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Description: 一款接球游戏,游戏中使用DirectX 7,图形较为流畅,每秒高达50桢。具有较高的计算机人工智能.英文介绍:DX pong is a neat pong game that uses DirectX 7. I wrote it in just one day and the graphics are smooth - over 50 fps! There are sound FX too, but the best thing about the game is the computer AI. It doesn t simply chase the ball, it predicts the balls path even if it is going to bounce of several walls and moves accordingly. Clever AI doesn t mean it is impossible to beat - it means it acts like a human player making the game more fun. So - have fun!-DX pong is a neat pong game that uses DirectX 7. I wrote it in just one day and the graphics are smooth - over 50 fps! There are sound FX too, but the best thing about the game is the computer AI. It doesn t simply chase the ball, it predicts the balls path even if it is going to bounce of several walls and moves accordingly. Clever AI doesn t mean it is impossible to beat - it means it acts like a human player making the game more fun. So - have fun!
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Size: 262532 |
Author: 刘德小花 |
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Description: python同色球游戏,全部源码。选择消灭所有相同颜色同色球,直到所有的球消失。剩余球失败。 源程序来源于newsmth.net的python信区。-python same color ball game, all-source. Choice of the same color to eliminate all the same color balls until all the ball disappeared. The remaining signal failure. Newsmth.net source from the python letter to the district.
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Size: 218780 |
Author: 高山 |
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Description: XNA的例子.Balls.zip
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Size: 147010 |
Author: bjackdl |
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Description: 这是一个应用程序,实现了玩小球的游戏,该算法实现了物理碰撞检测(小球和砖块碰撞)-This is an application procedures, the playing small ball game, The algorithm to achieve the physical collision detection (small balls and bricks collisions)
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Size: 632832 |
Author: 王兵 |
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Description: XNA的例子.Balls.zip -XNA example. Balls.zip
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Size: 146432 |
Author: bjackdl |
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Description: 彈跳球遊戲,multi-threads控制每個球,碰到牆壁就會反彈-Bouncing Ball games, multi-threads to control each ball and touched the wall will rebound
Platform: |
Size: 11264 |
Author: linli |
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Description: Java animation programs for Java bouncing balls
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Size: 3072 |
Author: Henry |
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Description: 一个非常有意思的屏保程序,用C++做的,实现彩球不同角度的碰撞-A very interesting screen saver, using C++ to do to achieve different angles of collision colored balls
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Size: 1015808 |
Author: 鲁超 |
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Description: 使用VC++2005绘制了十二个不同材质的小球,通过此程序可以轻松理解OpenGL中材质和光照的使用方法。-Drawn using VC++2005 twelve balls of different materials, this program can be easily understood by OpenGL in the use of materials and lighting.
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Size: 8765440 |
Author: zhurong |
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Description: 在游戏开发中,应用正确的物理定律可以逼真地模拟游戏中任何弹跳、飞行、翻滚、滑行或非静止的物体,以建立令人注目且真实的游戏、动画内容。
本书从基础讲起,借助形象的范例程序,介绍了如何在游戏开发中加入物理真实性并丰富游戏内容,使游戏更加灵活生动。全书共分三部分。第一部分是复习基本概念及讨论刚体动力学的机械力学初级课程;第二部分将这些问题应用到现实生活的问题上,例如抛射体、船舰、飞机和汽车;第三部分介绍即时模拟器并示范了如何将其应用到游戏开发中。
对于希望增加物理真实性的游戏开发人员,本书乃绝佳的参考书。-Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn t sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game Developers serves as the starting point for those who want to enrich games with physics-based realism.
Part one is a mechanics primer that reviews basic concepts and addresses aspects of rigid body dynamics, including kinematics, force, and kinetics. Part two applies these concepts to specific real-world problems, such as projectiles, boats, airplanes, and cars. Part three introduces real-time simulations and shows how they apply to computer games. Many specific game elements stand to benefit from the use of real physic
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Size: 21317632 |
Author: leo.cui |
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Description: 12球问题
你能用天平称量3次得出结果吗?-12 Balls.
Can you weigh the balls in 3 times to make it?
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Size: 106496 |
Author: yangtao |
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Description: 随机运动的彩色弹弹球,速度逐渐减小,双击获得动力-Color Bouncing Balls random motion, the speed decreases, double-click to get momentum
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Size: 14336 |
Author: 李明博 |
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Description: 称球问题:从12个球中三次称出其中唯一的坏球-Ball said the problem: three from 12 balls, said balls out of which only
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Size: 6144 |
Author: 刘海 |
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Description: It is a simple moving ball screensaver, in which two balls bounce back from the wall of the console.
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Size: 1024 |
Author: Faheem |
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Description: Camera Calibration by a Single Image of Balls- From Conics to the Absolute Conic
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Size: 149504 |
Author: dario |
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Description: Balls can have gravity, bounce off each other elastically or inelastically, the walls can wrap, the user can increase their speed or the gravity and more. Source code included.
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Size: 35840 |
Author: Ash |
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Description: Many Balls Screen Saver for j2ME
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Size: 59392 |
Author: Uday Sai |
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Description: 自己写的关于光照的实验,12个球体赋予不同的光照显示不同的效果 适合初学者学习 并且有标注-Write my own experiments on the light, and 12 balls to give different light display different effects for beginners to learn and there are marked
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Size: 7168 |
Author: 李丽 |
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Description: This gives you either colliding balls or worms, depending on the parameter op . PIX_CLR gives you balls, PIX_SET gives you worms.
-This gives you either colliding balls or worms, depending on the parameter op . PIX_CLR gives you balls, PIX_SET gives you worms.
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Size: 2048 |
Author: mernywv |
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Description: 原生js实现适应手机移动端的多球随机运动(Native JS to the mobile phone side of the multi ball random motion)
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Size: 1024 |
Author: 仲夏夜
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