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[
CSharp
]
Exocortex.Geometry3D
DL : 0
For my fourth year computer graphics course I wrote a little 3D engine using C# and the .NET platform. I decided to go this route as opposed to the C++ route that everyone else took in the course because I wanted to see whether C# lived up to it s hype. Surprising, after writing about 600kB of code in C# it seems like it is a decent language after all and possibly an effective replacement for the C++ even in demanding field of real-time graphics. When I compare C# to C++ I find it s best features are garbage collection, less convoluted syntax and true object orientation.
Update
: 2025-02-17
Size
: 35kb
Publisher
:
萧董
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