CodeBus
www.codebus.net
Search
Sign in
Sign up
Hot Search :
Source
embeded
web
remote control
p2p
game
More...
Location :
Home
Search - c terrain
Main Category
SourceCode
Documents
Books
WEB Code
Develop Tools
Other resource
Search - c terrain - List
[
Graph program
]
VOXEM.ZIP
DL : 0
will generate a voxel terrain map and place this data in a 2d array rotate the terrain map data about x,y,z
Update
: 2025-02-17
Size
: 9kb
Publisher
:
站长
[
OpenGL program
]
OpenGL实现三维地形实时动态显示
DL : 0
用vc++和OpenGL实现三维地形实时动态显示-with vc and OpenGL 3D real-time dynamic display of terrain
Update
: 2025-02-17
Size
: 1.22mb
Publisher
:
hkx
[
OpenGL program
]
CameraMap
DL : 0
利用OpenGL函数库,在C++Builder环境下实现三位地形的仿真显示,实现了对地图的放大,缩小,旋转,移动等操作,对不同的高程使用不同的颜色加以标记没,并增加了光照效果,使显示更逼真!-use OpenGL libraries, the C Builder environment under three terrain simulation showed that the realization of the right of the map to zoom, rotate, such as mobile operators, the use of different elevation of different colors, not to be labeled, and to increase the effects of light, shows a more realistic!
Update
: 2025-02-17
Size
: 497kb
Publisher
:
陈仕林
[
OpenGL program
]
大规模地形渲染
DL : 1
大规模地形渲染,使用OPENGL 和 C++变成,使用ROAM经典算法,LOD算法化简提高效率。-massive terrain rendering, use OpenGL and C into use Applying ROAM classic algorithms, LOD algorithm Simplification improve efficiency.
Update
: 2025-02-17
Size
: 3.22mb
Publisher
:
小高
[
OpenGL program
]
Textures
DL : 0
vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
Update
: 2025-02-17
Size
: 600kb
Publisher
:
于广年
[
Game Engine
]
TerrainEngineSrcV0.3
DL : 0
ParaEngine游戏引擎地形引擎(Terrain Engine)源代码(转自SourceForge)。-ParaEngine game engine terrain engine (Terrain Engine) source code (Reproduced from the SourceForge).
Update
: 2025-02-17
Size
: 103kb
Publisher
:
赵杰伊
[
OpenGL program
]
DelauneyTriangleGridCreate
DL : 0
对地形研究过程中实现的Delauney三角网自生成示例,适合初学者-right terrain course of the study achieved Delauney Triangle Generation Network since example, for beginners
Update
: 2025-02-17
Size
: 126kb
Publisher
:
saddas
[
OpenGL program
]
source
DL : 0
Visual C下OpenGL开发框架生成三维地形模拟,SDI框架,一个简单的例子-Visual C Development Framework generation OpenGL 3D terrain modeling, SDI framework, a simple example
Update
: 2025-02-17
Size
: 2.89mb
Publisher
:
shanggaofeng
[
Other Games
]
terrain_demo
DL : 0
用C++写的一个地形DEMO,不是很复杂,对刚开始学的话好好研究有帮助的-With C++ Write a terrain DEMO, not very complicated, then just beginning to learn good study help
Update
: 2025-02-17
Size
: 22kb
Publisher
:
宁昕
[
OpenGL program
]
MyTerrain2
DL : 0
一个用C++和OPENGL编写的模拟三维地形分层调色的程序-One with C++ And OPENGL prepared three-dimensional simulation of layered terrain palette procedures
Update
: 2025-02-17
Size
: 39kb
Publisher
:
yangliu
[
Game Engine
]
pgLib
DL : 0
一个很不错的游戏引擎,自定义了游戏引擎中用的数据结构,数据元素,同时也实现了高级的元素,比如人物动画,天空Box,地形加载等,用户不用过多关心游戏如何实现,而关心实现一个什么要的游戏。-A very good game engine to customize the game engine using the data structure, data elements, but also realize the high-level elements, such as character animation, Sky Box, the terrain, such as load, users do not have too much interest in the game how to achieve, and concerned about anything to realize a game.
