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[DirextXSkinnedMesh

Description: 用delphi 开发的 directx 程序 directdraw 实现任务活动程序-developed using DirectX procedures DirectDraw procedure to achieve mission activities
Platform: | Size: 177696 | Author: 陈雨 | Hits:

[DirextXSkinnedMesh

Description: 该书介绍了SkinnedMesh骨骼动画实现原理。(英文版)
Platform: | Size: 793861 | Author: zhaofushan | Hits:

[Game Programmar02

Description: 国外游戏开发者杂志2002年第三期配套代码,包含Jonathan Blow的关于hacking的例子和代码,使用了Herb Marselas的SkinnedMesh(关于direct3d的例子)的d--Code of game development magazine in 2002 the third issue, contains Jonathan Blow`s example and the code about hacking , has used Herb Marselas`s SkinnedMesh dll(example about direct3d )
Platform: | Size: 2143232 | Author: 站长 | Hits:

[DirextXSkinnedMesh

Description: 用delphi 开发的 directx 程序 directdraw 实现任务活动程序-developed using DirectX procedures DirectDraw procedure to achieve mission activities
Platform: | Size: 177152 | Author: 陈雨 | Hits:

[Other GamesDirect3D_game_develop

Description: 这是《Direct3D游戏开发技术详解》一书的源代码,3D游戏开发的好书,希望对大家有帮助!-This is the
Platform: | Size: 44732416 | Author: jxh | Hits:

[3D GraphicDX9C_SkinnedMesh

Description: 实现对人体皮肤的渲染 构建人体模型 开发环境VC DIRICT3D-Realize the rendering of human skin development environment for building a human model VC DIRICT3D
Platform: | Size: 367616 | Author: zhang | Hits:

[DirextXSkinnedMesh

Description: 该书介绍了SkinnedMesh骨骼动画实现原理。(英文版)-The book introduced the principle realize SkinnedMesh skeleton animation. (English version)
Platform: | Size: 793600 | Author: zhaofushan | Hits:

[Game EngineSkinnedMesh

Description: 很多有关骨髂动画制作的网页资料。可以参考一下-Many of the skeletal animation data of the page. Reference
Platform: | Size: 4461568 | Author: 李桂林 | Hits:

[DirextXskinnedmesh

Description: 骨骼蒙皮动画例子,VC6无法编译通过,必须在VC2003以上才能通过-Skinned mesh animation examples, VC6 can not compile, you must be adopted by more than VC2003
Platform: | Size: 129024 | Author: chenjunhui | Hits:

[DirextXSkinnedMesh

Description: 蒙皮动画的例子采用directx9.0 d-Examples of skin using directx9.0 d animation
Platform: | Size: 4042752 | Author: 欧阳意 | Hits:

[DirextXSkinned_Mesh_Character_Animation_with_Direct3D.ra

Description: SkinnedMesh of DirectX, this sample using SkinnedMesh with DirectX
Platform: | Size: 793600 | Author: Mateus | Hits:

[DirextXSkinnedmeshWithoutDXUT

Description: DirectX 骨骼蒙皮程序 基于DirectX SDK(June 2010)skinnedmesh样例修改,没有使用DXUT-The DirectX skinned sample program is based on DirectX SDK (June 2010) skinnedmesh modify, do not use DXUT
Platform: | Size: 434176 | Author: 小斌 | Hits:

[OtherSkinnedMesh

Description: 不需要额外建模软件,直接在Unity3D内部为模型添加可控制骨骼 在场景中创建bone 和 bone2两个依托点,bone位运动骨骼bone2为静止骨骼,绑定参考范围通过调整bone 碰撞盒调整(No additional modeling software is required to add controllable bones directly to Unity3D In the scene to create bone and bone2 two relying points, bone position movement bone bone2 for the static bone, binding reference range by adjusting the bone collision box adjustment)
Platform: | Size: 1024 | Author: 牧野湖 | Hits:

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