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[ComboBoxRallBall

Description: 滚动的小球,可以控制暂停,滚动等 自己手工写的一个类,可以随即生成不同颜色的小球,碰撞之后往反方向滚动 开发IDE为VS2005-rolling balls, the suspension can be controlled, such as rolling their manual written by a class, can then generate different colors of small ball, the collision after rolling the opposite direction to the development of IDE for VS2005
Platform: | Size: 44166 | Author: 刘小锋 | Hits:

[JSP/JavaJAVA_BumpingBalls

Description: 用JAVA实现有趣的小球的碰撞,实用经典程序大家共享 -using JAVA interesting collision of small balls, practical procedures classic share Thank you
Platform: | Size: 44148 | Author: 景先生 | Hits:

[Other resourcePengPeng1

Description: 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门级实时3D游戏编程框架 游戏支持单机和双人局域网两种游戏模式,双击右键,建立主机或者连接到主机 滚轮改变视角 窗口可拖动-this is a few days before my parodies of small game, "Let us see who will endure" the source code, a detailed notes, short code, But relates to real-time network game windows of many of the basic elements, including multi-threaded, socket, double buffering, border checks, 3D perspective, process scalability, and Small ball right procedures NBALL number re-assignment (for example into 6) to facilitate the expansion into the network pool, Number of big balls can be amended to facilitate the expansion of the network into football (need to amend the judgment collision conditions), can be very convenient for debugging OpenGL transplantation, Motion procedures platform (Replacement C3DConvertor show category), is a reference to the entry-level 3-D game programming framework to support
Platform: | Size: 27188 | Author: anfysky | Hits:

[ComboBoxRallBall

Description: 滚动的小球,可以控制暂停,滚动等 自己手工写的一个类,可以随即生成不同颜色的小球,碰撞之后往反方向滚动 开发IDE为VS2005-rolling balls, the suspension can be controlled, such as rolling their manual written by a class, can then generate different colors of small ball, the collision after rolling the opposite direction to the development of IDE for VS2005
Platform: | Size: 44032 | Author: 刘小锋 | Hits:

[JSP/JavaJAVA_BumpingBalls

Description: 用JAVA实现有趣的小球的碰撞,实用经典程序大家共享 -using JAVA interesting collision of small balls, practical procedures classic share Thank you
Platform: | Size: 44032 | Author: 景先生 | Hits:

[Other Riddle gamesPengPeng1

Description: 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门级实时3D游戏编程框架 游戏支持单机和双人局域网两种游戏模式,双击右键,建立主机或者连接到主机 滚轮改变视角 窗口可拖动-this is a few days before my parodies of small game, "Let us see who will endure" the source code, a detailed notes, short code, But relates to real-time network game windows of many of the basic elements, including multi-threaded, socket, double buffering, border checks, 3D perspective, process scalability, and Small ball right procedures NBALL number re-assignment (for example into 6) to facilitate the expansion into the network pool, Number of big balls can be amended to facilitate the expansion of the network into football (need to amend the judgment collision conditions), can be very convenient for debugging OpenGL transplantation, Motion procedures platform (Replacement C3DConvertor show category), is a reference to the entry-level 3-D game programming framework to support
Platform: | Size: 26624 | Author: anfysky | Hits:

[3D GraphicBalls

Description: DX实现的多个球体碰撞演示.左键点下落球.-DX collision sphere to achieve a number of demonstration.
Platform: | Size: 4591616 | Author: 大雄 | Hits:

[Windows Developball

Description: 一个非常有意思的屏保程序,用C++做的,实现彩球不同角度的碰撞-A very interesting screen saver, using C++ to do to achieve different angles of collision colored balls
Platform: | Size: 1015808 | Author: 鲁超 | Hits:

[2D Graphicreal-time--animation

Description: 实时动画: 三位小球的碰撞模拟,计算机图形学简单应用。-Real-time animation: the collision of three balls simulation, computer graphics, simple application.
Platform: | Size: 363520 | Author: holly | Hits:

[OpenGL program2-28

Description: 三个小球在空间中运动,碰到墙壁是按照反弹运动轨迹运动,小球与小球之间碰撞也按照物理原理。-Three small balls moving in space, run into a wall in accordance with the rebound trajectory of movement between the ball and the ball is also in accordance with the physics of the collision.
Platform: | Size: 798720 | Author: 黄迪 | Hits:

[GDI-BitmapBall_Game

Description: 用户能通过GUI组件指定生成小球的数量,每个小球将从随机的位置出现,并具有随机颜色,随机速度以及随机的运动方向,小球沿初始方向匀速运动,当碰到窗口边缘时,小球将依据受力原理改变运动方向(可简化考虑,受力只改变小球的运动方向,小球仍按照初始速度匀速运动,且不考虑小球之间的碰撞)。 鼠标在界面中显示为方块状,玩家需来回移动鼠标以避开运动的小球及屏幕四周,如果鼠标碰到任一小球或者窗口四周,则游戏结束。 程序需提供计时功能,并最终显示玩家能坚持多少秒。 -User generated through the GUI components specify the number of balls, each ball emerged from the random position, and with random colors, random speed and random direction of motion, the ball along the initial direction of uniform motion, when it comes to the window Edge, the ball will be based on the principle to change the force direction of motion (to simplify considerations, the force only change the direction of movement of the ball, the ball is still in accordance with the initial velocity of uniform motion, and does not consider the collision between the ball). Mouse appear in the interface block party, the player must move the mouse back and forth to avoid the movement of the ball and the screen around, if the mouse or hit any ball around windows, the game is over. Program must provide a timing function, and ultimately shows how many seconds the player can hold.
Platform: | Size: 14336 | Author: Mr_zhang | Hits:

