Description: 碰撞检测和物理模拟,移动的球-平面
移动的球-圆柱
移动的球-移动的球-Collision detection and physics simulation, the movement of the ball- the ball moving plane- cylinder moving the ball- move the ball Platform: |
Size: 1908736 |
Author:jiankai |
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Description: 对于球体之间,球体和平面,球体和圆柱体的碰撞进行模拟。-Between the spheres, sphere and plane, sphere and cylinder to simulate the collision. Platform: |
Size: 173056 |
Author:wuchengwei |
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Description: 本程序采用碰撞检测算法,检测运动小球之间、运动小球与其它平面或者柱体的碰撞,并作出相应的碰撞响应。-This procedure uses collision detection algorithm to detect motion between the ball, exercise ball or cylinder with the other plane collision, and collision response accordingly. Platform: |
Size: 293888 |
Author:buptkid |
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Description: OpenGL碰撞检测算法,运动的球与平面之间的碰撞,与圆柱之间的碰撞。-OpenGL collision detection algorithm, movement between the ball and the plane collision, the collision between the cylinder. Platform: |
Size: 6401024 |
Author:xiaoyun |
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Description: 关于格子-玻尔兹曼的大量计算源程序,圆柱绕流,泊叶流,粒子碰撞等-About Lattice- Boltzmann' s a lot of computing source, flow around a cylinder, Park Ye flow, particle collision Platform: |
Size: 12288 |
Author:wp |
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