Description: writing these tutorials it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL Platform: |
Size: 3800885 |
Author:houhou820 |
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Description: OpenGL在MFC中的开发指南,相信对大家会有所帮助!-OpenGL in MFC in the development of guidelines, I think it would be helpful to everyone! Platform: |
Size: 3801088 |
Author:黄常标 |
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Description: writing these tutorials it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL Platform: |
Size: 3801088 |
Author:houhou820 |
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Description: 一本关于基于MFC环境编程的OpenGL书籍,对于那些需要用MFC来进行OpenGL编程的人应该有些帮助。-MFC about an environment based on OpenGL programming books, for those who need to use MFC to OpenGL programming that some people should assist. Platform: |
Size: 3801088 |
Author:andy |
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Description: 给OPENGL的初学者。包含18个tutorial和2篇文章。每个tutorial都提供下载对应源码的链接。-This series of 18 tutorials and 2 articles has been written specifically for the OpenGL beginner. In writing these tutorials it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been written using Visual C++ 6.0. As we discuss each tutorial we would be using Visual C++, OpenGL and Glut libraries to create the programs. We will also create a general and reusable framework for writing OpenGL applications for Windows using MFC. This framework would be useful for writing future OpenGL programs without worrying about rewriting all the boilerplate code each time. Also note that these tutorials do not cover everything about OpenGL. Platform: |
Size: 3801088 |
Author:李峥嵘 |
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Description: it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been written using Visual C++ 6.0. As we discuss each tutorial we would be using Visual C++, OpenGL and Glut libraries to create the programs. We will also create a general and reusable framework for writing OpenGL applications for Windows using MFC. This framework would be useful for writing future OpenGL programs without worrying about rewriting all the boilerplate code each time. Also note that these tutorials do not cover everything about OpenGL. Platform: |
Size: 3801088 |
Author:vivek |
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Description: 结合HENE的教程,写出基于MFC的OPENGL的代码,实现转动、移位及光照、贴图功能。通过菜单工具、鼠标和按键实现以上功能。-With HENE tutorials, the code based on MFC-OPENGL is programed, which can complelte shifting and lighting, mapping. Through the menu tools, the mouse and keybuttons, the above functions are achieved. Platform: |
Size: 2037760 |
Author:朱琇琪 |
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Description: it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been written using Visual C++ 6.0. As we discuss each tutorial we would be using Visual C-it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been written using Visual C++ 6.0. As we discuss each tutorial we would be using Visual C++ Platform: |
Size: 96256 |
Author:adel |
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Description: 在OpenGL学习过程中,NeHe 的教程为 Win32 窗口程序,对于初学者来说,多有不便,这里我写了一个基于MFC的框架,其中已经包含了 鼠标旋转 等功能。-Learning process in OpenGL, NeHe tutorials for Win32 window procedure, for starters, more inconvenient, where I wrote a MFC-based framework, which already contains the mouse to rotate and other functions. Platform: |
Size: 569344 |
Author:杨网 |
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Description: 计算机图形学实验指导书(vc++版)开发工具选用面向对象Visual C++ 6.0的MFC框架环境作为开发平台,可以实现对图形的交互式操作。共给出9个实验教程,内容包括OpenGL程序设计基础,二维基本图元的生成,二维图形区域填充,二维图形的几何变换,二维裁剪,曲线、曲面绘制,图形的投影变换,三维面消隐算法,真实感图形绘制。对相关算法讲解透彻,读者可以很容易地按照提供的操作步骤完成上机实践。-检测到输入为:中文
The development tools of computer graphics experiments (vc++) are the development platform of C++ MFC 6, which can realize the interactive operation of graphics. A total of 9 experimental tutorials are given, including the OpenGL program design basis, the generation of 2D basic graphic elements, two-dimensional graphics area filling, two-dimensional graphics geometric transformation, 2D cutting, curve, curved surface rendering, graphics projection transformation, three-dimensional surface blanking algorithm, real sense map. To explain the related algorithm thoroughly, the reader can easily follow the steps provided to complete the operation of the machine. Platform: |
Size: 975872 |
Author:Francis |
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