Description: 本pdf文档介绍了在手机上开发带有蓝牙功能的j2me游戏的API-the pdf document describes the development of mobile phones with Bluetooth-enabled game J2ME API Platform: |
Size: 1059840 |
Author:强雪斌 |
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Description: 这是一个蓝牙五子棋对战平台设计代码,用J2ME开发的代码,可供蓝牙手机玩。此类抽象了游戏的棋盘和棋子以及通过调用Control类来收发信息-This is a Bluetooth Gobang against the design of the platform code, the code used to develop J2ME for Bluetooth mobile phone to play. Such an abstract game of chess board and chess pieces, as well as by calling the Control type to send and receive information Platform: |
Size: 2048 |
Author:李熵 |
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Description: 蓝牙骰子游戏:
用J2ME开发的手机蓝牙骰子游戏,需要两台手机,蓝牙连接,开始游戏。-Bluetooth dice games: J2ME development using mobile phone Bluetooth dice games, need two mobile phones, Bluetooth connectivity, the beginning of the game. Platform: |
Size: 1665024 |
Author:nielimin |
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Description: 一款支持蓝牙传输的游戏,游戏名叫“游戏王” 适合中级j2me手机游戏开发者-A support for Bluetooth transmission games, game called Game King for the intermediate j2me mobile game developers Platform: |
Size: 777216 |
Author:zhangliang |
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Description: J2ME手机蓝牙联网五子棋对战游戏分析,详细介绍了其具体实现,值得参考的文档.-J2ME Mobile Game against Gobang Bluetooth networking analysis, described in detail their specific implementation, it is also useful documents. Platform: |
Size: 156672 |
Author:昌隆 |
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Description: 使用Java蓝牙无线通讯技术API,手机游戏蓝牙对战是趋势,这个很必要。-The use of Java Bluetooth wireless communication technology API, Bluetooth mobile phone game is against the trend, this is necessary. Platform: |
Size: 360448 |
Author:肖光斌 |
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Description: 一个很经典的蓝牙五子棋游戏的源代码。在NETBEANS上可以实现-A very classic Bluetooth Gobang game' s source code. Can be achieved in the NETBEANS Platform: |
Size: 9216 |
Author:张海刚 |
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Description: 《J2ME手机高级编程》从J2ME手机平台的当前主流应用和发展趋势出发,立足实际的开发案例,介绍了J2ME手机平台开发的实用技术和应用模式。本书的内容主要包括:手机文件系统、网络通信、无线通信(短信通信、彩信通信和蓝牙通信)、底层用户界面应用(游戏开发和电子地图浏览)、多媒体编程(音乐播放器、视频播放器和摄像头视频采集等)、持久化应用、移动商务应用(对象数据库Db4o和嵌入式关系型数据库Derby)和XML模型应用等。-" J2ME mobile high-level programming" from the J2ME platform for mobile phone use and development of current trends in the mainstream, the case based on the actual development on the J2ME platform for the development of mobile phone technology and the practical application mode. The contents of this book include: mobile phone file system, network communications, wireless communications (SMS communications, multimedia communications and Bluetooth communication), the bottom of the user interface application (game development and e-map browser), multimedia programming (music player, video player and video capture camera, etc.), durable applications, mobile business applications (Db4o object-oriented database and relational database embedded Derby) and the application of XML model. Platform: |
Size: 714752 |
Author:东 |
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Description: java 编写的的蓝牙源代码程序.文件名及说明如下:
ameMIDlet.java Entry point of the game
GMCanvas.java This is where most of the work is done. Contains the main game loop etc
SplashScreen.java Displays a splash screen
Dictionary.java This loads the en.txt file and assigns values to each line in the text file
GameEffects.java Handles sound, including loading the music / effects. More on this later
Standard.java Handles functions such as displaying text in boxes, saving to RMS etc.
BGLayer.java Handles multi directional scrolling.
BlueTooth.java An almost empty file for now. We ll deal with this later.
