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Description: 在D3D中实现mp3,mid,avi的播放-D3D achieve in mp3, mid, avi player
Platform: |
Size: 2920448 |
Author: lizi |
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Description: 一个简单的D3D RPG游戏Demo 包括了简单的UI和精灵类,以及音效等.有助于初学D3D-A simple D3D RPG game Demo includes a simple UI and wizard classes, as well as sound effects. Conducive beginner D3D
Platform: |
Size: 3160064 |
Author: 周乾坤 |
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Description: FocusOn3DModels
d3d中的模型数据基础,学习d3d编程和设计
的必要基础课程
属于Focus教程系列-FocusOn3DModels
At the same time, hardware manufacturers are creating better and faster
hardware. Ultra-fast processors and graphics cards capable of handling
millions of pieces of 3D geometry every second are becoming very
commonplace in the average home computer. This allows you as a game
developer to write more realistic and graphically intensive games without
causing the average consumers’ computers to crawl under a rock at
the sight of them. New generations of graphics cards are allowing more
and more of the calculations to be done on the graphics card, freeing
up the processor to concentrate on other aspects of the game, such as
sound, enemy AI, and, well, even more graphical effects.
Platform: |
Size: 2818048 |
Author: robin |
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Description: 局域网CS 游戏 D3D做的。内容非常详细,功能齐全-CDrawGameEx::CDrawGameEx(void)
{
//全局当前对象
gthis = this
//FPS
_fps = NULL
//摄像机
_theCamera = NULL
//map
_maps = NULL
_skyBox = NULL
//Role
_Roles = NULL
//UI 界面
_EngineRender = NULL
_mainGui =-1
_startGui =-1
_creditsGui =-1
_currentGUI = GUI_MAIN_SCREEN
//font id
_arialID =-1
_InputSystem = NULL
//mouse x y
_mouseX = 0
_mouseY = 0
_LMBDown = false
_RMBDown = false
//sound id
_Sound_OverMenu =-1
_SoundSystem = NULL
//Game states
_gameState = GS_MENU
//handle
_hwnd = NULL
_MapOtherCS.clear()
IsCheckToServer = false
//debug
_debug = NULL
testLineID =-1
}
CDrawGameEx::~CDrawGameEx(void)
{
SAFE_DELETE(_fps)
SAFE_DELETE(_theCamera)
//map
SAFE_DELETE(_maps)
//Role
SAFE_DELETE(_Roles)
//Debug
SAFE_DELETE(_debug)
}
void CDrawGameEx::ShutdownEngine()
{
if(_EngineRender)
{
_EngineRender->Shutdown()
delete _Engin
Platform: |
Size: 6416384 |
Author: wozhanpeng |
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Description: d3d 创建声音,源代码,DirectSoundCreate创建;CreateSoundBuffer创建buffer;-D3D to create sound, source code, DirectSoundCreate created CreateSoundBuffer to create buffer
Platform: |
Size: 18016256 |
Author: 方圆 |
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Description: 疯子做到D3D DEMO
.werkkzeug3 texture edition soon to be available.
stay tuned and check the .theprodukkt website for details.- farbrausch @ breakpoint 2007
fr-041: d e b r i s .
credits:
visuals, direction: theunitedstatesofamerica (aka fiver2)
code: chaos, ryg
soundtrack: ronny
synthesizer: kb
sound effects: wayfinder
additional graphics: giZMo
additional code: tron
special thanks: fried
system requirements:
- minimum:
* p4 2ghz or athlon 2000+ (with sse)
* 512mb ram
* ps2.0 capable graphics card with 128mb vram
* directx 9.0c
- recommended:
* core2duo or athlon x2 with >=2.4ghz
* 1024mb ram
* geforce 7600/radeon x1600 or better with 256mb vram
settings:
-
- resolution: pick your favourite.
- aspect ratio:
* for fullscreen, pick one that matches your screen.
* for windowed, it should match your desktop resolution.
- multisampling: if you have a fast graphics card, go wild here.
- texture quality:
* normal: lower-than-default texture resolution+dxt compres
Platform: |
Size: 183296 |
Author: 欣娃 |
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