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[JSP/Java1221016257_0

Description: Barbecue can be used both as a Swing/AWT component, and as a standalone "drawable" object that can paint itself straight onto a Graphics(2D) - this is useful for printing barcodes in Java. Take a look at the example Java code in the examples directory for more information on how to use Barbecue in code. The API documentation is also included in this release and is available at http://barbecue.sourceforge.net-Barbecue can be used both as a Swing/AWT component, and as a standalone " drawable" object that can paint itself straight onto a Graphics (2D)- this is useful for printing barcodes in Java. Take a look at the example Java code in the examples directory for more information on how to use Barbecue in code. The API documentation is also included in this release and is available at http://barbecue.sourceforge.net
Platform: | Size: 880640 | Author: 唯她 | Hits:

[JSP/Javajava-2d-3d-graphics-code

Description: java 2d 3d 图形学的代码,学习计算机图形学的好工具,有兴趣的可以一起交流学习啊-java 2d 3d graphics code, a good tool for learning computer graphics, are interested in learning to communicate with ah
Platform: | Size: 667648 | Author: dongdong | Hits:

[Game Enginejgame-20110425

Description: JGame是一个2D游戏引擎能够运行在Java JRE1.2+平台(通过JOGL可选支持OpenGL)与J2ME平台之上(CLDC1.1/MIDP2.0)。它提供一个高级框架,使得一些经典游戏利用数行代码就能够实现。游戏画面能够根据屏幕大小自动调整 JGame目前最新版为JGame V3.3版,包括围棋、象棋、五子棋、国际象棋、陆战棋、四国军棋,暗棋、拖拉机、麻将、锄大地、跑得快、拱猪、斗地主(三人)、斗地主(四人两副牌)、 哈、三打一、扎金花等17个最流行的网络棋牌游戏,还有四副升级、打磙子、攉龙、怪路、板子炮、炒地皮、小二定主、爬三、百搭麻将、立四麻将、四川麻将、 杭州麻将、义乌麻将、乳山麻将、大同麻将、160分等多个地方特色游戏。 所有游戏的规则跟联众、中国游戏中心等游戏基本一样。 ☉JGame具有跨平台,支持几乎所有操作系统,JGame占用的系统资源极少,速度快,支持超大容量用户-JGame is an open source 2D game engine that makes multiplatform development easier. It runs on the Java JRE 1.3+ platform with optional OpenGL (JOGL) enhancements, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. There is also a Flash (Actionscript 3) version. It provides a very high-level framework, enabling "classic" type arcade games to be developed with a minimum of code and effort. It is based on sprites with automatic animation and collision detection, and a tile-based background with easy sprite-tile interaction facilities. Games are programmed at a fixed "virtual" resolution, but can be scaled to any screen resolution. The engine provides an enhanced graphics API, with a fallback to simpler and more efficient graphics on J2ME and plain JRE. The API also includes sound and persistent storage.
Platform: | Size: 17882112 | Author: TOM_kill | Hits:

[JSPjava-2d-graphics

Description: One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn t any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java s graphics -One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn t any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java s graphics every day. Through a comprehensive description of the technology used by the Java platform design expert, reveals what to do, what not to do in order to produce clear, robust and efficient code. 2nd edition reflects the Java 5, the most important change, and delete obsolete content.
Platform: | Size: 2472960 | Author: DAISHIYU | Hits:

[JSP/Java2D

Description: 使用Java源码绘制2D图形,如制定半径的圆、设定长宽的矩形。-2D graphics rendering using Java source code, such as a specified radius of the circle, set the length and width of the rectangle.
Platform: | Size: 5120 | Author: 霍鹰 | Hits:

[JSP/JavaExercise3.8

Description: 简单的java代码描述如何在2d界面上描述图形,并且引入了awt概念以便于理解-Simple Java code to describe how to describe the graphics in the 2 d interface, and introduces the concept the awt to understand
Platform: | Size: 9216 | Author: | Hits:

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