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[Game Enginecurvedani

Description: 动画逻辑接口层. 可以灵活扩展,适用于任和渲染逻辑. 支持xml/二进制格式数据文件的存取.-Animation logical interface layer. Can be flexible expansion and rendering applicable to any logic. Support xml/binary format data file access.
Platform: | Size: 143360 | Author: kaikai | Hits:

[Game EngineOgreSDKSetup1.6.0RC1_VC90

Description: OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a by C++ Development-oriented scenes, very flexible 3D engine, it was designed to allow developers to more easily and directly use hardware-accelerated 3D graphics system development and application. This class library to hide the underlying system libraries (such as: Direct3D and OpenGL) all the details to provide a world based on the type of objects and other intuitive interface. This is the latest version of the 1.6 version SDK.
Platform: | Size: 47022080 | Author: 任我飞 | Hits:

[J2MEFire2.2.tar

Description: FIRE (Flexible Interface Rendering Engine)是一个J2ME上的灵活的图形界面引擎,支持xhtml网页渲染。-File (Flexible Interface Rendering Engine) is a library that aims to provide a set of easy-to-use extendable components to J2ME developers
Platform: | Size: 820224 | Author: Olnex | Hits:

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