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Description: 空时正交编码源程序,参考文献: V.Tarokh,H. Jafarkhani,and A. R. Calderbank "Space-Time Codes from
%Orthogonal Designs",IEEE Trans. Inform. Theory VOL. 45,NO. 5,JULY 1-orthogonal space-time coding source, References : V. Tarokh, H. Jafarkhani. and A. R. Calderbank, "Space-Time Codes from Or% thogonal Designs " IEEE Trans. Inform. Theory VOL. 45, NO. 5. JULY 1
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Author: gengxuan |
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Description: 关于联合信源信道编码的文章,来自IEEE,对于JSCC的研究很有参考价值-On the joint source-channel coding of the article, from IEEE, for the study of JSCC valuable
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Author: Airs |
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Description: TRELLIS AND TURBO CODING
IEEE Press Series on Digital & Mobile Communication-TRELLIS AND TURBO CODINGIEEE Press Series on Digital
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Author: jacob |
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Description: 应用于WIMAX标准的下的信道编码和解码,IEEE 802.16e标准强制支持信道编码为卷积编码-WIMAX standards applied under the channel coding and decoding, IEEE 802.16e standard to support the mandatory channel coding for the convolutional coding
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Author: lu xin |
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Description: VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways.
With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.-With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
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Author: Mzong |
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Description: Source Codes for Multiple Description Lapped Transform with Prediction Compensation (MDLT-PC)
This page describes the source codes for the multiple description lapped transform with prediction compensation (MDLT-PC) developed in the following papers:
G. Sun, U. Samarawickrama, J. Liang, C. Tian, C. Tu and T. D. Tran, "Multiple description image coding with prediction compensation,?submitted to IEEE Trans. Signal Processing, Feb. 2007.
G. Sun, U. Samarawickrama, J. Liang, C. Tu, and T. D. Tran, "Multiple description image coding with prediction compensation," Proc. 2007 IEEE Int. Conf. on Image Processing, Vol. VI, pp. 513-516, San Antonio, TX, Sept. 2007.
http://www.ensc.sfu.ca/~jiel/
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Author: gygymon |
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Description: IEEE 802.11a OFDM PHY coding and interleaving Information Document
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Author: Ha Kang |
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Description: Audio Codecs -MPEG4 AAC IEEE coding schemes document-Audio Codecs-MPEG4 AAC IEEE coding schemes document
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Author: blackbox |
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Description: A software defined radio is a transmitter and receiver system that uses digital signal processing (DSP) for coding, decoding, modulating, and demodulating data. This project focused on using the IEEE 802.11a specification to create a software radio.The feasibility of using Mathwork,s Simulink and Texas Instrument¡ ¯ s Code Composer Studio to design, test, and prototype an OFDM.
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Size: 93184 |
Author: Rafal |
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Description: 最新两个月的IEEE Transaction on Signal Processing论文,出自Spincom,U of Minnesota-The most recent Trans.Signal Processing, Aims at network coding and OFDM cognitive radio, originated from Spincom.
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Size: 1961984 |
Author: 高昕 |
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Description: IEEE有关脏纸编码(DPC)的最新文章。-IEEE the dirty paper coding (DPC) of the latest articles.
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Author: 王朝阳 |
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Description: IEEE编码,编程模拟单精度浮点数文件存储-IEEE coding, programming, simulation single-precision floating point file storage
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Size: 237568 |
Author: 李 |
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Description: SPIHT matlab code (without Arithmatic coding stage)
Description
MATLAB implementation of SPIHT (without Arithmatic coding stage)
Ref.
Amir Said and William A. Pearlman, "A New Fast and Efficient Image Codec Based on Set Partitioning in Hierarchical Trees," IEEE Transactions on Circuits and Systems for Video Technology, vol. 6, pp. 243-250, June 1996.
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By Jing Tian, scuteejtian@hotmail.com
Acknowledgements
This submission has inspired the following:
3D-SPIHT MATLAB release MATLAB 7.0.1 (R14SP1)
-SPIHT matlab code (without Arithmatic coding stage)
Description
MATLAB implementation of SPIHT (without Arithmatic coding stage)
Ref.
Amir Said and William A. Pearlman, "A New Fast and Efficient Image Codec Based on Set Partitioning in Hierarchical Trees," IEEE Transactions on Circuits and Systems for Video Technology, vol. 6, pp. 243-250, June 1996.
---------------------------
By Jing Tian, scuteejtian@hotmail.com
Acknowledgements
This submission has inspired the following:
3D-SPIHT MATLAB release MATLAB 7.0.1 (R14SP1)
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Size: 2448384 |
Author: van |
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Description: IEEE 802.11a WLAN physical layer model, with demonstration of adaptive modulation and coding
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Size: 358400 |
Author: zuofeiqing |
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Description: 06年IEEE上一篇介绍基于H.264的视频加密的文章,关于视频加密方面介绍很详细。-2006 IEEE on an H.264-based video encryption introduced the article.
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Author: Rita |
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Description: DOTNET PROJECT IN IEEE PAPER
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Author: praveen |
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Description: IEEE paper in communication - video coding
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Author: abusabah |
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Description: 可伸缩音频编码论文,2012年,IEEE Trans. on SALP上的,权威期刊-Current scalable audio coders typically optimize performance at a particular layer without regard to impact on
other layers, and are thus unable to provide a performance trade-off between different layers. In the particular case of
MPEG Scalable Advanced Audio Coding (S-AAC) and Scalable-to-Lossless (SLS) coding, the base-layer is optimized
first followed by successive optimization of higher layers, which ensures optimality of the base-layer but results in a
scalability penalty that progressively increases with the enhancement layer index. The ability to trade-off performance
between different layers enables alignment to the real world requirement for audio quality commensurate with the
bandwidth afforded by a user. This work provides the means to better control the performance tradeoffs, and the
distribution of the scalability penalty, between the base and enhancement layers. Specifically, it proposes an efficient
joint optimization algorithm that selects the encoding paramete
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Author: james |
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Description: 数字音频感知编码
一篇很好的了解语音编码的IEEE论文-Perceptual Coding of Digital Audio
A good IEEE paper for understanding speech coding
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Size: 919552 |
Author: 杨淑楠 |
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Description: Pseudo Random Network Coding based on paper in the below:
Pseudo Random Network Coding Design for IEEE 802.16m Enhanced Multicast and Broadcast Service.
Where different techniques used to improve transmission times and recover transmission packets.
In this code there are two sections, ones who want to use this at first make a copy only for the 1st commented area then another copy can be done here for the last commented area which used as function. two files should be saved in a single folder and program can run the main script.-Pseudo Random Network Coding based on paper in the below:
Pseudo Random Network Coding Design for IEEE 802.16m Enhanced Multicast and Broadcast Service.
Where different techniques used to improve transmission times and recover transmission packets.
In this code there are two sections, ones who want to use this at first make a copy only for the 1st commented area then another copy can be done here for the last commented area which used as function. two files should be saved in a single folder and program can run the main script.
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Size: 4096 |
Author: Phuc |
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