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Description: 基于TCP socket的video/audio chat客户端程序,覆盖了socket, directx camera capture, audio play back
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Size: 38744 |
Author: sadwood |
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Description: 一个从摄像头捕获视频图像的程序。需要依赖MS Platform SDK 和DirectX 9.0 SDK 。支持各种类型的摄像头。-from a video camera captured images of the procedure. The need to rely on MS Platform SDK and DirectX 9.0 SDK. Supports all types of camera.
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Size: 72704 |
Author: |
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Description: 装摄像头驱动需要用到的文件。Microsoft DirectX 9 SDK -loaded camera driver needs to use the documents. Microsoft DirectX SDK
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Size: 25600 |
Author: ivan |
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Description: 使用DirectShow功能实现的从视频中采集图像的程序,可以按频率、累计数量或视频内容的变化显著程序为依据,自动采集和保存图像。也可以作为使用摄像头的采集功能进行视频、图像处理的一般程序框架。供没有DirectX开发经验,但需要相应功能的图像处理、模式识别、计算机视觉等方向的算法研究人员作为工具使用。在Visual Studio 2005环境开发。如果不是作为编程框架使用,则需要Intel OpenCV(开源)视觉库的支持。-execution functions of the video image collection procedures, in accordance with a frequency total quantity or video content change significantly based on procedures, automatic image acquisition and preservation. I can use the camera function video acquisition, image processing framework of the general procedures. DirectX for no development experience, but requires a corresponding function in image processing, pattern recognition, Computer Vision algorithms such directions as a research tool. In Visual Studio 2005 development environment. If it is not used as a programming framework, the need for Intel OpenCV (open source) visual library support.
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Size: 61440 |
Author: 冯雪涛 |
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Description: DirectX编程,用键盘控制camera,进行视角变换。-DirectX programming, keyboard control camera, perspective transformation.
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Size: 2966528 |
Author: doudou |
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Description: 针对摄像机固定和共面约束条件下进行目标定位,提出了一种简单可行的全新算法。该算法避开了烦琐的摄像机标定这一过程,也不用精确地求解单应性矩阵。只是运用射影几何的性质,通过简单的几何关系,对非标定单摄像机拍摄的单幅图像,求解其从2D图像平面到真实的3D平面的非线性单映射关系。该算法为解决计算机视觉的测量、定位、三维重建等问题,提供一种全新的思路。
-against cameras fixed and coplanar binding conditions for target location, a simple new algorithm. The algorithm avoid the cumbersome process of the camera calibration, and it does not accurately be solved single matrix. Just use projective geometry of nature, by simple geometry, orders for non-standard video camera in a single image. Solving its two D images from two-dimensional to three real plane D nonlinear single map. The algorithm to solve the measurement of computer vision, positioning, three-dimensional reconstruction, with a brand new idea.
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Size: 214016 |
Author: 蒋翔俊 |
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Description: D3D学习文档
第一部分 必备的数学知识
第二部分 Direct3D基础
第二章 渲染管线
第三章 在Direct3D中绘制
第四章 色彩
第五章 灯光
第六章 纹理
第七章 混合
第八章 模版
第九章 字体
第十章 网格模型I
第十一章 网格模型II
第十二章 创建灵活的摄像机类
第十三章 地形渲染基础
第十四章 粒子系统
第十五章 选取
第十六章 高级着色器语言入门
第十七章 顶点着色器入门
第十八章 像素着色器入门
第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19
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Size: 4288512 |
Author: zhouyinye |
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Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。
编译环境:
C++ Builder 6.0
DirectX 9 SDK for C++ Builder.
以下为编写 DirectX 程序所必需的设定:
工程文件参数设定:选菜单 Project → Options
在 Directories / Conditionals 选项页面里面:
1. Include path 添加 DX9SDK\Include 所在文件夹
2. Library path 添加 DX9SDK\Lib 所在文件夹
3. Conditional defines: 添加 STRICT
SDK 程序转为 BCB 的 Form 程序,只需重载 Form 的 WndProc,窗口消息函数改用 Form 的 WndProc 函数就可以了。
-DirectX SDK This procedure is inside PlayCap into C++ Builder version of the source (video camera display screen). Compiler environment: C++ Builder 6.0 DirectX 9 SDK for C++ Builder. Following the procedure for the preparation of the necessary DirectX settings: project file parameter settings: choose menu Project → Options in the Directories/Conditionals page inside options: 1. Include path where the folder DX9SDKInclude add 2. Library path where the folder DX9SDKLib add 3. Conditional defines: Add STRICTSDK procedure to BCB s Form procedures, simply overloaded Form s WndProc, window message function to switch to Form s WndProc function it.
