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Description: 如果只是执行EXE文件,只要电脑安装了Direct X9.0就行了,
一般电脑在装操作系统时有默认安装这个的!
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如果是要编译游戏源程序,需要安装VC++ 6.0和DirectX 9.0b或以上的版本!
游戏名称:孙膑问世
游戏内容:
本游戏改编自36集大集古装电视连续剧《孙子兵法与三十六计》
游戏类型:3D RPG游戏
游戏剧情:目前只有初期剧情,大约30分钟
出现的主要人物有:孙膑(初始名为:孙宾)、鬼谷子、庞涓、钟离春
出现的NPC有:山药夫、武防店主、柴夫、猎人
出现了3个场景,分别是:鬼谷山顶、鬼谷半山腰(鬼谷子住处)、鬼谷山脚下-if only to implement EXE file, if the computer installed Direct X9.0 on the trip, In general computer operating systems installed by default when you install this! --- --- --- --- --- --- ---- --- --- --- If the game is to compile source files, need to install VC 6.0 and DirectX 9.0b or more versions! Name of the game : Sun Bin advent of the game : Adapted from the game 36 sets great costume collection television series, "Art of War, and thirty-six stratagems" game types : 3D RPG game storyline games : at present only the initial story appeared about 30 minutes, the main characters are : Sun Bin (initial entitled : Bin Sun), Guiguzi, Pang Juan Zhong Li-chun of NPC : Yam said that the armed defense of shopkeepers, Cifu. Hunter appeared three scenes are : Guiguzi Pe
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Size: 322183 |
Author: 赤骨儿 |
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Description: 1.Direct X基础.doc
2.Direct 3D程序的Windows程序代码.doc
3.设定Direct 3D应用程序中的DirectDraw.doc
4.设定Direct X应用程序中的Direct 3D.doc
5.Direct 3D顶点、转换和打光处理管线.doc
6.绘制 3D基本形状.doc
7.游戏杆和键盘输入.doc
8.贴图.doc
9.烟雾.doc
10.Alpha混合.doc
11.光影对映和环境对映.doc
12.屏蔽缓冲区.doc
13.加载 3D模型并让模型动作.doc
14.让Direct 3D应用程序最佳化.doc
15.整合DirectPlay.doc
16.结论.doc
Platform: |
Size: 2887111 |
Author: 张敏 |
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Description: Direct 3D编写的图像引擎迷宫程序。需要首先安装Direct X 9.0-Direct 3D graphics engine prepared by the Maze procedure. You first need to install Direct X 9.0
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Size: 375215 |
Author: 李志 |
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Description: 本程序在Windows 2000、VisualC++6.0、DirectX 9.0 环境下编译通过。-this program in Windows 2000, Visual C 6.0, DirectX 9.0 environment compile.
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Size: 651264 |
Author: 李志浩 |
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Description: Direct 3D编写的图像引擎迷宫程序。需要首先安装Direct X 9.0-Direct 3D graphics engine prepared by the Maze procedure. You first need to install Direct X 9.0
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Size: 374784 |
Author: 李志 |
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Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。
所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。
顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。
那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
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Size: 662528 |
Author: 倪明 |
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Description: DirectX9.0的基础入门教程。
DirectX9。0的理论教材。-DirectX 9.0 basis Directory entry. DirectX9. 0 theoretical teaching.
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Size: 11254784 |
Author: 刘扑 |
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Description: 使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0
原著: Frank D. Luna
-use dx9 game programming doc------ Introduction to 3D Game Programming with DirectX 9.0 works : Frank D. Luna
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Size: 283648 |
Author: |
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Description: Introduction to 3D Game Programming with DirectX 9-Introduction to 3D Game Programming with D irectX 9
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Size: 3571712 |
Author: |
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Description: 经典的 3D 游戏编程 入门书籍, 我就是靠这本书跨出进入这个行业的第一步-classic 3D games portal programming books, I rely on this book to enter the industry taken the first step
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Size: 4364288 |
Author: 熊 |
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Description: 如果只是执行EXE文件,只要电脑安装了Direct X9.0就行了,
一般电脑在装操作系统时有默认安装这个的!
