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[Multimedia DevelopDSound

Description: 从麦克采集声音,存成原始pcm文件,可以用GoldWave软件播放。适合做音频处理的开发人员用-Mike collected from the voice of the original pcm deposit documents, can be used Goldwave software player. Suited to do audio processing with the developers
Platform: | Size: 168960 | Author: 李恒中 | Hits:

[Audio programpcmplayer

Description: 自己编写的VC6下以directsound编写的以流缓冲的方式播放PCM音频的控制台程序,程序很短小简洁,非常适合学习directsound,并可用于实时播放MP3解码器后解码的PCM流。-I have written under VC6 DirectSound prepared to stream buffer PCM audio broadcast console procedures, the procedures are short and concise, very suitable for learning directsound, can be used for real-time playback MP3 decoder after the decoding PCM stream.
Platform: | Size: 3072 | Author: 张占鹏 | Hits:

[Audio programrtaudio-4.0.6.tar

Description: RtAudio 適合跨平台 pcm 直接播放的程序開發, 支持多種 Audio Device 輸出-RtAudio is a set of C++ classes that provide a common API (Application Programming Interface) for realtime audio input/output across Linux, Macintosh OS-X and Windows (DirectSound and ASIO) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives:
Platform: | Size: 267264 | Author: albano | Hits:

[Audio programg723decoder_pcmplayer

Description: vc6.0 DirectSound 下 实现g723的音频解码,得到pcm音频流,然后利用directsound实现音频的流式播放-vc6.0 DirectSound g723 decoder and play the pcm audio streams
Platform: | Size: 1342464 | Author: fd | Hits:

[Multimedia programhuffdec

Description: 使用directsound播放pcm流文件-adi adi adi
Platform: | Size: 4096 | Author: adi | Hits:

[Streaming Mpeg4directsound-play-pcm

Description: 采用Directsound播放本地PCM音频文件,也可以可以用于播放网络PCM包,当然得进行一定的修改。-a function which use directsound play a pcm file in local. which could use to play a pcm package from the net.
Platform: | Size: 3072 | Author: chen | Hits:

[Audio programds_pcm

Description: DirectSound 直接播放pcm语音-DirectSound directly play pcm voice
Platform: | Size: 6630400 | Author: anthony | Hits:

[Streaming Mpeg4simplest_media_play

Description: 简单的视音频播放示例 本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。 一共包括了如下几个子工程: simplest_audio_play_directsound: 使用DirectSound播放PCM音频采样数据。 simplest_audio_play_sdl2: 使用SDL2播放PCM音频采样数据。 simplest_video_play_direct3d: 使用Direct3D的Surface播放RGB/YUV视频像素数据。 simplest_video_play_direct3d_texture:使用Direct3D的Texture播放RGB视频像素数据。 simplest_video_play_gdi: 使用GDI播放RGB/YUV视频像素数据。 simplest_video_play_opengl: 使用OpenGL播放RGB/YUV视频像素数据。 simplest_video_play_opengl_texture: 使用OpenGL的Texture播放YUV视频像素数据。 simplest_video_play_sdl2: 使用SDL2播放RGB/YUV视频像素数据。-Simple examples of video and audio playback of the project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples. Wherein the audio input is PCM sample data. Output to the system' s sound card to play out. Video input YUV/RGB pixel data. Output to a window on the display to play out. Through this project code beginners can quickly learn how to use these API to play video and audio technology. A total of several sub-projects include the following: simplest_audio_play_directsound: Use DirectSound playback of PCM audio sample data. simplest_audio_play_sdl2: Use SDL2 playing PCM audio sample data. simplest_video_play_direct3d: Play using the Direct3D Surface RGB/YUV video pixel data. simplest_video_play_direct3d_texture: use the Direct3D Texture playing RGB video pixel data. simplest_video_play_gdi: Play with GDI RGB/YUV video pixel data. simplest_video_play_opengl: Use OpenGL playback RGB/YUV video pixel data. simplest_video_play_opengl_tex
Platform: | Size: 10170368 | Author: sol | Hits:

[JSP/Javanew1

Description: 本文记录一个使用DirectSound播放PCM的例子。-This paper records an example of using DirectSound play PCM.
Platform: | Size: 1028096 | Author: 肖珂辰 | Hits:

[Othersimplest_media_play

Description: 本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。-The project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples. Wherein the audio PCM sample data is input. Sound card output to the system play out. Video input YUV/RGB pixel data. Output to a window on the display to play out. Through this project code beginners can quickly learn to use these API to play video and audio technology.
Platform: | Size: 13836288 | Author: your name | Hits:

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