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[3D GraphicOpenGL_ShadowVolume

Description: 采用条件编译相对路径。用OpenGL直接管道渲染,没有使用Shader。程序中有2个光源,一个静止,一个运动,从而可以更加精确地验证ShadowVolume的准确性。-Compiled using a relative path conditions. Rendering pipeline using OpenGL directly, without the use of Shader. Procedures in the two light source, a static, a movement, so that we can more accurately verify the accuracy of ShadowVolume.
Platform: | Size: 5054464 | Author: 王琦 | Hits:

[OpenGL programShadowVolume

Description: OpenGL程序设计,值得一看,适合入门读者-OpenGL programming, worth a visit, suitable for entry-readers
Platform: | Size: 765952 | Author: luoting0315 | Hits:

[OpenGL programShadowVolume

Description: OpenGL,用于灯光,阴影观察用,平面投射,实时等.-OpenGL, for lighting, shadow effects observed, plane projection, real-time and so on.
Platform: | Size: 764928 | Author: fxy | Hits:

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