Description: The objective of the book you hold in your hands is to provide a solid and
practical foundation to game AI, giving you the confidence to approach
new challenges with excitement and optimism. AI is an enormous topic, so
don’t expect to come away from this book an expert, but you will have
learned the skills necessary to create entertaining and challenging AI for
the majority of action game genres. Furthermore, you will have a sound
understanding of the key areas of game AI, providing a solid base for any
further learning you undertake. And let me tell you, the learning process is
endless! Platform: |
Size: 4088832 |
Author:v0id995 |
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Description: This easy-to-follow book provides a comprehensive and practical introduction to the basic AI techniques used by game developers, leading you through the process of designing, programming, and implementing intelligent agents for action games using C++.
Platform: |
Size: 9086976 |
Author:lazy_moose |
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Description: 本书主要讲述如何使游戏中的角色具有智能的技术。-This book focuses on how to make the characters in the game with intelligent technology. Platform: |
Size: 15484928 |
Author:一碗粥 |
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Description: 游戏AI入门必备。讲述如何使游戏中的角色具有智能的技术。给出了不同的例子,用C++和Lua语言进行了说明。-Introduction to the game A. About how to make the role of the game with intelligent technology. Gives a different example using C++ and Lua language . Platform: |
Size: 55865344 |
Author:逆空 |
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Description: 《游戏人工智能编程案例精粹》主要讲述如何使游戏中的角色具有智能的技术。本书首先介绍游戏角色的基本属性及常用数学方法。接着,深入探讨游戏智能体状态机的实现。通过简单足球游戏实例,本书给出用状态机实现游戏ai的例子。- Game artificial intelligence programming case essence mainly about how to make the role of the game with intelligent technology. This book first introduces the basic attributes of the game characters and commonly used mathematical methods. Then, in-depth discussion of the realization of the game agent state machine. Through a simple example of football games, this book gives examples of games with a state machine. Platform: |
Size: 15767552 |
Author:Thomas |
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Description: 主要为游戏开发人工智能中的一部分源代码,之前在github上下的,现在分享给大家(Mainly for the development of artificial intelligence in the game as part of the source code) Platform: |
Size: 1518592 |
Author:我爱学习爱DirectX
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Description: 要想开发一款优 秀的游戏,人工智能必不可少。本书精选了Unity3D游戏开发中最关键、最实用的几项人工智能关键技术,以实例的方式由浅入深地讲解了深奥而强大的人工智能技术、设计原则以及编程实现方法,并且对书中的每一个案例都进行了详细注释,所有实例均运行测试通过。掌握了书中的技术,可以使游戏角色具有良好的智能,大大增强游戏的可玩性!(To develop an excellent game, artificial intelligence is essential. This book selects Unity3D game development in the most critical and most practical several key technologies of artificial intelligence, by way of example to explain the profound from the shallower to the deeper and powerful artificial intelligence technology, design principle and programming method, and for each case in the book have been detailed notes, all instances are running test. Mastering the techniques in the book can make the game characters intelligent and greatly enhance gameplay!) Platform: |
Size: 41189376 |
Author:happyhbf
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Description: Programming Game AI by Example 该书的demo源码(Example source code for book Programming Game AI by Example) Platform: |
Size: 4563968 |
Author:ferry11
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