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Description: By:Bruce A. Tate Type: J2SE Advance Anti-patterns Amazon: 4 Star about : April 2002 / P350-By : Bruce A. Tate Type : J2SE Advance Anti-patterns Amazon : 4 Star about : April 2002 / P350
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Size: 2362395 |
Author: 张法 |
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Description: 这是使用Java编写一个模仿星际全屏界面的我的Java课程设计。可以选中画面上的单元,并命令其像某点运动(跟星际的操作一样,左键选中,右键确定目的地)。机器的如不支持程序中的分辨率,文字显示可能会有问题。还有就是JDK要1.4以上。-This is written in Java interplanetary imitate a full-screen interface of my Java curriculum design. Images can be selected on the unit, and ordered its campaign as a point (with the Star of the same operation, select Left, right set of destination). The machines do not support the process of resolution and character might be problems. There is JDK 1.4 to above.
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Size: 84992 |
Author: 刘方然 |
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Description: A-star
问题找到最短路径 结合了遇到障碍物问题。-A-star to find the shortest path with obstacles encountered problems.
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Size: 76800 |
Author: 王名一 |
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Description: 利用开源词典star-dict编写的一个小词典程序,使用方法仿照金山词霸-The use of open source dictionary star-dict prepared a small dictionary procedures, the use of modeled PowerWord
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Size: 7204864 |
Author: 许可 |
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Description: 一个j2me的3d游戏实例,很好的3d入门源码。-A j2me examples of 3d game, a good entry-source 3d.
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Size: 1658880 |
Author: qsd |
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Description: 用A star,先深搜索等搜索算法搜索puzzle。-By A star, first search algorithm, such as deep-search search puzzle.
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Size: 140288 |
Author: fancyiyang |
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Description: 用A星算法求解八数码问题,使用的是JAVA语言编程,开发环境是Netbeans-With A Star Algorithm 8 digital issues, using the JAVA programming language, development environment is Netbeans
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Size: 3046400 |
Author: 袁晓 |
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Description: 用A星算法解决的TSP问题,其中的选择函数用的是最小生成树-A star with the algorithm to solve the TSP problems, the selection function using a minimum spanning tree
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Size: 24576 |
Author: 111 |
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Description: 用A星算法解决TSP问题,其中的择优函数选的是最小生成树-A star with the algorithm to solve TSP problems, the merit function is the minimum spanning tree selected
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Size: 24576 |
Author: 111 |
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Description: 8数码问题的Java求解,采用A*算法。数据结构采用的Vector<int[]>。输出为"no solution"或一系列表示求解过程的字符串。
某些30步的测试样例需要半分钟左右,但是绝对是正确解~~万望您能不吝点滴时间耐心等待……orz thnx~~
我用的启发函数计算了现在的网格距离目标网格还有多远。
具体算法是,将每一格中的数字的坐标与其应该在的坐标的差加到一起,得到这个最终值h(x)
也就是Manhattan_Distance
源码使用方法:建立Java Project后,分别建立三个同名的.java文件,将源码分别复制过去然后编译运行即可。-a source code that solves the 8 puzzle problem. it uses A-star algorithm, and a major data structure of Vector<int[]>. The output of the program would be "no solution" or a series of strings representing the moves during the solution.
Well, some samples need to be proceeded for around 30 seconds, but the program per se is indeed correct and will ultimately generate the shortest solution. so if u encounter such occasion plz jst wait for a while tho~~~ thnx~!!
the heuristic function, say h(x), in this source code is the sum of the Mahattan Distance of each block from its destination block.
How to use: build a Java Project, and create three .java files with the same names in the .zip file accordingly, and copy the source from the .zip file and just compile and run~~!
have fun thnx~!
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Size: 669696 |
Author: Siegfried |
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Description: 用java来实现电子词典,类似于金山词霸,用的字典库是星级译王的字典-Use java to implement electronic dictionaries, similar to Kingsoft, using a dictionary library is a star of King dictionary translation
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Size: 1319936 |
Author: 郑景静 |
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Description: A * (star) Algorithm-A* (star) Algorithm
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Size: 1024 |
Author: carlos |
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Description: Implementation of A-star algorithm in a little game-like gui.
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Size: 17408 |
Author: A.T. |
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Description: A star algoritm for 15-puzzle
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Size: 28672 |
Author: elham |
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Description: This is simulation of classic 15 tile puzzle problem solver.
It has capability to solve the problem using artificial intelligent techniques of depth first search and A-star search.
This project is completely done in netbeans for running game requirement is JRE.
Enjoy-This is simulation of classic 15 tile puzzle problem solver.
It has capability to solve the problem using artificial intelligent techniques of depth first search and A-star search.
This project is completely done in netbeans for running game requirement is JRE.
Enjoy!!!
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Size: 22528 |
Author: ravi |
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Description: Java语言编写的迪杰斯特拉算法,通过演示以及代码的分析可以帮助大家掌握此算法。-Java language Dijkstra algorithm, demos, and code analysis can help us grasp the algorithm.
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Size: 94208 |
Author: blue_fox |
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Description: Represents a planet that will orbit around a star
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Size: 1024 |
Author: Jakoby |
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Description: A*算法JAVA实现,it is helpful to understand the A* algorithm-A* algorithm JAVA implementation, it is helpful to understand the A* algorithm
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Size: 1762304 |
Author: 赵天舒 |
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Description: A*算法,A*(A-Star)算法是一种静态路网中求解最短路径最有效的直接搜索方法,也是解决许多搜索问题的有效算法。算法中的距离估算值与实际值越接近,最终搜索速度越快。(A* algorithm and A* (A-Star) algorithm are the most effective direct search methods for solving the shortest path in static road network, and also are effective algorithms to solve many search problems. The closer the distance estimation in the algorithm is with the actual value, the faster the final search speed is.)
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Size: 16384 |
Author: xx250 |
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Description: A星算法 应用于路径优化算法 是一种具有启发性策略的算法 本文对a星算法进行介绍与总结 并用java语言实现!(The application of A star algorithm to the path optimization algorithm is an heuristic strategy. This paper introduces and summarizes the a star algorithm and implements it in the Java language.)
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Size: 28672 |
Author: fffry |
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