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Description: 这个游戏允许玩家选择一个方块,然后选择另一个方块。如果两个方块是相同的,那么它们将保持可见状态,玩家尝试找出另外两个相同的方块。如果两个方块不同,它们将再次翻转,从而再次隐藏。玩家的任务就是将它们翻开是记住不同方块的位置,以便将所有方块配对。开发平台为vs.net2003,源文件包括:
Resource.h--资源ID头文件
Bitmap.h--位图头文件
Bitmap.cpp--位图源代码文件
GameEngine.h--游戏引擎头文件
GameEngine.cpp--游戏引擎源代码文件
Brainiac.h--应用程序头文件
Brainiac.cpp--应用程序源代码文件-The game allows the player to choose a block, and then choose another block. If the two cubes are the same, then they will remain visible state, players attempt to identify the other two the same block. If two different squares, they will again overturned, thus once again hidden. Player's task is to turn them to remember is the location of different chunks, in order to match all square. Vs.net2003 development platform, the source document include : Resource.h --ID headers Bitmap.h - - bitmap files Bitmap . cpp -- bitmap source files GameEngine.h --game engine headers GameEn gine.cpp --game engine source code files Brainiac.h --application files Br ainiac.cpp --application source code files
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Size: 218044 |
Author: wp |
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Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷
这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码,和光盘中的例子应该是不一样的。
游戏引擎类:GameEngine,不能编译可执行代码
引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行
这个是-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code, and examples of the CD should not be the same. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler
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Size: 3462 |
Author: yxw |
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Description: 游戏引擎剖析的一篇很好的文章,作者介绍了一个建立一个引擎的所有内容,包括图形显示,交互管理,网络管理,声音管理-game engine analysis of a good paper, the authors introduced an engine to establish an all content, including graphics, interactive management, network management, voice management
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Size: 120832 |
Author: st |
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Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷
这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码,和光盘中的例子应该是不一样的。
游戏引擎类:GameEngine,不能编译可执行代码
引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行
这个是-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code, and examples of the CD should not be the same. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler
Platform: |
Size: 3072 |
Author: yxw |
Hits:
Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷
这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。
游戏引擎类:GameEngine,不能编译可执行代码
引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行
这个是UFO-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. it is the implementation of the compiler UFO
Platform: |
Size: 73728 |
Author: yxw |
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Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷
这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。
游戏引擎类:GameEngine,不能编译可执行代码
引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行
这个是CropCircles-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be CropCircles
Platform: |
Size: 50176 |
Author: yxw |
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Description: 《游戏编程入门》 作者:(美)MICHAEL MORRISON,译者:徐刚 于健 薛雷
这本书介绍了游戏引擎的编写及其应用。但我看这本书的时候没有拿到配套光盘,所以根据书上的部分代码自己补充完成了下面5个代码。
游戏引擎类:GameEngine,不能编译可执行代码
引擎使用案例:Blizzard、UFO、Slideshow、CropCircle,可以编译执行
这个是Blizzard-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Blizzard
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Size: 101376 |
Author: yxw |
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Description: 基于 DX3d 开发的三维游戏引擎的原代码-DX3d based on three-dimensional game engine developed by the original code
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Size: 23552 |
Author: 雷天兆 |
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Description: 一个游戏引擎。。
很不错哈,适合新手入门,看看最好旯。-A game engine. . Kazakhstan is pretty good for beginners to see the best旯.
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Size: 23552 |
Author: db12332 |
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Description: 一个易懂的游戏引擎,自己写的能够实现网游客户端的一些功能-An easy-to-understand game engine, written in their own network to achieve some of the features of the client
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Size: 82944 |
Author: 王雪健 |
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Description: 游戏引擎,游戏编程入门中用到的,英文版叫Beginning Game Programming -Game engine, game programming entry used in the English version is called Beginning Game Programming
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Size: 3072 |
Author: 周浩 |
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Description: 介绍游戏引擎的一本全方位的书,是入门者很那读物-Game engine introduce a full range of books that are very much beginners books
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Size: 186368 |
Author: fff |
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Description: 一个在DirectX下开发游戏的游戏引擎,包括视角系统,输入系统,字体系统,材质系统,光效系统,纹理系统,音效系统,顶点渲染都有相应的章节,是个人初写3D游戏的一个好工具。-It s a DirectX game engine, including the perspective system, input system, font system, material system, light system efficiency, texture systems, audio systems, the corresponding vertex shader.It s a good game tool for the beginning to code an individual 3D programe.
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Size: 26624 |
Author: psychic |
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Description: A game engine developed by me and my friends, you can easily develop your own ,taking this one as a reference point.
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Size: 775168 |
Author: zerocool |
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Description: Game Engine Object
C++ Source - GameEngine.c-Game Engine Object
C++ Source- GameEngine.cpp
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Size: 3072 |
Author: cdj999 |
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Description: 不是simEngine。这个完善得多。包括图形,音乐,脚本,事件响应等。-Is not simEngine. This is much improved. Including graphics, music, script, incident response and so on.
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Size: 259072 |
Author: solo gao |
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Description: 这是学习d3d编程中最基本的游戏引擎源代码,是一个学习的小例子,希望对大家有所帮助-This is the most basic learning d3d game engine programming source code, is a small example of learning, we hope to help
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Size: 2048 |
Author: Loong7 |
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Description: android 开发中关于游戏开发的代码示例 GameEngine
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Size: 238592 |
Author: lj |
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Description: 从网上找了很久才找到的,网狐GameEngine源码,在2013下编译通过-foxcu GameEngine Source Code, provide for any version
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Size: 79872 |
Author: 龙爱雨 |
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Description: KernelEngine.dll;GameEngine.dll;WHSocket.dll(KernelEnginedll;KernelEngine.dll;GameEnginedllWHSocketdll)
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Size: 146432 |
Author: zhbshore |
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