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[Embeded-SCM Developnvidia

Description: nvidia 的LCD 驱动代码,可供参考
Platform: | Size: 39587 | Author: duyufang | Hits:

[Other resourcenVIDIA

Description: 关于nVIDIA显卡驱动编程的一点文档。
Platform: | Size: 135423 | Author: 区敏 | Hits:

[OpenGL programsimple_vertex_texture

Description: nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve peak Programming visit a two-dimensional texture data. Suggest vc7.1 6800.
Platform: | Size: 1031168 | Author: 王赞纲 | Hits:

[Driver DevelopNvCpl

Description: 获取NVidia Control Panel(NV控制面板)参数的源代码 可以获取 显卡id,显存,AA AF模式,是否支持SLI,分辨率等信息。-access NVidia Control Panel (NV control panel) parameters of the source code can be id access cards, memory, AA AF mode, whether to support SLI, resolution and other information.
Platform: | Size: 917504 | Author: 赵杰伊 | Hits:

[3D GraphicHardwareShadowMap

Description: NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
Platform: | Size: 3996672 | Author: 赵杰伊 | Hits:

[Special EffectsGlow

Description: NVIDIA公司 Glow(泛光)效果的源代码,支持反锯齿 需要硬件支持DirectX 8的显卡-NVIDIA Glow (Pan)- The effect of source code, antialiasing support needed hardware support DirectX 8 cards
Platform: | Size: 4864000 | Author: 赵杰伊 | Hits:

[OpenGL programNature_Grass

Description: NVIDIA范例中草的绘制,经典的3D知识学习代码,VC++平台下OpenGL语言开发,对显卡要求比较高,看你的机子能不能跑得动。-NVIDIA examples of Chinese herbal mapping, 3D knowledge of classical learning code VC platform OpenGL language development, the graphics requirements is relatively high, you see the loom can run dynamic.
Platform: | Size: 1560576 | Author: | Hits:

[VC/MFCGPU_Programming_Guide_Chinese

Description: 关于GPU编程的书,NVIDIA 图形处理器编程指南。中文版本2.2.0。-On the GPU programming books, NVIDIA GPU Programming Guide. Chinese version 2.2.0.
Platform: | Size: 825344 | Author: fack you | Hits:

[OpenGL programVision3DNet

Description: 一个基于dotNet的3D图形绘制框架,底层API采用OpenGL,整个FrameWork基于Nvidia的一个例子程序,相当好的一个东西。-DotNet-based rendering of 3D graphics framework, the underlying API using OpenGL, the entire FrameWork an example of Nvidia-based procedures, a very good thing.
Platform: | Size: 254976 | Author: 朱亮 | Hits:

[OtherAsia-March-2008-CN-CUDA-David.Kirk

Description: 3月25-27 NVIDIA 首席科学家DAVID KIRK CUDA技术讲座内容资料 -March 25-27 NVIDIA Chief Scientist DAVID KIRK CUDA information technology talks
Platform: | Size: 3260416 | Author: 陈亮 | Hits:

[MPICUDA_NVIDIA

Description: 3月25-27 NVIDIA 首席科学家DAVID KIRK CUDA技术讲座内容资料 -March 25-27 NVIDIA Chief Scientist DAVID KIRK CUDA information technology talks
Platform: | Size: 3260416 | Author: 陈亮 | Hits:

[OtherGPU_GEMS_3

Description: NVIDIA表示,《GPU Gems 3》的目的是让“软件开发和科学研究人员充分挖掘GPU的并行运算潜力”,同时其中描述的技术还能帮助游戏开发人员“创造极其逼真的人物角色、更好的光照效果和粘贴渲染合成效果”,并增强“金融模拟、金融分析,甚至病毒检测,尤其是NVIDIA CUDA编程架构”等非图形类应用。-NVIDIA said,
Platform: | Size: 26866688 | Author: 陈亮 | Hits:

