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Search - directsound output - List
[
Other
]
DelphiX for D7 控件
DL : 1
DelphiX是对DirectX接口的封装,它将DirectX接口封装成Delphi组件,便于Delphi下的使用。它由12个可视组件组成,有针对Delphi3.0、4.0、5.0、7.0版的支持。 它是由Hiroyuki Hori编写的。DelphiX支持DirectX的所有技术(DirectDraw, Direct3D, DirectPlay, DirectInput等等……),使Delphi能编写出高质量的图像显示程序。 这些组件是: TDXDraw - DirectDraw surface for graphic output TDXDIB - DIB-Image TDXImageList - Imagelist of DIB-Images TDX3D - Direct3D support for TDXDraw surface TDXSound - DirectSound support TDXWave - Soundfile-component for DirectSound TDXWaveList - Soundfile-list TDXInput - DirectInput, controller support TDXPlay - DirectPlay, for multiplayer network games TDXSpriteEngine - Spriteengine for DirectDraw-surface TDXTimer - High-performance Timer TDXPaintBox - Like TPaintbox but faster DelphiX 是用Delphi 编写游戏的最好帮手!!
Date
: 2011-07-08
Size
: 13.48mb
User
:
492548101@qq.com
[
Windows Develop
]
winvc
DL : 0
Visual C++ 6.0 Workspace & makefiles for PortAudio (Static Libraries). 2 configurations, one using DirectSound (DS) and one using WMME. Libraries are output to the Lib folder.
Date
: 2025-07-09
Size
: 37kb
User
:
gordan
[
Audio program
]
rtaudio
DL : 0
RtAudio is a set of C++ classes that provide a common API (Application Programming Interface) for realtime audio input/output across Linux, Macintosh OS-X and Windows (DirectSound and ASIO) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives:
Date
: 2025-07-09
Size
: 323kb
User
:
Mzong
[
Audio program
]
rtaudio-4.0.6.tar
DL : 0
RtAudio 適合跨平台 pcm 直接播放的程序開發, 支持多種 Audio Device 輸出-RtAudio is a set of C++ classes that provide a common API (Application Programming Interface) for realtime audio input/output across Linux, Macintosh OS-X and Windows (DirectSound and ASIO) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives:
Date
: 2025-07-09
Size
: 261kb
User
:
albano
[
Multimedia program
]
bass24
DL : 0
BASS is an audio library for use in Windows and Mac OSX software. Its purpose is to provide developers with powerful and efficient sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs), and recording functions. All in a tiny DLL, under 100KB* in size. On Windows, BASS requires DirectX 3 or above for output, and takes advantage of DirectSound and DirectSound3D hardware accelerated drivers, when available. On OSX, BASS uses CoreAudio for output, and OSX 10.3 or above is recommended. Both PowerPC and Intel Macs are supported. C/C++, Delphi, Visual Basic, and MASM APIs are provided, with several examples to get you started. .Net and other APIs are also available. BASS is also available for the Win64, WinCE, Linux, and iPhone platforms.
Date
: 2025-07-09
Size
: 729kb
User
:
naja
[
Multimedia Develop
]
AudCtrl
DL : 0
DirectSound 和 Wave 系列 声音接口封装类,可以指定声音输出设备-DirectSound and Wave series sound interface wrapper classes, you can specify the sound output device
Date
: 2025-07-09
Size
: 3kb
User
:
ljc
[
Streaming Mpeg4
]
simplest_media_play
DL : 1
简单的视音频播放示例 本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。 一共包括了如下几个子工程: simplest_audio_play_directsound: 使用DirectSound播放PCM音频采样数据。 simplest_audio_play_sdl2: 使用SDL2播放PCM音频采样数据。 simplest_video_play_direct3d: 使用Direct3D的Surface播放RGB/YUV视频像素数据。 simplest_video_play_direct3d_texture:使用Direct3D的Texture播放RGB视频像素数据。 simplest_video_play_gdi: 使用GDI播放RGB/YUV视频像素数据。 simplest_video_play_opengl: 使用OpenGL播放RGB/YUV视频像素数据。 simplest_video_play_opengl_texture: 使用OpenGL的Texture播放YUV视频像素数据。 simplest_video_play_sdl2: 使用SDL2播放RGB/YUV视频像素数据。-Simple examples of video and audio playback of the project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples. Wherein the audio input is PCM sample data. Output to the system' s sound card to play out. Video input YUV/RGB pixel data. Output to a window on the display to play out. Through this project code beginners can quickly learn how to use these API to play video and audio technology. A total of several sub-projects include the following: simplest_audio_play_directsound: Use DirectSound playback of PCM audio sample data. simplest_audio_play_sdl2: Use SDL2 playing PCM audio sample data. simplest_video_play_direct3d: Play using the Direct3D Surface RGB/YUV video pixel data. simplest_video_play_direct3d_texture: use the Direct3D Texture playing RGB video pixel data. simplest_video_play_gdi: Play with GDI RGB/YUV video pixel data. simplest_video_play_opengl: Use OpenGL playback RGB/YUV video pixel data. simplest_video_play_opengl_tex
Date
: 2025-07-09
Size
: 9.7mb
User
:
sol
[
CSharp
]
AudioTest
DL : 0
通过PC,在左右声道制定频率输出,采用directsound实现。-Frequency output in left and right channels.
Date
: 2025-07-09
Size
: 50kb
User
:
fcoolt
[
Other
]
simplest_media_play
DL : 0
本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。-The project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples. Wherein the audio PCM sample data is input. Sound card output to the system play out. Video input YUV/RGB pixel data. Output to a window on the display to play out. Through this project code beginners can quickly learn to use these API to play video and audio technology.
Date
: 2025-07-09
Size
: 13.2mb
User
:
your name
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