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Description: VC对话框程序实现openGL在对话窗体上画3D图像,并可以根据BMP图片绘制3D物体的背景。-VC Program openGL dialog box in the dialogue window painted 3D images, and BMP images can draw 3D objects on the background.
Platform: |
Size: 34147 |
Author: 王金营 |
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Description: Visual.C++程序设计技巧与实例--配套光盘
第8章 图形图像编程
本章共11个实例:
1. DPLP设备坐标和逻辑坐标的相互转换
2. DrawShapes绘制各种图形
3. GDIDemoGDI对象的访问
4. MouseDraw使用鼠标绘图
5. DlgPaint在对话框上绘图
6. OpenGLDemo使用OpenGL绘图
7. OpenGLMovie使用OpenGL实现动画效果
8. BMPDemo在客户区显示位图
9. BMP256显示256色位图
10.BMPDemo2位图的伸缩和翻转操作
11.JPGGif显示jpg和gif图象-Visual.C program design techniques and examples -- matching CD Chapter 8, graphics and video programming has a chapter an example : 1. DPLP equipment and coordinates the logical coordinates conversion 2. DrawShapes draw various graphic 3. GDIDemoGDI visit four targets. MouseDraw use a mouse Mapping 5. DlgPai nt in the dialog box on the drawing 6. OpenGLDemo use OpenGL graphics 7. OpenGLM ovie use OpenGL animation 8. BMPDemo customers in the District show bitmap 9. BMP 256 show 256 colors 10.BMPDemo2 Bitmap bitmap stretching and overturned operation 11.JPGGi f showed jpg and gif image
Platform: |
Size: 342346 |
Author: xixi |
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Description: VC对话框程序实现openGL在对话窗体上画3D图像,并可以根据BMP图片绘制3D物体的背景。-VC Program openGL dialog box in the dialogue window painted 3D images, and BMP images can draw 3D objects on the background.
Platform: |
Size: 189440 |
Author: 王金营 |
Hits:
Description: Visual.C++程序设计技巧与实例--配套光盘
第8章 图形图像编程
本章共11个实例:
1. DPLP设备坐标和逻辑坐标的相互转换
2. DrawShapes绘制各种图形
3. GDIDemoGDI对象的访问
4. MouseDraw使用鼠标绘图
5. DlgPaint在对话框上绘图
6. OpenGLDemo使用OpenGL绘图
7. OpenGLMovie使用OpenGL实现动画效果
8. BMPDemo在客户区显示位图
9. BMP256显示256色位图
10.BMPDemo2位图的伸缩和翻转操作
11.JPGGif显示jpg和gif图象-Visual.C program design techniques and examples-- matching CD Chapter 8, graphics and video programming has a chapter an example : 1. DPLP equipment and coordinates the logical coordinates conversion 2. DrawShapes draw various graphic 3. GDIDemoGDI visit four targets. MouseDraw use a mouse Mapping 5. DlgPai nt in the dialog box on the drawing 6. OpenGLDemo use OpenGL graphics 7. OpenGLM ovie use OpenGL animation 8. BMPDemo customers in the District show bitmap 9. BMP 256 show 256 colors 10.BMPDemo2 Bitmap bitmap stretching and overturned operation 11.JPGGi f showed jpg and gif image
Platform: |
Size: 478208 |
Author: xixi |
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Description: 利用opengl绘制的圣诞雪人,采用bmp纹理技术,和aux库函数实现绘制,是学习opengl的好资料-Use opengl draw a Christmas snowman, using bmp texture techniques, and aux library functions to achieve rendering, a good information to learn opengl
Platform: |
Size: 541696 |
Author: 申文涛 |
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Description: use opengl to open a bmp file and draw it.-use opengl to open a bmp file and draw it
Platform: |
Size: 1024 |
Author: FJ |
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Description: 这一些OpenGL在MFC中实现的一些小的例程,可以实现抗锯齿,纹理映射,纹理照明,纹理透明度等。
这些例程创建一种方法实现以下功能:
在一个对话框中画一个简单的立方体并使用OpenGL进行渲染。
可以用鼠标右键菜单操纵物体,改变纹理等。
一个定时器控制的自动旋转。
纹理文件必须是2^n*2^m*24bits的BMP位图。-This is the smallest example to make :
Antialiasing
Gouraud
Texture mapping
Texture lighting
Texture transparency
This sample create an OpenGL rendering context in a dialog box and draw a simple cube. We can manipulate the object with the mouse, and change texture file with a popup menu item. A timer animate a rotation. Texture files are .BMP files (2^n* 2^m* 24 bits).
Platform: |
Size: 1108992 |
Author: 李平 |
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Description: 1.首先在MFC环境下配置OpenGL环境
2.然后利用opengl环境绘制了一个立方体
3.并给立方体贴了一张image.bmp纹理
4.鼠标和键盘进行立方体交互操作
5.键盘的上下键可以实现立方体的上下移动,键盘的左右键可以实现立方体的左右移动
6.当鼠标的左键按下并移动时,立方体将做相应方向的移动。-1 configured in the MFC environment OpenGL environment
2 and then use OpenGL to draw a cube environment
3 and cube has posted a image.bmp texture
4.Mouse and keyboard cube interoperability
5.Keyboard up and down keys the cube moves up and down, left and right of the keyboard keys can be achieved cube move around
6 When the left mouse button is pressed and move the cube will make the movement of the corresponding direction.
Platform: |
Size: 28533760 |
Author: leo |
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