Description: 用MATLAB实现了该算法,并对所实现方法进行了验证,在步骤(3)中则给出了求出滤波器类型及参数的方案,并进行验证,在步骤(4)中通过MATLAB的AWGN函数等相关知识实现了AWGN信道的仿真。
本文首先介绍数字水印和音频水印的相关概念和发展概况,接着介绍了完成仿真工作所需的基础知识,之后提出DA/AD变换的仿真实现,-Using MATLAB realization of the algorithm, and the realization method of authentication, in step (3) in the given filter type and parameters to derive the program and verify, in step (4) through MATLAB-AWGN function and other relevant knowledge to achieve the AWGN channel simulation. This paper first introduces the digital watermarking and audio watermarking-related concepts and developments, and then introduced a complete simulation of the basic knowledge required, after the DA/AD conversion of the simulation, Platform: |
Size: 3072 |
Author:byleimin |
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Description: 用Matlab实现的数字音频水印嵌入与提取,包括水印提取,水印嵌入,前后对比等功能。-Using Matlab implementation of the digital audio watermark embedding and extraction, including the watermark extraction, the watermark embedding, and other functions before and after contrast. Platform: |
Size: 13312 |
Author:vince |
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Description: 用MATLAB实现数字音频水印的嵌入和提取,即是在一段音频水印中嵌入二维图像。-Using MATLAB realization of digital audio watermark embedding and extraction, that is, over a period of two-dimensional audio watermark embedded image. Platform: |
Size: 13312 |
Author:lizhenzhen |
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Description: DIGITAL WATERMARKING OF AUDIO SIGNALS USING A PSYCHOCOUSTIC AUDITORY MODEL AND SPREAD SPECTRUM THEORY. Platform: |
Size: 8192 |
Author:ali |
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Description: 音频信号的水印设计,以音频信号为载体,将秘密信号嵌入载体音频信号当中,
实现音频信号的水印。采用变换域小波变换(DWT)的技术,将音频信号进行小波变换,提取出低频分量,然后将水印嵌入到音频信号的低频当中。实验当中先在MATLAB 上面进行了仿真实验,并且通过加入噪声以及滤波等进行干扰以此检测了算法的透明性和健壮性,然后利用C 语言进行了测试,最后经
过一些修改,例如加入定时器以及进行中断的处理和加入缓冲在DSP 板子上实现了加入水印的音频声音的播放。-Audio signal watermark design to audio signal as the carrier, the carrier signal is embedded in the audio signal.
Realize audio signal watermark. The transform domain wavelet transform (DWT) technology, the audio signal wavelet transform to extract the low frequency component, and then the watermark is embedded in the audio signal of low frequency. Experiments on first in MATLAB, the simulation experiment and by adding noise and filter and so on interference to test the algorithm the transparency and robustness, and by using the C language were tested, and the
Some modification, such as join timer and interrupt handling and join buffer in DSP board to add watermark audio sound broadcast.
Platform: |
Size: 300032 |
Author:江晨城 |
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