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Description: 当我看见起伏的山脉和险峻的峡谷的照片时都会令我震撼,但不幸的是对于玩家来说,我们却不能纵情于大自然的美景中去。仅仅只有一小部分当前和将来的游戏可以给我们的眼睛带来震撼的享受(例如Tribes 1 & 2, Tread Marks, Outcast, Myth 1 & 2, and HALO)。这些游戏把3D动作游戏带进了下一个时代。 -when I see the undulating mountains and steep valleys on the photographs would shock me, but unfortunately for players, we can not indulgence in the beauty of nature with them. With only a small part of the present and future of the game can give us the eyes to enjoy the shock (such as a Tribes
Platform: |
Size: 348441 |
Author: 林林 |
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Description: Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com)
Platform: |
Size: 429246 |
Author: chenchen |
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Description: 采用VC++,实现了简单的ROAM地形实时可视化算法
Platform: |
Size: 318301 |
Author: 王英杰 |
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Description: 当我看见起伏的山脉和险峻的峡谷的照片时都会令我震撼,但不幸的是对于玩家来说,我们却不能纵情于大自然的美景中去。仅仅只有一小部分当前和将来的游戏可以给我们的眼睛带来震撼的享受(例如Tribes 1 & 2, Tread Marks, Outcast, Myth 1 & 2, and HALO)。这些游戏把3D动作游戏带进了下一个时代。 -when I see the undulating mountains and steep valleys on the photographs would shock me, but unfortunately for players, we can not indulgence in the beauty of nature with them. With only a small part of the present and future of the game can give us the eyes to enjoy the shock (such as a Tribes
Platform: |
Size: 348160 |
Author: 林林 |
Hits:
Description: Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
-Project file for MS Visual C++ 6.0.Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp.MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the programattempts to open Map.ved , a Tread Marks map file. Tread Marks mapswill only work for MAP_SIZE == 1024. Also, the MULT_SCALE to viewTread Marks maps correctly is 0.25f . (www.TreadMarks.com)
Platform: |
Size: 429056 |
Author: chenchen |
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Description: 采用VC++,实现了简单的ROAM地形实时可视化算法-Used VC++, Realize a simple real-time ROAM Terrain Visualization Algorithm
Platform: |
Size: 318464 |
Author: 王英杰 |
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Description: 一个简单描述的CLOD,以及简单的算法的应用-A simple description of the CLOD, as well as the application of simple algorithms
Platform: |
Size: 348160 |
Author: 梁玉杰 |
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Description: roam的地形算法。3d图形学的一个演示,高效的地形生成和渲染算法。-algorithm roam the terrain. A demonstration of 3d graphics and high-efficient algorithm for terrain generation and rendering.
Platform: |
Size: 232448 |
Author: 刘隽宏 |
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Description: 重建三维地形,能够生成三种类型的地形,分别是渲染、网格、光照-Reconstruction of three-dimensional terrain, which can generate three types of terrain, namely, rendering, grid, light
Platform: |
Size: 2962432 |
Author: 勇敢的心 |
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Description: 描述了一种用于简化大规模地形数据,并实现的算法,名称叫ROAM算法。-Describe a method for simplifying large-scale topographic data, and implemented algorithms, the name is called ROAM algorithm.
Platform: |
Size: 4151296 |
Author: da |
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