Description: 提供了Alpha-Beta算法的C语言的实现和基于Alpha-Beta算法的黑白棋博弈。-the Alpha-Beta algorithm C language based on the realization and Alpha-Beta algorithm reversi Game. Platform: |
Size: 68730 |
Author:李亚成 |
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Description: 提供了Alpha-Beta算法的C语言的实现和基于Alpha-Beta算法的黑白棋博弈。-the Alpha-Beta algorithm C language based on the realization and Alpha-Beta algorithm reversi Game. Platform: |
Size: 1934336 |
Author:李亚成 |
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Description: 无禁手的五子棋带人工智能,采用alpha-beta剪枝的算法,可以以console和web applet和可执行程序的方式运行-no cut-hand with the 331 artificial intelligence, using alpha-beta pruning algorithm can a console and a web applet and executable running the Platform: |
Size: 462848 |
Author:程序员 |
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Description: alpha and beta pruning 是人工智能方面的很重要的算法,对于理解search有非常重要的作用-alpha and beta pruning artificial intelligence is a very important algorithm, a search for understanding a very important role Platform: |
Size: 1024 |
Author:孙雷 |
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Description: MCRGSA------组播路由问题遗传模拟退火算法
%M-----------遗传算法进化代数
%N-----------种群规模,取偶数
%Pm----------变异概率调节参数
%K-----------同一温度下状态跳转次数
%t0----------初始温度
%alpha-------降温系数
%beta--------浓度均衡系数
%ROUTES------备选路径集
%Num---------到各节点的备选路径数目
%Cost--------费用邻接矩阵
%Source------源节点标号
%End---------目的节点标号组成的向量
%MBR---------各代最优路径编码-MCRGSA------ Multicast Routing genetic simulated annealing% M----------- genetic algorithm algebra% N----------- population size, even take Pm----------% probability parameter variation%----------- same temperature K Jump under a number of state----------% t0 initial temperature cooling% alpha------- beta coefficient%-------- balanced concentration coefficient% ROUTES------ Alternative Path Set% Enable--------- nodes to the number of alternative paths%-------- Cost adjacent costs Matrix% Source------ source node labeling% End--------- destination node labeling Group Vector%% of the MBR--------- generations optimal path coding Platform: |
Size: 1024 |
Author:程爱华 |
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Description: vc版五子棋,采用alpha-beta剪枝算法,是学习人工智能的绝好资料-vc version Gobang, using alpha-beta pruning algorithm, is an excellent study of artificial intelligence information Platform: |
Size: 6182912 |
Author:阿邦 |
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Description: 采用极大极小剪枝的博弈算法实现的五子棋游戏,可以工机对弈.人人对弈。-The use of minimax pruning algorithm of the game Gobang games, game machines can work. All game. Platform: |
Size: 483328 |
Author:zhouprogram |
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Description: 五子棋游戏,采用alpha-beta剪枝优化搜索算法,深度可达6步。-five-chess game, with alpha-beta optimal search algorithm, the depth is up to 6 steps Platform: |
Size: 1544192 |
Author:ling |
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Description: 使用Alpha, Beta剪枝的,能控制搜索层数,用MFC实现的一字棋程序。界面好看,算法优美。-The use of Alpha, Beta pruning, and can control the search the number of layers to achieve the word with MFC chess program. Interface look good, beautiful algorithm. Platform: |
Size: 660480 |
Author:蚂蚁 |
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Description: Alpha-Beta搜索算法,博弈树搜索中最常用的算法之一-Alpha-Beta search algorithm, the game tree search, one of the most commonly used algorithms Platform: |
Size: 1024 |
Author:zhangts |
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Description: 本人毕业设计时使用Alpha-Beta搜索算法的五子棋程序,觉得有用的可以参考下。-I graduated from design-time using the Alpha-Beta search algorithm Gobang program, find useful can refer to the next. Platform: |
Size: 87040 |
Author:hexun |
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Description: alpha-beta算法的简单实现,其中的博弈树需要自己构造-simple implementation of alpha-beta algorithm, which the game tree needs its own structure Platform: |
Size: 9216 |
Author:kjsdhf |
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