[Other Gamesxiaoqiupengzhuang

Description: 小球碰撞,两个小球通过设定不同速度实现无摩擦碰撞的程序-Ball collision, two balls at different speeds through a set of procedures to achieve frictionless collision
Platform: | Size: 1955840 | Author: cl | Hits:

[Other GamesBallGame

Description: 一个小球碰撞的游戏,很简单,可以设置颜色,只能运行10个小球。-Collision of a ball game, very simple, you can set the color, can only run 10 balls.
Platform: | Size: 1983488 | Author: wdr70 | Hits:

[Other Games14160_1263520601QeYL

Description: 一个基于3D相机的源码程序,台球游戏-Collision detection - balls don t fly off into infinity any more (hopefully) - Camera control - during aiming the camera is slightly higher than before - More dynamic sound - greater differences of volume between high and low energy collisions
Platform: | Size: 282624 | Author: | Hits:

[JSP/Javatantanqiu

Description: 用Java做的弹弹球,用的线程,几个不同颜色的球在固定区域来回碰撞,碰到窗口边界改变方向-Java Bouncing Balls do with the thread, several different colored balls back and forth in a fixed area collision and touched the border of the window to change direction
Platform: | Size: 6144 | Author: liujungeng | Hits:

[JSP/JavaBALLgame

Description: 用户能通过GUI组件指定生成小球的数量,每个小球将从随机的位置出现,并具有随机颜色,随机速度以及随机的运动方向,小球沿初始方向匀速运动,当碰到窗口边缘时,小球将依据受力原理改变运动方向(可简化考虑,受力只改变小球的运动方向,小球仍按照初始速度匀速运动,且不考虑小球之间的碰撞)。 鼠标在界面中显示为方块状,玩家需来回移动鼠标以避开运动的小球及屏幕四周,如果鼠标碰到任一小球或者窗口四周,则游戏结束。 程序需提供计时功能,并最终显示玩家能坚持多少秒。-GUI components specified by the user to generate a small number of balls, each ball will appear random positions and with random colors, random speeds and random direction, the initial direction of the ball along the uniform motion, when it comes to the window edge small ball will change the direction of movement of the force based on the principle (to simplify consideration, the force only a small change in the direction of movement of the ball, the ball is still in accordance with the initial velocity of uniform motion, and does not consider the collision between the ball). Mouse displayed in the interface of square blocks, players need to move the mouse back and forth to avoid the ball and movement around the screen, if the mouse or hit any ball around the window, then the game is over. Programs need to provide timing functions, and finally display the player can hold the number of seconds.
Platform: | Size: 2048 | Author: stellar | Hits:

[OtherSmall-ball-collision

Description: 实现两个小球的弹性碰撞,在c语言的开发开始上,让两个或者多个小球在一定的范围里进行符合物理规律的碰撞。-The elastic collision of two small balls, at the beginning of the c language development, make two or more balls in a certain range to conform to the laws of physics in the collision.
Platform: | Size: 10240 | Author: 雷波 | Hits:

[OpenGL program小球碰撞

Description: 三维场景自动炫装,多个小球碰撞,并在发生碰撞的同时,显示碰撞效果,检测碰撞力度(The 3D scene automatically Hyun loaded a plurality of balls, collision, and the collision of the display at the same time, the collision effect, collision detection.)
Platform: | Size: 49011712 | Author: zhangchen07 | Hits:

[Otherxqpz

Description: 五小球在画布中移动,他们之间会产生碰撞,当然小球和上下左右都会产生碰撞 碰撞后,小球会改变方向返回 而最下面的游标则用于调节小球的移动速度,游标的范围是[-100, 100](Five small balls move in the canvas, they collide, of course, the ball and the upper and lower sides will have a collision After collision, the ball will change direction and return The bottom cursor is used to adjust the movement of the ball, and the range of the cursor is[-100, 100])
Platform: | Size: 3072 | Author: 逆流而上 | Hits:

[Otherswitch(20170603

Description: 碰撞传感器多数采用惯性式机械开关结构,相当一只控制开关,其工作状态取决于汽车碰撞时加速度的大小。按结构可分为机械式和电子式两种。机械式有滚球式、滚轴式、偏心球式。(Most of the collision sensors use inertial mechanical switch structure, which is quite a control switch. Its working state depends on the acceleration of vehicle collision. According to the structure, it can be divided into two types: mechanical and electronic. The machine has rollers, rollers and eccentric balls.)
Platform: | Size: 95232 | Author: its hong | Hits:

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