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Description: 非常详细的介绍了directX使用的书籍,几乎是step by step了-Very detailed introduced directX used books, almost step by step the
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Size: 2078720 |
Author: 清枫 |
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Description: Directx9里的3D地形(由高度图生成)四叉树结构生成,开发环境VC6.0+directx9 2008/6/30 by hzz 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,ESC退出程序,有详细注释,适合dx9的学习研究。-Directx9
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Size: 711680 |
Author: hzz |
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Description: G5游戏引擎示例代码
引擎底层使用DirectX9实现。
引擎的制作方向是使逻辑层的编码量最小化。
游戏中常用的计数和状态值在引擎中会自动维护,逻辑层在任何时刻都可以方便的取出这些信息。 (如:游戏开始后的帧计数)
-G5 game engine sample code using DirectX9 realize the underlying engine. The direction of engine production is to make logic layer to minimize the amount of coding. Commonly used in the game count and status values in the engine will automatically maintain, logic layer can be at any time convenient to retrieve such information. (Eg: the game after the start of the frame count)
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Size: 17915904 |
Author: 李慧鹏 |
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Description: Directx9+vc6实现纹理蒙板技术,即纹理镂空的效果,游戏中可用于表现栅栏等效果,用wasd可旋转场景。By hzz 080610。
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Size: 2305024 |
Author: hzz |
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Description: Donnuts(面包圈大战)是Microsoft DirectX9 SDK 中一款用DirectX 技术开发的第一人称三维射击游戏-Donnuts (donut war) is a Microsoft DirectX9 SDK in use DirectX technology development of three-dimensional first-person shooting game
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Size: 2484224 |
Author: 黄剑 |
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Description: DirectX9入门教程-[Beginning.DirectX9][EN].pdf-DirectX9 Tutorial- [Beginning.DirectX9] [EN]. Pdf
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Size: 2077696 |
Author: yhj |
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Description: 这是用Directx9编写的,实现了各种Alpha混合的例子。-This is prepared using directx9 to achieve a variety of mixed Alpha example.
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Size: 7675904 |
Author: 袁文亭 |
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Description: DirectX 9 渲染管线,是一张十分详细的渲染管线流程图片-DirectX 9 rendering pipeline, is a very detailed picture of the rendering pipeline flow
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Size: 831488 |
Author: lc |
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Description: DirectX学习范例: 用DirectX9设计2D游戏简单例子-DirectX learning paradigm: the design of 2D game with DirectX9 simple example
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Size: 177152 |
Author: 好好学习 |
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Description: DirectX9入门教程
-[Beginning.DirectX9]英文版
pdf文件-DirectX9 Tutorial- [Beginning.DirectX9] English version pdf file
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Size: 2078720 |
Author: kingd |
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Description: DirectX9 Beginning.DirectX9][EN]
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Size: 2077696 |
Author: 常旭剑 |
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Description: 使用DirectX9写的基于包围盒的3D物体的碰撞检测。-DirectX9 written based on the use of bounding box of the 3D object collision detection.
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Size: 3221504 |
Author: 淘气堡 |
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Description: DirectX9.0-3D游戏程序设计入门-DirectX9.0-3D game programming entry
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Size: 1359872 |
Author: liu |
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Description: 三本优秀的DirectX9程序开发资料集合,英文版,清晰PDF和CHM格式。-DirectX9 three outstanding collection development information, in English, clear PDF and CHM format.
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Size: 6334464 |
Author: Anlaen Liang |
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Description: Beginning.DirectX9 是英文版的-Beginning.DirectX9[EN]
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Size: 2078720 |
Author: 枫林 |
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Description: 极限赛车CarGameDemo DirectX9-Limit car CarGameDemo DirectX9
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Size: 373760 |
Author: 好好学习 |
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Description: Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染-Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
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Size: 2496512 |
Author: lionel_liu |
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Description: Visual C++/DirectX9 3D游戏开发引导的一个天空盒例子-Visual C++/DirectX9 3D game development as a guiding example of the sky box
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Size: 1986560 |
Author: lionel_liu |
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Description: directX9 深入开发 详细系统介绍应用directX sdk进行游戏开发-Introduction to directx9 3d programming
and with it to code the net game
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Size: 35174400 |
Author: null |
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Description: Using camera in directx9 program.This program creates a camera object and uses matrix and vector to implement the camera system.
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Size: 224256 |
Author: Pintu |
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