-Bluetooth java source code written procedures. file name and described as follows: ameMIDlet.java Entry point of the game GMCanvas.java This is where most of the work is done. Contains the main game loop etc SplashScreen.java Displays a splash screen Dictionary . java This loads the en.txt file and assigns values to each line in the text file GameEffects.java Handles sound, including loading the music/effects. More on this later Standard.java Handles functions such as displaying text in boxes, saving to RMS etc. BGLayer.java Handles multi directional scrolling. BlueTooth.java An almost empty file for now. We' ll deal with this later. Platform: |
Size: 57344 |
Author:吴秀龙 |
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Description: Micro Java Game Development is your step-by-step guide to creating games for devices
that support J2ME/MIDP. The material covers a full range of topics, from a tour of all
available micro devices (PDAs, cell phones, and pagers) to a discussion of software
standards that support J2ME (WAP, SMS, i-mode, and wireless enhancements such as
Bluetooth) to an overview of J2ME extensions (Siemens Game API, NTT DoCoMo I-
Appli). Chapter by chapter, this book will guide you through the development of Micro
Racer, a professional-level game. Platform: |
Size: 6848512 |
Author:asqwerty2 |
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Description: javame狼牙游戏毕业设计源代码。Java手机游戏开发。开发一款能够在蓝牙手机上运行的飞行游戏,通过手机蓝牙通信,在两台带蓝牙2.0手机上同时安装该游戏,同时运行游戏通过调用手机蓝牙功能让两个玩家可以同时劲敌,并肩作战,享受共同游戏相互合作的乐趣。玩家可以不受地里位置的约束,随时打开手机,享受手机游戏带来的无限乐趣。-javame graduation Spike game source code. Java mobile game development. Development of a Bluetooth cell phone can run on the flight games, Bluetooth communication through mobile phones, Bluetooth 2.0 on both the phone to install the game, while running the game by calling the phone the Bluetooth feature allows two players can rival, fought side by side cooperate together to enjoy the fun of the game. Players are not bound by the ground position, ready to open the phone and enjoy mobile phone games and have fun. Platform: |
Size: 5061632 |
Author:魏子轩 |
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Description: 《Micro JAVA游戏开发》
开发支持J2ME/MIDP的设备游戏的详细指导教程,内容包括可用的设备到支持J2ME软件标准的讨论、J2ME扩展的概要-Micro Java Game Development is your step-by-step guide to creating games for devices
that support J2ME/MIDP. The material covers a full range of topics, from a tour of all
available micro devices (PDAs, cell phones, and pagers) to a discussion of software
standards that support J2ME (WAP, SMS, i-mode, and wireless enhancements such as
Bluetooth) to an overview of J2ME extensions (Siemens Game API, NTT DoCoMo IAppli).
Chapter by chapter, this book will guide you through the development of Micro
Racer, a professional-level game. Platform: |
Size: 6848512 |
Author:iCat |
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Description: 本书从J2ME手机平台的当前主流应用和发展趋势出发,立足实际的开发案例,介绍了J2ME手机平台开发的实用技术和应用模式。本书的内容主要包括:手机文件系统、网络通信、无线通信(短信通信、彩信通信和蓝牙通信)、底层用户界面应用(游戏开发和电子地图浏览)、多媒体编程(音乐播放器、视频播放器和摄像头视频采集等)、持久化应用、移动商务应用(对象数据库Db4o和嵌入式关系型数据库Derby)和XML模型应用等。本书主要面向具有一定Java平台开发经验的开发人员,或者对手机平台开发感兴趣的Java程序员。对于初学者,笔者希望通过本书可以帮助他们快速熟悉开发环境、掌握学习手机平台开发的方法,并对J2ME手机平台框架形成清晰的认识。对于高级开发人员,笔者相信本书在蓝牙通信、电子地图、多媒体编程和移动商务应用方面会给他们带来一定的启发。 -Book starting from the current mainstream applications and development trends of the J2ME mobile phone platform based on real case, practical technology and application mode of the J2ME mobile platform. The contents of the book include: phone file system, network communications, wireless communications (SMS communication, MMS communication and Bluetooth communication), the underlying user interface application (game development and the electronic map browsing), multimedia programming (music player, video player and the acquisition of camera video, etc.), the application of persistent, mobile business applications (object database db4o and embedded relational database Derby) and XML model applications. The book mainly for the developer with some Java platform development experience, or Java programmers interested in the mobile platform. For starters, I hope that the book can help them quickly familiar with the development environment, to master the methods of learning mobile platform an Platform: |
Size: 794624 |
Author:jaja |
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Description: 一个Java编写的手机象棋游戏,通过蓝牙联局域网下象棋,很好的啊-A mobile chess game written in Java, Bluetooth linked via a local area network under chess, good ah Platform: |
Size: 8976384 |
Author:胡鹏 |
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