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Description: Fully commented source code of a voxel landscape generator
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Size: 10027 |
Author: none |
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Description: Land Runner by P.Geary - fake 3D dot landscape, 386+ (asm)
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Size: 8722 |
Author: none |
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Description: Landscape rendering using Voxels in C
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Size: 3548 |
Author: none |
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Description: Lord Logics Fractal landscape
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Size: 34171 |
Author: none |
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Description: Lord Logics Fractal landscape
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Size: 33792 |
Author: 站长 |
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Description: That is a real voxel landscape. Explore the world generated from PCX pictures. The main routine is very powerful (ASM is good). Look at the screenshot and download!!! Coded with Tc3.
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Size: 121856 |
Author: 站长 |
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Description: A Very Fast Gouraud and Height-interpolated Voxel Landscape (a left-out routine from Pureness)
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Size: 109568 |
Author: 站长 |
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Description: OpenGL 4DOF Voxel landscape engine
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Size: 433152 |
Author: 李洪斌 |
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Description: 地形渲染在DIRECTX中可以用terrain render实现。其实地形渲染就是以一个数学函数生成地表的高度值。使得地面呈现出高低不平的样子。使用不同的高度生成函数,就可能出现不同的地貌。-Terrain Rendering in DirectX can be used to achieve render terrain. Terrain Rendering is actually a mathematical function to generate the high value of the surface. Making ground showing uneven appearance. The use of different height generating function, it is possible that different landscape.
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Size: 950272 |
Author: 李某某 |
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Description: 在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling
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Size: 373760 |
Author: 啊征 |
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Description: 一个地形制作的源代码 基于opengl和vc
是一个适合初学者学习的好源码-Topography produced by a source code based on opengl and vc is suitable for beginners to learn a good source
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Size: 1064960 |
Author: 彭飞 |
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Description: 0506加州大学伯克利分校聚集了全世界的计算机界的精英们讨论了两年所得的成果。06年18份发表。总结了当前丙级计算以及相关领域的诸多问题,不看的话,你难以全面掌握并行计算的总体方向与未来。-0506 University of California, Berkeley brought together the world
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Size: 479232 |
Author: gouyabin |
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Description: 国外设计电子书籍,适合从事建筑设计、园林设计以及室内设计的相关人员学习和参考之用。-Foreign design of electronic books, suitable for architectural design, landscape design and interior design of the relevant personnel to study and reference.
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Size: 15143936 |
Author: 林强 |
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Description: This is little landscape flying OpenGL example.It is perfect for who begin to study OpenGL
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Size: 316416 |
Author: liu |
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Description: 利用MATLAB作的分形地形源代码,用到分形地形的基础算法。-For the use of MATLAB source code of fractal terrain, use the basis of the fractal algorithm terrain.
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Size: 2048 |
Author: lyc |
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Description: 分水岭分割方法,是一种基于拓扑理论的数学形态学的分割方法,其基本思想是把图像看作是测地学上的拓扑地貌,图像中每一点像素的灰度值表示该点的海拔高度,每一个局部极小值及其影响区域称为集水盆,而集水盆的边界则形成分水岭。分水岭的概念和形成可以通过模拟浸入过程来说明。在每一个局部极小值表面,刺穿一个小孔,然后把整个模型慢慢浸入水中,随着浸入的加深,每一个局部极小值的影响域慢慢向外扩展,在两个集水盆汇合处构筑大坝,即形成分水岭。-Watershed segmentation method is a topology-based theory of mathematical morphology segmentation method, the basic idea is the image as a geodesic topology on the landscape, the image pixel gray value of each point indicates that the point of the altitude, Each local minimum value and its impact area known as the catchment basins, while the catchment basins of the border, however, the formation of a watershed. Watershed concepts and immersed in the process of the formation can be illustrated through simulation. A local minimum in each surface, piercing a small hole, and then slowly immersed in water the whole model, with the deepening of immersion, each local minimum value of the influence domain slowly expanded outward, in the two catchment the confluence of building the dam basin, namely, the formation of a watershed.
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Size: 65536 |
Author: zhaolipo |
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Description: code used to display landscape 3D http://www.cppfrance.com/telecharger.aspx?ID=11112
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Size: 210944 |
Author: silkan |
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Description: 景观生态学中经常应用的遥感分析方法,此书即对其进行的详细介绍。-Remote sensing in landscape ecology
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Size: 398336 |
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Description: 运用VRML编辑技术设计的街区景观,具有虚拟现实效果-Neighborhood landscape design using VRML editor, virtual reality effects
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Size: 3072 |
Author: 沈文翔 |
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Description: Landscape simulation for landscape io
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Size: 6144 |
Author: ZZee |
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