Description: 做的很漂亮的火焰图,基于粒子系统做的,调用VC里的OPenGL。有原程序和可执行程序。-done a very nice flame map, based on particle systems do, called VC's OpenGL. There are procedures and the original executable. Platform: |
Size: 699392 |
Author:童话 |
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Description: 用点精灵实现的粒子系统,应用VC7.1 和 GL 实现-Point the wizard to use to achieve particle systems, applications to achieve VC7.1 and GL Platform: |
Size: 2749440 |
Author:sr |
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Description: 粒子系统编辑器。这个编辑器是我用HGE图形引擎写的。如果对HGE熟悉的话,估计不用我多花。这个编辑器必须是支持D3D9.0C的计算机上面才能运行!-Particle system editor. This editor is what I used to write the graphics engine HGE. HGE if familiar, it is estimated that I do not have to spend more. The editor must be to support the above D3D9.0C computer to run! Platform: |
Size: 444416 |
Author:CE设计工作室 |
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Description: 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The realization of rain particle system simulation, each particle is a short-term rain, that is, a certain length of the segment, this segment as an article particles, with the passage of time, it decided by the two vertex direction vector, according to a certain the rate of decline, real-time calculation of its specific location, and then in the position of the particles drawn out. Concrete realization of the process can reference the code. Platform: |
Size: 965632 |
Author:fantasy |
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Description: Gamebryo2.5编写的原代码,很适合初学者学习粒子系统-Gamebryo2.5 the preparation of the original code, it is suitable for beginners to learn particle systems Platform: |
Size: 11816960 |
Author:hiroshiryu |
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Description: 运用opengl实现的质点系统,能显示很多种相关操作,是学习opengl的良好源码-Achieved using opengl particle system that can display a variety of related operations, is a good source to learn opengl Platform: |
Size: 66560 |
Author:黄河 |
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Description: Ogre粒子系统编辑器,Particle Accelerator is a graphical tool for creating particle systems for the Object-oriented Graphics Rendering Engine (OGRE).-Ogre Particle System Editor Platform: |
Size: 22528 |
Author:weiguian |
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Description: 基于粒子系统和纹理绘制的火焰模拟Texture rendering based on particle systems and fire simulation-Texture rendering based on particle systems and fire simulation Platform: |
Size: 156672 |
Author:tec1234 |
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Description: 计算机图形学作业,质点系统的实现,效果f非常好-Computer graphics operations, the realization of the particle system, the effect is very good f Platform: |
Size: 1697792 |
Author:余进松 |
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Description: 基于粒子系统的虚拟喷泉的仿真与实现的论文-Based on Particle System Simulation and Realization of a virtual fountain of papers Platform: |
Size: 4160512 |
Author:华夏 |
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Description: sph fluid:The base program renders particle systems using JOGL (Java ... JOGL: A Beginner s Guide and Tutorial ... By default, the simulation will perform several time steps per frame. .... More interesting scenes: Dropping water in a box is only so much fun. ... [Slides, Notes] [SPH pages Platform: |
Size: 11944960 |
Author:mouna |
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