Update
: 2025-02-17
Size
: 1.25mb
Publisher
:
黄军
[
3D Graphic
]
LodTerrainReder
DL : 0
c++与vega结合实现的3d地形,这个是从老师那里得到的,好多地方自己还不太明白,希望对大家有帮助-c++ and vega of the 3d terrain combined with the realization that this is obtained from the teacher, and a lot of places do not quite understand myself, and they hope to help everyone
Update
: 2025-02-17
Size
: 695kb
Publisher
:
赵骞
[
2D Graphic
]
delaunay
DL : 0
利用Delaunay三角剖分算法来进行的三维建模技术在建筑,地质地形勘测,医学图像建模,动画设计等各方面都有广泛的应用。本软件实现逐点插入算法,并且在综合参考以往逐点插入算法的基础上,提出自己的想法,在某些具体细节上进行改进。-Using Delaunay triangulation algorithm for three-dimensional modeling techniques in the construction, geological terrain surveying, medical image modeling, animation and other areas have a wide range of applications. The software implementation point by point insertion algorithm, and comprehensive reference in the previous point by point insertion algorithm based on their own ideas, in some specific details to improve.
Update
: 2025-02-17
Size
: 2.22mb
Publisher
:
经惠
[
Linux-Unix
]
tin_demo
DL : 0
delaunay三角网“动态”构建,用于地形建模等应用-delaunay triangulation dynamic to build, for applications such as terrain modeling
Update
: 2025-02-17
Size
: 8.17mb
Publisher
:
hhy
[
Other Games
]
FinalGamoDemo
DL : 0
学习dx游戏编程的半期大作业。有基本的场景,主角(会动),怪兽,实现了地形。还有文档说明。-Dx learning of the second half of Game Programming big operation. Basic scenario, the protagonist (will move), monster, the realization of the terrain. There are documented.
Update
: 2025-02-17
Size
: 11.63mb
Publisher
:
姚雨晴
[
OpenGL program
]
mysf
DL : 0
地形漫游在仿真、模拟、虚拟现实等领域中有着广泛应用. 大规模地形的实时漫游算法一般采用视见体裁剪和与视点相关的连续细节层次等技术来减少实际绘制的地形数据量. 通过地形分块和视见体投影三角形扫描算法实现快速裁剪, 通过调整顶点的高度值消除裂缝, 通过基于三角形的四叉分割实现连续细节层次地形简化, 简化了算法实现, 提高了算法效率. 在没有利用帧连贯性的情况下, 算法可以在PC 机上实现较大规模地形的快速交互式漫游.-Roaming terrain in the simulation, simulation, virtual reality and other areas has a broad application. Large-scale real-time roaming terrain algorithm generally see as frustum culling and view-dependent continuous level of detail, such as techniques to reduce the actual rendering of terrain data. Through the terrain block and visually see the projector triangle body scan algorithm for fast cutting, by adjusting the height of peak value of the elimination of cracks in a triangle-based quadtree segmentation realize Continuous Level of Detail Terrain simplification simplified algorithm, improve the efficiency of the algorithm. In the absence of the use of frame coherence, the algorithm can realize in the PC, the rapid large-scale interactive roaming terrain.
Update
: 2025-02-17
Size
: 247kb
Publisher
:
万方
[
OpenGL program
]
Programming.In.Objective-C
DL : 0
Objective_C 入门的经典教材,详细介绍了Objective_C 的各个细节-Getting Started Objective_C classic materials, described in detail the various details Objective_C
Update
: 2025-02-17
Size
: 1.12mb
Publisher
:
王钧
[
CSharp
]
Terrain
DL : 0
C#编写的平滑地形生成及运动程序,采用OpenGL实现,需要CSGL库支持。-Smooth terrain generation & motion program using OpenGL[CSGL Lib required]
Update
: 2025-02-17
Size
: 869kb
Publisher
:
Anlaen Liang
[
Windows Develop
]
terrain-erosion-master
DL : 0
terrain erosion master
Update
: 2025-02-17
Size
: 233kb
Publisher
:
mybrain2012
[
DirextX
]
Real Time 3D Terrain Engines Using C++ and DX9
DL : 0
Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)
Update
: 2025-02-17
Size
: 4.8mb
Publisher
:
NeonGE
«
1
2
3
4
5
6
»
CodeBus
is one of the largest source code repositories on the Internet!
Contact us :
1999-2046
CodeBus
All Rights Reserved.