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Description: catmull-rom的源代码 catmull-rom的源代码 -catmull-rom source code c atmul l-rom source code catmull -rom source code c atmull-rom source code
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Size: 271063 |
Author: nicole |
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Description: catmull-rom的源代码 catmull-rom的源代码 -catmull-rom source code c atmul l-rom source code catmull-rom source code c atmull-rom source code
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Size: 270336 |
Author: |
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Description: N-Dimensional Cardinal(Catmull-Rom) Spline Interpolation
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Size: 14336 |
Author: 肖才子 |
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Description: Introduction to mathematical splines
Bezier curves
Continuity conditions (C0, C1, C2, G1, G2)
Creating continuous splines
C2-interpolating splines
B-splines
Catmull-Rom splines
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Size: 140288 |
Author: Faraz |
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Description: CSHARP 编写的XNA游戏程序,采用VS2010变成,需安装XNA4.0-CSHARP preparation of the XNA games, using VS2010 to become, to be installed XNA4.0
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Size: 744448 |
Author: ybbtmvtk |
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Description: 游戏中由于自动控制相机路径的演示程序-Many people are impressed by realistic camera animations in games or multimedia demos. The math behind what is commonly called camera interpolation is actually pretty simple. In this article, I will focus on a simple algorithm that uses a particular class of spline curves called Overhauser or Catmull-Rom splines, and I will show how and why they are superior to other existing more or less similar approaches.
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Size: 12288 |
Author: 罗健欣 |
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Description: Bspline曲线生成程序Catmull-Rom Spline, Lagrange, Natural Cubic Spline, and NURBS方法获得B样条曲线-Implementation of various mathematical curves that define themselves over a set of control points. The API is written in Java. The curves supported are: Bezier, B-Spline, Cardinal Spline,
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Size: 481280 |
Author: zhuwh |
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Description: 图像缩放,里面有各种插值算法,很全
OpenGL Nearest Interpolation
OpenGL Linear Interpolation
GLSL Bi-Linear
GLSL Bi-Cubic
Triangular
Bell
B Spline
CatMull-Rom-Image scaling, there are a variety of interpolation algorithm, it is OpenGL Nearest Interpolation OpenGL Linear Interpolation GLSL Bi-Linear GLSL Bi-Cubic Triangular Bell B Spline CatMull-Rom
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Size: 2112512 |
Author: wu |
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Description: 利用B spline和Catmull-rom spline实现物体的移动,旋转由四元数和欧拉角实现。
需要已配置opengl-using B Spline and catmull-rom spline implement the interpolation of object. Rotation are applied by Quaternion and Euler Angle.
Please see the implementation video: https://www.youtube.com/watch?v=I2FgyMXiZvk
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Size: 9609216 |
Author: Fei XIE |
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Description: BSpline 及各种曲线Implementation of various mathematical curves that define themselves over a set of control points. The API is written in Java. The curves supported are: Bezier, B-Spline, Cardinal Spline, Catmull-Rom Spline, Lagrange, Natural Cubic Spline, and NURBS.(Implementation of various mathematical curves that define themselves over a set of control points. The API is written in Java. The curves supported are: Bezier, B-Spline, Cardinal Spline, Catmull-Rom Spline, Lagrange, Natural Cubic Spline, and NURBS.)
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Size: 512000 |
Author: weizhengfei
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