Description: 这是2012年推出的第四版,提供开发顶级游戏软件的实用指南。两位资深电子游戏程序员在书中详细介绍了游戏软件开发的整个过程,尤其是游戏创作带来的独特挑战。-Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice. Platform: |
Size: 5673984 |
Author:kankan |
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Description: 《游戏人工智能编程案例精粹》主要讲述如何使游戏中的角色具有智能的技术。本书首先介绍游戏角色的基本属性及常用数学方法。接着,深入探讨游戏智能体状态机的实现。通过简单足球游戏实例,本书给出用状态机实现游戏ai的例子。- Game artificial intelligence programming case essence mainly about how to make the role of the game with intelligent technology. This book first introduces the basic attributes of the game characters and commonly used mathematical methods. Then, in-depth discussion of the realization of the game agent state machine. Through a simple example of football games, this book gives examples of games with a state machine. Platform: |
Size: 15767552 |
Author:Thomas |
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Description: Programming Game AI by Example 该书的demo源码(Example source code for book Programming Game AI by Example) Platform: |
Size: 4563968 |
Author:ferry11
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