-------------------------------------------------------
如果是要编译游戏源程序,需要安装VC++ 6.0和DirectX 9.0b或以上的版本!
游戏名称:孙膑问世
游戏内容:
本游戏改编自36集大集古装电视连续剧《孙子兵法与三十六计》
游戏类型:3D RPG游戏
游戏剧情:目前只有初期剧情,大约30分钟
出现的主要人物有:孙膑(初始名为:孙宾)、鬼谷子、庞涓、钟离春
出现的NPC有:山药夫、武防店主、柴夫、猎人
出现了3个场景,分别是:鬼谷山顶、鬼谷半山腰(鬼谷子住处)、鬼谷山脚下-if only to implement EXE file, if the computer installed Direct X9.0 on the trip, In general computer operating systems installed by default when you install this!------------------------------- If the game is to compile source files, need to install VC 6.0 and DirectX 9.0b or more versions! Name of the game : Sun Bin advent of the game : Adapted from the game 36 sets great costume collection television series, "Art of War, and thirty-six stratagems" game types : 3D RPG game storyline games : at present only the initial story appeared about 30 minutes, the main characters are : Sun Bin (initial entitled : Bin Sun), Guiguzi, Pang Juan Zhong Li-chun of NPC : Yam said that the armed defense of shopkeepers, Cifu. Hunter appeared three scenes are : Guiguzi Pe
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Size: 321536 |
Author: |
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Description: Direct3D 9 Pixel shader Bump map模擬地球-Direct3D 9 Pixel shader Bump map simulation Earth
Platform: |
Size: 5530624 |
Author: yu.liu |
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Description: 1.Direct X基础.doc
2.Direct 3D程序的Windows程序代码.doc
3.设定Direct 3D应用程序中的DirectDraw.doc
4.设定Direct X应用程序中的Direct 3D.doc
5.Direct 3D顶点、转换和打光处理管线.doc
6.绘制 3D基本形状.doc
7.游戏杆和键盘输入.doc
8.贴图.doc
9.烟雾.doc
10.Alpha混合.doc
11.光影对映和环境对映.doc
12.屏蔽缓冲区.doc
13.加载 3D模型并让模型动作.doc
14.让Direct 3D应用程序最佳化.doc
15.整合DirectPlay.doc
16.结论.doc
-1.Direct X basis. Doc2.Direct 3D process Windows program code. Doc3. Settings Direct 3D applications DirectDraw.doc4. Settings Direct X applications Direct 3D.doc5.Direct 3D vertex, transformation and fighting light processing pipeline. doc6. Rendering 3D basic shape. doc7. joystick and keyboard input. doc8. map. doc9. smoke. doc10.Alpha mixed. doc11. lighting and environment mapping enantiomers. doc12. shielding buffer. doc13. loaded 3D models and make the model move. doc14. Let Direct 3D application optimization. doc15. integration DirectPlay.doc16. Conclusion. doc
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Size: 2886656 |
Author: 张敏 |
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Description: DirectX 9 3D图形程序设计
本书着重阐述了用DirectX 9进行3维图形设计的技术。对于进行游戏设计的编程人员,计算机动画工作者,计算机,电子学科学生来说,是非常理想的学习和参考资料。 <>涉及的内容包括:基础3维图形座标变换,利用DirectX进行位图操作,顶点渲染,光照,纹理映射,阴影,雾化等。并且阐述了DirectX 9最新也是最强的特性:可编程顶点渲染和像素渲染。通过DirectX 9提供的可编程语言,游戏设计者可以很方便地更改3维变换和光照渲染方法,在个人电脑上实时演示具有电影动画品质的3维图形。本书由浅入深,带领读者使用DirectX 9设计出高品质的3维游戏。随书附带的CD包括了本书每一章节内容的范例和源程序,具有极高的使用价值。
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Size: 5602304 |
Author: 张敏 |
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Description: 15篇光流配准经典文献,目录如下:
1、A Local Approach for Robust Optical Flow Estimation under Varying
2、A New Method for Computing Optical Flow
3、Accuracy vs. Efficiency Trade-offs in Optical Flow Algorithms
4、all about direct methods
5、An Introduction to OpenCV and Optical Flow
6、Bayesian Real-time Optical Flow
7、Color Optical Flow
8、Computation of Smooth Optical Flow in a Feedback Connected Analog Network
9、Computing optical flow with physical models of brightness Variation
10、Dense estimation and object-based segmentation of the optical flow with robust techniques
11、Example Goal Standard methods Our solution Optical flow under
