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[Dialog_WindowBeautifulFace

Description: 一个华丽的界面 使用方法 方法一: ModifyStyle( WS_CAPTION, WS_MINIMIZEBOX, SWP_DRAWFRAME ) //设置图标 方法二: 不用上面的,但是要去掉对话框的title属性 void CPageDlg::OnPaint() { if (IsIconic()) { ... } else { // CDialog::OnPaint() //一定要去掉该句 CPaintDC dc(this) //对话框的dc CDC dcMem dcMem.CreateCompatibleDC(&dc) //创建与对话框dc兼容的内存dc CRect rect GetClientRect(&rect) BITMAP bitMap m_bmpBackground.GetBitmap(&bitMap) CBitmap *pbmpOld=dcMem.SelectObject(&m_bmpBackground) //将背景位图选入内存dc中 dc.StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY) //将内存dc中的位图拉伸显示在对话框的dc中 //dc.BitBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,SRCCOPY) } } -a gorgeous interface to use a method : ModifyStyle (WS_CAPTION, WS_MINIMIZEBOX. SWP_DRAWFRAME) / / Settings icon two ways : not above, However, to remove the title attribute dialog void CPageDlg : : OnPaint () (if (IsIconic ()) (...) else (/ / CDia log : : OnPaint () / / must remove the sentence CPaintDC dc (this) / / Dialog dc CDC dcMem dcMem.CreateCompatibleDC (
Platform: | Size: 148507 | Author: 黄景天 | Hits:

[Embeded-SCM DevelopCDC3

Description: 双缓冲即在内存中创建一个与屏幕绘图区域一致的对象,先将图形绘制到内存中的这个对象上,再一次性将这个对象上的图形拷贝到屏幕上,这样能大大加快绘图的速度。双缓冲实现过程如下: 1、在内存中创建与画布一致的缓冲区 BufferBmp=new Graphics::TBitmap() BufferBmp->Canvas->Handle=CreateCompatibleDC(Canvas->Handle) BufferBmp->Width=Width BufferBmp->Height=Height 2、在缓冲区画图 BufferBmp->Canvas->Brush->Color=clBtnFace BufferBmp->Canvas->FillRect(Rect(0,0,Width,Height)) BufferBmp->Canvas->MoveTo(…) ………………………… 3、将缓冲区位图拷贝到当前画布上 BitBlt(Canvas->Handle,0,0,Width,Height,BufferBmp->Canvas->Handle,0,0,SRCCOPY) 4、释放内存缓冲区 delete BufferBmp
Platform: | Size: 2754 | Author: Michael | Hits:

[Multimedia programScrSnapSrc

Description: 屏幕抓图的源代码。可以全屏抓图,也可以部分抓图。如果要抓叠加窗口的,需要在bitblt函数加上“SRCCOPY|CAPTUREBLT”
Platform: | Size: 89890 | Author: 周锦志 | Hits:

[GDI-BitmapBitBlt技术在游戏中的应用

Description: 本程序通过BitBlt在VC中应用,体现出了BitBlt在贴图过程中的高速,以及它在二维游戏编辑的广泛应用-the procedure BitBlt in VC applications, BitBlt reflected in the mapping process of a high-speed, and its two-dimensional game in the extensive editing application! !
Platform: | Size: 300032 | Author: JELL | Hits:

[Dialog_WindowBeautifulFace

Description: 一个华丽的界面 使用方法 方法一: ModifyStyle( WS_CAPTION, WS_MINIMIZEBOX, SWP_DRAWFRAME ) //设置图标 方法二: 不用上面的,但是要去掉对话框的title属性 void CPageDlg::OnPaint() { if (IsIconic()) { ... } else { // CDialog::OnPaint() //一定要去掉该句 CPaintDC dc(this) //对话框的dc CDC dcMem dcMem.CreateCompatibleDC(&dc) //创建与对话框dc兼容的内存dc CRect rect GetClientRect(&rect) BITMAP bitMap m_bmpBackground.GetBitmap(&bitMap) CBitmap *pbmpOld=dcMem.SelectObject(&m_bmpBackground) //将背景位图选入内存dc中 dc.StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY) //将内存dc中的位图拉伸显示在对话框的dc中 //dc.BitBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,SRCCOPY) } } -a gorgeous interface to use a method : ModifyStyle (WS_CAPTION, WS_MINIMIZEBOX. SWP_DRAWFRAME)// Settings icon two ways : not above, However, to remove the title attribute dialog void CPageDlg : : OnPaint () (if (IsIconic ()) (...) else (//CDia log : : OnPaint ()// must remove the sentence CPaintDC dc (this)// Dialog dc CDC dcMem dcMem.CreateCompatibleDC (
Platform: | Size: 148480 | Author: 黄景天 | Hits:

[Multimedia DevelopScrSnapSrc

Description: 屏幕抓图的源代码。可以全屏抓图,也可以部分抓图。如果要抓叠加窗口的,需要在bitblt函数加上“SRCCOPY|CAPTUREBLT”-Screenshot of the source code. Full-screen drawings can also be part of the drawings. If the overlay window grasp the need to bitblt function with SRCCOPY | CAPTUREBLT
Platform: | Size: 89088 | Author: 周锦志 | Hits:

[Dialog_WindowBkgndSDI

Description: 在单文档框架结构的背景窗口上显示图案。重载视图OnEraseBkgnd函数,添加代码:if(!m_bAnimatedBkgnd) pDC->StretchBlt(0,0, rcClient.right-rcClient.left, rcClient.bottom-rcClient.top, &dcMem, 0,0, bm.bmWidth, bm.bmHeight, SRCCOPY) else { int x=0 int y=0 while(y<rcClient.bottom-rcClient.top) { while(x<rcClient.right-rcClient.left) { pDC->BitBlt(x,y, bm.bmWidth, bm.bmHeight, &dcMem, 0,0, SRCCOPY) x+=bm.bmWidth } x=0 y+=bm.bmHeight } }-Frame structure in a single document window to show the background patterns. View OnEraseBkgnd overloaded function, add the code: if (! M_bAnimatedBkgnd) pDC-
Platform: | Size: 217088 | Author: linxiuguo | Hits:

[Windows Developdesktopimage

Description: vs2017 c++ mfc 利用CimageDC 类 截屏显示保存文件 CWindowDC winDC(pWnd); pWnd->GetWindowRect(&rect); int nBPP = winDC.GetDeviceCaps(BITSPIXEL) * winDC.GetDeviceCaps(PLANES); if (nBPP < 24) { nBPP = 24; } bStat = image.Create(rect.Width(), rect.Height(), nBPP); ASSERT(bStat); //断言 CImageDC imageDC(image); ::BitBlt(imageDC, 0, 0, rect.Width(), rect.Height(), winDC, 0, 0, SRCCOPY); //填充数据(vs2017 c++ mfc utilize Class CimageDC Screen capture save file)
Platform: | Size: 66560 | Author: qq8533 | Hits:

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