法-On the drawimage usage, and its function
Platform: |
Size: 11264 |
Author: colin |
Hits:
Description: Java绘制图片火焰效果,源代码相关注释:前景和背景Image对象、Applet和绘制火焰的效果的Image对象、Applet和绘制火焰的效果的Graphics对象、火焰效果的线程、Applet的高度,宽度、实例化MediaTracker对象、增加图片到图片装载器、绘制火焰效果的X坐标,Y坐标、得到X坐标,Y坐标值、绘制火焰效果Image-creat java flame programme,so cool
Platform: |
Size: 17408 |
Author: liangjiu |
Hits:
Description: 在 picturebox上用drawimage 方法拼接图片-use drawimage method link pictures on picturebox
Platform: |
Size: 76800 |
Author: perry wang |
Hits: