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Description: Micro In-System Programmer Brief Installation Notes
Enter the src directory.
If uisp does not compile successfully, add switch -DNO_DIRECT_IO in the
Makefile to remove support for direct I/O port access (that may be
necessary on non-PC architectures). Parallel port access should still
work if you have the Linux ppdev driver (patch for 2.2.17 is in the
kernel directory, ppdev is standard in 2.4 kernels). Please lobby
Alan Cox to include this tiny little driver in 2.2.x too :).
To make it type:
make
and to install it:
make install
If you have any further doubts, please consult UISP s homepage:
http://www.nongnu.org/uisp/-Micro-System Programmer Brief Install ation Notes Enter the src directory. If uisp doe s not compile successfully, add switch-DNO_DIRECT_IO in the Makefile to re move support for direct I / O port access (that ma y be necessary on non-PC architectures). Paralysis Lel port access should still work if you have the Linux ppdev driver (patch for 2.2.18 is in the ke rnel directory, ppdev is standard in 2.4 kernels). Please lobby Alan Cox to include this tiny little driver in two. 2.x too :). To make it type : make and to install it : make install If you have any further doubts, please consult UISP s homepage : http : / / www.nongnu.org/uisp/
Platform: |
Size: 166745 |
Author: 蔡平 |
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Description: VS2005 CSharp 开发的Geomedia定制能够程序,Geomedia版本V6.0.34.57,如果为其他版本,需重现加载引用,并注释掉MainFrm中以下内容:
using AxMapviewLib = AxIntergraph.GeoMedia.MapviewLib
using AxGMNorthArrowLib = AxIntergraph.GeoMedia.GMNorthArrowLib
using AxGMScaleBarLib = AxIntergraph.GeoMedia.GMScaleBarLib
using PClient = Intergraph.GeoMedia.PClient
using PView = Intergraph.GeoMedia.PView
using MapviewLib = Intergraph.GeoMedia.MapviewLib
using PCSS = Intergraph.GeoMedia.PCSS
using PDBPipe =Intergraph.GeoMedia.PDBPipe
using GDO = Intergraph.GeoMedia.GDO -VS2005 CSharp development of the customized to Geomedia procedures, Geomedia V6.0.34.57 version, and if other versions need to return loading invoked, MainFrm China and comment out the following : using AxMapviewLib = AxIntergraph.GeoMedia. MapviewLib using AxGMNorthArrowLib = AxInter graph.GeoMedia.GMNorthArrowLib using AxGMS caleBarLib = AxIntergraph.GeoMedia.GMScale BarLib using PClient = Intergraph.GeoMedia.P Client using PView = Intergraph.GeoMedia.PVi ew using MapviewLib = Intergraph.GeoMedia.Ma pviewLib using PCSS = Intergraph.GeoMedia.PC SS = Intergraph.GeoMedia.PDBPi using PDBPipe pe using GDO = Intergraph.GeoMedia.GDO
Platform: |
Size: 17128 |
Author: hanunhua |
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Description: 研究在普通的PC机下开发高质量的视景仿真系统。在Window X P系统下 , 以Vi s u a l C ++为开发平台, 利用
O p e n GL和 3 D S MA X, 运用面向对象编程的思想, 采用 Wi n 3 2 Ap p l i c a t i o n的编程方法。首先介绍了 Op e n G L及如何利
用 它生成地面和天空 。采用 Op e n GL函数进行摄像漫游和调入 由 3 DS MAX绘 制的 3 DS模型 , 较好 地解决了用 Op e n GL
绘 制复杂图形的困难性 。
Platform: |
Size: 151582 |
Author: 何阿瑟 |
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Description: Pocket PC上的MAME,街机模拟器-Source,使用EVC开发,是很不错的学习模拟器开发的代码-Pocket PC on the MAME, arcade simulator-Source, the use of EVC development is a good way of learning simulator development of the code
Platform: |
Size: 10108928 |
Author: 张 |
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Description: Micro In-System Programmer Brief Installation Notes
Enter the src directory.
If uisp does not compile successfully, add switch -DNO_DIRECT_IO in the
Makefile to remove support for direct I/O port access (that may be
necessary on non-PC architectures). Parallel port access should still
work if you have the Linux ppdev driver (patch for 2.2.17 is in the
kernel directory, ppdev is standard in 2.4 kernels). Please lobby
Alan Cox to include this tiny little driver in 2.2.x too :).
To make it type:
make
and to install it:
make install
If you have any further doubts, please consult UISP s homepage:
http://www.nongnu.org/uisp/-Micro-System Programmer Brief Install ation Notes Enter the src directory. If uisp doe s not compile successfully, add switch-DNO_DIRECT_IO in the Makefile to re move support for direct I/O port access (that ma y be necessary on non-PC architectures). Paralysis Lel port access should still work if you have the Linux ppdev driver (patch for 2.2.18 is in the ke rnel directory, ppdev is standard in 2.4 kernels). Please lobby Alan Cox to include this tiny little driver in two. 2.x too :). To make it type : make and to install it : make install If you have any further doubts, please consult UISP s homepage : http :// www.nongnu.org/uisp/
Platform: |
Size: 166912 |
Author: 蔡平 |
Hits:
Description: VS2005 CSharp 开发的Geomedia定制能够程序,Geomedia版本V6.0.34.57,如果为其他版本,需重现加载引用,并注释掉MainFrm中以下内容:
using AxMapviewLib = AxIntergraph.GeoMedia.MapviewLib
using AxGMNorthArrowLib = AxIntergraph.GeoMedia.GMNorthArrowLib
using AxGMScaleBarLib = AxIntergraph.GeoMedia.GMScaleBarLib
using PClient = Intergraph.GeoMedia.PClient
using PView = Intergraph.GeoMedia.PView
using MapviewLib = Intergraph.GeoMedia.MapviewLib
using PCSS = Intergraph.GeoMedia.PCSS
using PDBPipe =Intergraph.GeoMedia.PDBPipe
using GDO = Intergraph.GeoMedia.GDO -VS2005 CSharp development of the customized to Geomedia procedures, Geomedia V6.0.34.57 version, and if other versions need to return loading invoked, MainFrm China and comment out the following : using AxMapviewLib = AxIntergraph.GeoMedia. MapviewLib using AxGMNorthArrowLib = AxInter graph.GeoMedia.GMNorthArrowLib using AxGMS caleBarLib = AxIntergraph.GeoMedia.GMScale BarLib using PClient = Intergraph.GeoMedia.P Client using PView = Intergraph.GeoMedia.PVi ew using MapviewLib = Intergraph.GeoMedia.Ma pviewLib using PCSS = Intergraph.GeoMedia.PC SS = Intergraph.GeoMedia.PDBPi using PDBPipe pe using GDO = Intergraph.GeoMedia.GDO
Platform: |
Size: 115712 |
Author: |
Hits:
Description: 研究在普通的PC机下开发高质量的视景仿真系统。在Window X P系统下 , 以Vi s u a l C ++为开发平台, 利用
O p e n GL和 3 D S MA X, 运用面向对象编程的思想, 采用 Wi n 3 2 Ap p l i c a t i o n的编程方法。首先介绍了 Op e n G L及如何利
用 它生成地面和天空 。采用 Op e n GL函数进行摄像漫游和调入 由 3 DS MAX绘 制的 3 DS模型 , 较好 地解决了用 Op e n GL
绘 制复杂图形的困难性 。-Research in the ordinary PC-developed high-quality visual simulation system. In Window XP system, to Vi sual C++ For the development platform, using O pen GL and 3 DS MA X, use the idea of object-oriented programming, using Wi n 3 2 Ap plication programming method. First introduced Op en GL and how to use it to generate the ground and the sky. Op en GL function used for roaming camera and transferred to 3 DS MAX rendering from the 3 DS model, solved using Op en GL rendering complex graphics difficulty.
Platform: |
Size: 151552 |
Author: 何阿瑟 |
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Description: 马潮老师推荐使用mega8自制USB-ISP,包含电路图,固件,还有PC端驱动。-Ma Chao mega8 teacher recommended the use of home-made USB-ISP, contains circuit diagrams, firmware, as well as PC-side driver.
Platform: |
Size: 582656 |
Author: ted |
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Description: 《数字信号处理——理论、算法与实现》胡广书 书配光盘程序
本光盘共包含三个子目录,分别是DSP_FORTRAN, DSP_C和DSP_MATLAB。DSP_FORTRAN和DSP_C各含有约40个信号处理的子程序,概括了书中所涉及到的绝大部分算法。程序分别由FORTRAN语言和C语言编写(MA模型、ARMA模型及最小方差谱估计三个算法只给出了用C语言编写的程序, 没有给出相应的FORTRAN子程序),并在PC机上调试通过。编译环境是FORTRAN77 V5. 10和TURBO C2. 0。DSP_MATLAB含有近100个用MATLAB编写的信号处理程序,它们是本书各个章节的大部分例题,使用的是MATLAB6.1。-" Digital Signal Processing- Theory, Algorithm and Implementation" Hu Guang book written with the CD-ROM CD-ROM program includes three subdirectories, namely DSP_FORTRAN, DSP_C and DSP_MATLAB. DSP_FORTRAN and DSP_C contains about 40 of the signal processing routine, the book summarizes most of the algorithms involved. Program language and C respectively written in FORTRAN (MA models, ARMA model and minimum variance spectrum estimation is given by the three algorithms only programs written in C language, did not give the corresponding FORTRAN subroutines), and in the PC, through debugging . Compilation environment is FORTRAN77 V5. 10 and TURBO C2. 0. DSP_MATLAB contains nearly 100 written using MATLAB signal processing procedures, which are most of the various chapters of the book examples, using MATLAB6.1.
Platform: |
Size: 43008 |
Author: 郭伟 |
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Description: 《数字信号处理——理论、算法与实现》
胡广书 书配程序
本光盘共包含三个子目录,分别是DSP_FORTRAN, DSP_C和DSP_MATLAB。DSP_FORTRAN和DSP_C各含有约40个信号处理的子程序,概括了书中所涉及到的绝大部分算法。程序分别由FORTRAN语言和C语言编写(MA模型、ARMA模型及最小方差谱估计三个算法只给出了用C语言编写的程序, 没有给出相应的FORTRAN子程序),并在PC机上调试通过。编译环境是FORTRAN77 V5. 10和TURBO C2. 0。DSP_MATLAB含有近100个用MATLAB编写的信号处理程序,它们是本书各个章节的大部分例题,使用的是MATLAB6.1。-" Digital Signal Processing- Theory, Algorithm and Implementation" Hu wide program of this CD-ROM with the book the book includes three subdirectories, namely DSP_FORTRAN, DSP_C and DSP_MATLAB. DSP_FORTRAN and DSP_C contains about 40 of the signal processing routine, the book summarizes most of the algorithms involved. Program language and C respectively written in FORTRAN (MA models, ARMA model and minimum variance spectrum estimation is given by the three algorithms only programs written in C language, did not give the corresponding FORTRAN subroutines), and in the PC, through debugging . Compilation environment is FORTRAN77 V5. 10 and TURBO C2. 0. DSP_MATLAB contains nearly 100 written using MATLAB signal processing procedures, which are most of the various chapters of the book examples, using MATLAB6.1.
Platform: |
Size: 47104 |
Author: 郭伟 |
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Description: GAF游戏开发框架程序源代码 第二人生游戏开发俱乐部开发 第二人生游戏开发俱乐部编写的《PC游戏编程入门篇》 所使用的游戏框架源代码,有很好的参考价值-GAF(Game Application Frameworks) Version 0.49Aplha
Copyright (C) 2001-2002 SecondLife Game-Dev Club
This library is free software you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Any questions, please email to me: rocwood@sina.com
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Size: 346112 |
Author: 阿影 |
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