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Description: The Billboard sample illustrates the billboarding technique. Rather than
rendering complex 3D models (such as a high-polygon tree model),
billboarding renders a 2D image of the model and rotates it to always face
the eyepoint. This technique is commonly used to render trees, clouds,
smoke, explosions, and more. For more information, see
Common Techniques and Special Effects.
Platform: |
Size: 23523 |
Author: 姚俊光 |
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Description: The Billboard sample illustrates the billboarding technique. Rather than
rendering complex 3D models (such as a high-polygon tree model),
billboarding renders a 2D image of the model and rotates it to always face
the eyepoint. This technique is commonly used to render trees, clouds,
smoke, explosions, and more. For more information, see
Common Techniques and Special Effects.
Platform: |
Size: 23552 |
Author: Phoebuson Ryao |
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Description: billboard.cpp and billboard.h-An example of billboarding. A billboard is an object that always faces toward the eye
Platform: |
Size: 1024 |
Author: lee |
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Description: 用openg 撰寫一全螢幕顯示billboarding 效果的3D 遊走程式,極具研究價值-With openg write a full-screen 3D effects billboarding walk program, great research value
Platform: |
Size: 1131520 |
Author: R6t |
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