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Size: 207872 |
Author: lanxin |
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Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。
编译环境:
C++ Builder 6.0
DirectX 9 SDK for C++ Builder.
以下为编写 DirectX 程序所必需的设定:
工程文件参数设定:选菜单 Project → Options-DirectX SDK This procedure is inside PlayCap into C++ Builder version of the source (video camera display screen). Compiler environment: C++ Builder 6.0 DirectX 9 SDK for C++ Builder. Following the procedure for the preparation of the necessary DirectX settings: project file parameter settings: choose menu Project → Options
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Size: 1024 |
Author: lanxinlange |
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Description: 一个完整的裁剪体和摄像机程序,包括裁剪体类Frustum的构造及其判断是非在其内的方法等,还有摄像机的方法更新等,非常实用!-a complete body and camera cutting procedures including cutting Frustum body type and the structure in its judgment of the method, etc. there are ways to update the camera, a very practical!
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Size: 29696 |
Author: Rod |
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Description: 结合摄像头使用,用于手部位置跟踪,精准度非常高,另可以识别六种手势。其手位跟踪模块可作为手势识别软件的一个组成部分,内含非常详细的说明文档。编译该代码,需要 OpenCV 0.97 或更高版本的支持。在Windows下的编译顺序为cubicles工程、handvu工程,之后根据视频数据来源要求编译其他代码。建议使用 Visual Studio 2003 ,如果需要编译 DirectX 相关模块,则请安装 DirectX SDK 9.0 或更高版本。-Combination of camera to use for hand position tracking, accuracy is very high, and the other six kinds of gestures can be identified. Digital tracking of their hand gesture recognition module can be used as an integral part of software, including a very detailed documentation. Compile the code, the need for OpenCV 0.97 or later support. Compiler in Windows under the order of cubicles works, handvu works, after the source of video data in accordance with the requirements of other code compiler. Recommend the use of Visual Studio 2003, if you need to compile the relevant modules DirectX, install DirectX SDK 9.0 or later.
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Size: 1243136 |
Author: 郭策 |
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Description: 使用qt做界面,DirectX9_c做摄像头视频采集,并用ffmpeg进行h263的编解码,最后在qt界面上显示视频图像-Qt do use interface, DirectX9_c camera to do video capture, and ffmpeg codec for H263, and finally in the qt interface to display video images
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Size: 2058240 |
Author: 毛熙文 |
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Description: 使用directx进行摄像头调用,可以完成基本功能-Directx camera used to call, you can complete the basic functions
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Size: 19456 |
Author: bnv78 |
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Description: 基于TCP socket的video/audio chat服务端程序,参考的好例子, 覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat server process, a good example of reference, covering the socket, directx camera capture, audio play back
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Size: 41984 |
Author: jeff |
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Description: 基于TCP socket的video/audio chat客户端程序,覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat client, covering the socket, directx camera capture, audio play back
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Size: 38912 |
Author: jeff |
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Description: directx 3d: users can control the camera to do the movement in
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Size: 33792 |
Author: robert |
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Description: Camera test in DirectX
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Size: 111616 |
Author: miks |
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Description: 在vs环境下用DirectX创建一个灵活的Camera的类以观察做的3D场景-Camera class to create a flexible
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Size: 4993024 |
Author: 张海 |
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Description: DirectX cam efect , use te keybord to move the camera in 3d screen-DirectX cam efect , use te keybord to move the camera in 3d screen
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Size: 3113984 |
Author: Roger |
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Description: Directx中实现灵活摄像机,包括前后左右、飞行和旋转等功能,完成了摄像机的基本功能-Directx in flexible camera, including around, flight and rotation functions, the completion of the basic functions of the camera
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Size: 3272704 |
Author: 李维 |
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