12、Exploiting Discontinuities in Optical Flow
13、Optical flow for Validating Medical Image Registration
14、Tutorial Computing 2D and 3D Optical Flow.pdf
15、The computation of optical flow
-15 light流配quasi-classical literature, the directory is as follows: 1, A Local Approach for Robust Optical Flow Estimation under Varying2, A New Method for Computing Optical Flow3, Accuracy vs. Efficiency Trade-offs in Optical Flow Algorithms4, all about direct methods5, An Introduction to OpenCV and Optical Flow6, Bayesian Real-time Optical Flow7, Color Optical Flow8, Computation of Smooth Optical Flow in a Feedback Connected Analog Network9, Computing optical flow with physical models of brightness Variation10, Dense estimation and object-based segmentation of the optical flow with robust techniques11, Example Goal Standard methods Our solution Optical flow under12, Exploiting Discontinuities in Optical Flow13, Optical flow for Validating Medical Image Registration14, Tutorial Computing 2D and 3D Optical Flow.pdf15, The computation of optical flow
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Size: 14508032 |
Author: zhangji |
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Description: 目 录
1.1 OpenGL使人们进入三维图形世界
1.2 OpenGL提供直观的三维图形开发环境
1.3 OpenGL成为目前三维图形开发标准
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1.1、OpenGL使人们进入三维图形世界
我们生活在一个充满三维物体的三维世界中,为了使计算机能精确地再现这些物体,我们必须能在三维空间描绘这些物体。我们又生活在一个充满信息的世界中,能否尽快地理解并运用这些信息将直接影响事业的成败,所以我们需要用一种最直接的形式来表示这些信息。
-1.1 OpenGL directory so that people entering the world of three-dimensional graphics to provide intuitive 1.2 OpenGL 3D graphics development environment 1.3 OpenGL has become the standard three-dimensional graphics development-------------------------------------------------------------------------------- 1.1, OpenGL graphics people to enter the three-dimensional world we live in a three-dimensional objects in three-dimensional world, in order to enable the computer to accurately reproduce these objects, we must be able to portray three-dimensional space in these objects. We live in a world full of information, whether as soon as possible to understand and make use of the information will directly affect the success or failure of the cause, so we need to use one of the most direct form of that information.
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Size: 287744 |
Author: 刁剑 |
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Description: managed direct x 9 3d samples
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Size: 727040 |
Author: qwe |
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Description: DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码 关于direct 9.0的入门书籍,非常经典-DirectX 9.0 3D game programing
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Size: 9327616 |
Author: zyzyyy |
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Description: 介绍游戏中声音和视频编程的书籍,以directx 9.0 为基础,详细介绍了 direct show 和 direct audio。视频部分中,有如何在3D游戏中播放视频的教程-Describes the game sound and video programming, books, in order to directx 9.0, based on detailed information on direct show and direct audio. Video section, there are ways to play video games in 3D tutorials
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Size: 6318080 |
Author: wukai |
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Description: 关于Direct 9.0 3D游戏编程的介绍.-The introduction of Direct9.0 3D game programming
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Size: 26200064 |
Author: 铁峰 |
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