[OpenGL programPlay3D010-Binary

Description: Play3D is a program to play 3D video files using full-screen quad-buffer OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any format that is supported through DirectShow with an appropriate codec. This includes AVI as well as properly formatted MPEG files. The quad-buffer support will only work on graphics cards that support true OpenGL quad-buffer stereo, for example: * nVidia Quadro 2,3 or 4 * 3Dlabs Wildcat 3/4 * others.. If you don t have quad-buffer stereo, you can still use anaglyph mode, see the command line options for details. There is support for the following movie stereo formats: * Interlaced * Above/Below * Above/Below with 5% separator * Side-by-side The input movie format can be controlled either by command-line switches, or from the keyboard at run time. -Play3D is a program to play 3D video files using full-screen quad-bufferOpenGL stereo, or red/blue glasses (anaglyph mode). It should play anyformat that is supported through DirectShow with an appropriate codec.This includes AVI as well as properly formatted MPEG files.The quad-buffer support will only work on graphics cards that supporttrue OpenGL quad-buffer stereo, for example:* nVidia Quadro 2,3 or 4* 3Dlabs Wildcat 3/4* others .. If you don t have quad- buffer stereo, you can still use anaglyph mode, see the command line options for details.There is support for the following movie stereo formats:* Interlaced* Above/Below* Above/Below with 5 separator* Side-by-sideThe input movie format can be controlled either by command-line switches, or from the keyboard at run time.
Platform: | Size: 149504 | Author: 焦学健 | Hits:

[Embeded-SCM Developnvidia

Description: nvidia 的LCD 驱动代码,可供参考-nvidia the LCD driver code is available for reference
Platform: | Size: 38912 | Author: duyufang | Hits:

[Special EffectsSIFTGPU

Description: A GPU implementation of David Lowe s Scale Invariant Feature Transform compiled on graphics cards 需要显卡芯片支持fp40/vp40,如nvidia 7900, 8800或以上-A GPU implementation of David Lowe s Scale Invariant Feature Transform compiled on graphics cards to support the needs of graphics chips fp40/vp40, such as the nvidia 7900, 8800 or more
Platform: | Size: 8174592 | Author: 马江林 | Hits:

[Driver Developdos_drv_src_101

Description: 象编程序用 Turbo C 一样, 现在有很多人设计电路图和电路板仍然在用 DOS 版本的 Protel 3.31. 可惜当时的软件支持的分辨率只有 640x480, 通过对 Protel 驱动程序一番研究,终于实现了高分辨率显示。 1.01 版本的驱动包括: 800x600, 1024x768, 1280x1024, 1600x1200 分辨率的驱动, 已经能够满足大多数情况的要求了。 已经在 PC-DOS, MS-DOS, Windows 95, Windows 98, Windows XP 下测试通过。 理论上支持所有 VESA 标准的显卡, 目前绝大多数的显卡都符合 VESA 标准。 在 nVidia, ATi, Trident, S3 等芯片的显卡上测试通过。 如果个别版本的显卡Windows驱动会影响DOS高分辨率的执行,在纯DOS下运行就没问题了 ① 增加高分辨率驱动: 1280x1024, 1600x1200. ② 加快了速度, 同样分辨率的驱动, 比原版本的速度快一倍以上! 【安装方法】 ① 把驱动 *.drv 复制到 Protel 文件夹 ② 运行 Protel 自带的 graphset.exe 设置 含有源代码-err
Platform: | Size: 115712 | Author: su | Hits:

[AI-NN-PRCUDA_BP_neuralnetwork

Description: 基于nvidia CUDA架构的BP神经网络程序,在G80,G92 GPU上可以完成BP神经网络训练。速度较双核CPU提高十倍-Nvidia CUDA architecture based on BP neural network procedures, G80, G92 GPU to be completed on BP neural network training. Faster than dual-core CPU times improve
Platform: | Size: 155648 | Author: 樟树 | Hits:

[Software Engineeringfx5200

Description: NVIDIA FX5200 显示卡原理图,欢迎下栽.-NVIDIA FX5200 graphics card schematics,下栽welcome.
Platform: | Size: 282624 | Author: jan_85 | Hits:

[GDI-BitmapPhysX_Beginer

Description: PhysX的入门文章,NVIDIA PhysX是一种功能强大的物理加速引擎,可在顶级PC和游戏中实现实时的物理学计算。PhysX软件被广泛应用于150多个游戏中-PhysX introductory article, NVIDIA PhysX is a powerful physics engine to speed up can be in the top PC game in real-time physics calculation. PhysX software is widely used in more than 150 games
Platform: | Size: 190464 | Author: minking | Hits:

[BooksNVIDIA_CUDA

Description: NVIDIA CUDA编程指南,一款学习GPU,Cg编程的pdf-NVIDIA CUDA Programming Guide, a learning GPU, Cg programming pdf
Platform: | Size: 3529728 | Author: 方赳 | Hits:
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