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[WEB CodeOpenSG-1.6.0-StarterGuide

Description: OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality applications. It is just a library, not a full application. This documentation contains descriptions of the internal classes and concepts, as well as a tutorial that explains how to use the system.-OpenSG is a system for realtime scenegraph rendering. e.g. for Virtual Reality applications. It is ju st a library, not a full application. This documentation con tains descriptions of the internal classes and concepts, as well as a tutorial that explains how to use the system.
Platform: | Size: 1455149 | Author: 郭家 | Hits:

[OpenGL programvsgn_user_vsb

Description: This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegraph binary file by providing a validation request during the reading of the derived node type. In this specific example the validation step requires the user to enter a valid credit card number. Any credit card number that passes the standard credit card mod 10 checksum will do (e.g 6011000000000001). Note that the validation step can be as elaborate as the user deems necessary.
Platform: | Size: 9183 | Author: ma ming | Hits:

[DirextXSceneGraph

Description: direct3d实现的场景图管理,可任意的添加节点
Platform: | Size: 477081 | Author: 闫传忠 | Hits:

[DocumentsOpenSG-1.6.0-StarterGuide

Description: OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality applications. It is just a library, not a full application. This documentation contains descriptions of the internal classes and concepts, as well as a tutorial that explains how to use the system.-OpenSG is a system for realtime scenegraph rendering. e.g. for Virtual Reality applications. It is ju st a library, not a full application. This documentation con tains descriptions of the internal classes and concepts, as well as a tutorial that explains how to use the system.
Platform: | Size: 1455104 | Author: | Hits:

[OpenGL programvsgn_user_vsb

Description: This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegraph binary file by providing a validation request during the reading of the derived node type. In this specific example the validation step requires the user to enter a valid credit card number. Any credit card number that passes the standard credit card mod 10 checksum will do (e.g 6011000000000001). Note that the validation step can be as elaborate as the user deems necessary. -This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegraph binary file by providing a validation request during the reading of the derived node type. In this specific example the validation step requires the user to enter a valid credit card number. Any credit card number that passes the standard credit card mod 10 checksum will do (eg 6011000000000001). Note that the validation step can be as elaborate as the user deems necessary.
Platform: | Size: 9216 | Author: ma ming | Hits:

[DirextXSceneGraph

Description: direct3d实现的场景图管理,可任意的添加节点-Direct3D realize the scene graph management, can add arbitrary nodes
Platform: | Size: 477184 | Author: 闫传忠 | Hits:

[FlashMXas3isolib

Description: As3isolib是一个开源的ActionScript 3.0等距图书馆,以协助建立等距预测的内容(如游戏和图形)的Flash播放器的平台的目标。 As3isolib包括公用事业,原语和意见。 As3isolib已研制了简单,速度和性能方面考虑,使开发人员能够专注于实际应用,而不必学习复杂的API。该as3isolib是松散的基于场景图的执行情况。-As3isolib is an open-source ActionScript 3.0 Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for the Flash player platform. As3isolib includes utilities, primitives and views. As3isolib was developed with simplicity, speed and performance in mind so that developers can focus on actual implementations rather than having to learn a complex API. The as3isolib is loosely based on a scenegraph implementation.
Platform: | Size: 520192 | Author: 陈送 | Hits:

[Data structsuOttawaDevice

Description: virtual omni 和 chai3D 的通信数据结构-A basic scenegraph data structure including the shared memory communication between Virtual Omni and Chai3D s virtual device
Platform: | Size: 27648 | Author: 杜天宇 | Hits:

[3D GraphicosgCompute

Description: osgcompute是用于并行执行代码的抽象基库。 流式处理器。库连接到OpenScenegraph(OSG) 因此,它可以被包括在景观中。它给用户 可以跳到图形处理单元(GPU)进行任何类型的操作 计算结果。然后就可以获得操作过的数据。 到scenegraph进行进一步处理(例如渲染)。(osgCompute is the abstract base library for the execution of code on parallel streaming processors. The library is connected to OpenSceneGraph (OSG) and thus it can be included in the scenegraph. It gives the user the possibility to jump to the graphics processing unit (GPU) for any kind of calculations. The manipulated data is then afterwards available to the scenegraph for further processing (e.g. rendering).)
Platform: | Size: 2016256 | Author: huidian200803 | Hits:

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