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Description: 半条命游戏源代码,对于学习游戏编程有很大好处-source code for Half-Life game, learning the game programming to be of considerable benefit
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Size: 327800 |
Author: 郑波 |
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Description: 半条命2(Half Life2)源码,据说是泄漏出来的游戏源码,其中还包含了反恐精英CS游戏以及其他部分的源码。有兴趣的朋友可以去研究一下,请勿用于非法用途。--Source code of Half life 2 (Half Life2) ,it including CS game and other parts sources code. Please do not use in the illegal use.
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Size: 45427712 |
Author: 站长 |
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Description: 半条命游戏源代码,对于学习游戏编程有很大好处-source code for Half-Life game, learning the game programming to be of considerable benefit
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Size: 327680 |
Author: 郑波 |
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Description: DirectX游戏编程-----模仿CS(半条命)风格-DirectX Game Programming- imitation CS (Half-Life) Style
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Size: 2398208 |
Author: cy |
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Description: 半条命2 游戏引擎,超详细,是本书,内含带代码-Half-Life 2 game engine, ultra-detailed, is the document that contains the code with
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Size: 5689344 |
Author: 王绪龙 |
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Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
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Size: 207872 |
Author: vddh vddh |
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Description: Half-Life is the most famous FPS game existent, no doubts.
It has been developed by Valve (http://www.valvesoftware.com) and has
been released in the far 1998, but also after all this time it
continues to be the most played game with its MODs like Counter-Strike,
Natural selection, Sven-coop and many others.
Everyday there are about 37.000 servers online!
As already specified in the header of this advisory I want to underline
that this bug has been found by Terry Henning.
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Size: 7168 |
Author: collapsus |
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Description: 此为一小品游戏, 玩家必须要在在于限制次数与时间内, 猜测画面上的纸牌, 帮他们两两配对.
游戏左上角为玩家生命, 右上角可即时统计分数, 游戏上半部则为时
间血条, 在游戏结束后, 或是玩家破关时, 将进入名人堂留下名号之画面
, 玩家可在此留下属于自己的名字, 也可进入排行榜查寻名册, 游戏中全程
均有音乐音效拨放, 可以享受游戏乐趣.-This is a sketch game, players must to is to limit the frequency and time, speculation on the screen card to help them 22 matches. The game of life the top left corner for the players, the upper right corner immediately statistical score, the game was the first half of the time Article blood, after the end of the game, or players breaking off, it will leave a name into the Hall of Fame of the screen, players can leave their own name, may also enter search Ranking list, the game had the whole Music and Sound Playback, you can enjoy the game fun.
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Size: 7223296 |
Author: 朱庭贤 |
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Description: 约瑟夫双向生死游戏是在约瑟夫生者死者游戏的基础上,正向计数后反向计数,然后再正向计数。具体描述如下:30个旅客同乘一条船,因为严重超载,加上风高浪大,危险万分;因此船长告诉乘客,只有将全船一半的旅客投入海中,其余人才能幸免遇难。无奈,大家只得同意这种办法,并议定30个人围成一圈,由第一个人开始,顺时针依次报数,数到第9人,便把他投入大海中,然后从他的下一个人数起,逆时针数到第5人,将他投入大海,然后从他逆时针的下一个人数起,顺时针数到第9人,再将他投入大海,如此循环,直到剩下15个乘客为止。问哪些位置是将被扔下大海的位置。-Two-way game of life and death of Joseph in Joseph living and the dead on the basis of the game, forward reverse count after count, then a positive count. Specifically described as follows: 30 visitors with a boat ride, because of severe overload, combined with wind, big waves, dangerous extreme so the captain told the passengers, and only half of the whole ship into the sea of tourists, the rest can be survived. Helpless, we can only agree with this approach, and 30 people agreed to form a circle, starting from the first individual, report the number of clockwise turn, the number to 9, put him into the sea, and then the next number from the beginning of his , counter-clockwise to the number 5, will he put the sea, then the number of his next anti-clockwise, the clockwise to the number 9, then he put into the sea, and so on, until the remaining 15 passengers so far. Q. What position is the position of the sea will be dropped.
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Size: 1024 |
Author: lianyu |
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Description: 半条命游戏引擎源码(完全)
HLSDK-Half-Life game engine source code (complete)
HLSDK
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Size: 5376000 |
Author: |
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Description: Half-Life (GoldSrc) 客户端插件扩展。-Half-Life Client Plugins Extension
Developed by the metahook are a group of lovers of Counter-Strike, he can extend the functionality of the game, making the game more rich in Sth
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Size: 222208 |
Author: Nagi |
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Description: 一个写了一半的生命游戏,我有什么好解释的?-One wrote a half game of life, I have a good explanation?
Platform: |
Size: 15360 |
Author: Albert Liu |
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Description: 模仿反恐精英和半条命的一款游戏源码,不够字数。-Counter-Strike and Half-Life imitating a game source ............
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Size: 6280192 |
Author: huajingtian |
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Description: This a game modification script for Half-Life written in PAWN for AMX.It changes the gameplay completely - instead of picking up weapons off the map, you are given a weapon based on your rank and you have to go through all the weapon in the game to win the match. The code is long, but it works well. It supports bots.
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Size: 1734656 |
Author: brotalnia |
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Description: The goal of this project is to be able to triangulate the position of an impact on a wall and then generate
a mouse click that corresponds to this location. A computer screen can then be projected onto the wall
and a projected action can be performed - seeming as if the impact acts as a mouse click on the
projected surface. This can then be extrapolated into use in any software, in our case a flash version of
the popular first person shooter game, Half-life.
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Size: 12288 |
Author: ggfdgshh6 |
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Description: Half-Life 模型查看器,可以查看半条命游戏的 mdl 图形文件-35/5000
Half-Life móxíng chákàn qì, kěyǐ chákàn bàn tiáo mìng yóuxì de mdl túxíng wénjiàn
Half-Life model viewer, you can view half-life game mdl graphics files
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Size: 59392 |
Author: xiaochongzi |
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Description: 原版半条命,原版名称为HALF-LIFE ,是由Valve软件开发,雪乐山公司最早于1998年出版的一个科幻类型的第一人称射击电子游戏系列。最初的版本是针对微软的Windows操作系统的,后来由Gearbox Software开发了Sony的PS2版本。游戏开创了FPS游戏的新规范,开启了MOD模组游戏热潮。
基本信息(Half-life, the original name for the HALF-LIFE, is developed by the Valve software, Snow Hill Company first published in 1998, a science fiction type first-person shooter video game series. The original version was for Microsoft's Windows operating system, and later developed by Gearbox Software Sony's PS2 version. The game created a new standard FPS game, opened the MOD module game boom.)
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Size: 325632 |
Author: 2994116211
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Description: Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.
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Size: 1709711 |
Author: kekoukoule |
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