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Search - fractal terrain - List
[
Fractal program
]
fractal-FBM
DL : 0
分形里面的随机中点位移法(分形布朗运动),要正常运行程序,必须在机器上装OPEN GL,有原代码,可用于三维地形仿真显示方面,但是缺点是比较占用资源-fractal random inside the midpoint displacement method (FBM), to be normal operating procedures, must be in machinery makeup OPEN GL, the original code can be used for three-dimensional terrain simulation display, but is more occupied shortcomings resources
Update
: 2008-10-13
Size
: 300.13kb
Publisher
:
天玩
[
Fractal program
]
fractal-FBM
DL : 0
分形里面的随机中点位移法(分形布朗运动),要正常运行程序,必须在机器上装OPEN GL,有原代码,可用于三维地形仿真显示方面,但是缺点是比较占用资源-fractal random inside the midpoint displacement method (FBM), to be normal operating procedures, must be in machinery makeup OPEN GL, the original code can be used for three-dimensional terrain simulation display, but is more occupied shortcomings resources
Update
: 2025-02-19
Size
: 300kb
Publisher
:
天玩
[
OpenGL program
]
FractalTerrain
DL : 0
本系统三维地形的模拟,根据地形高度数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到了三维随机地形模拟效果.-the system of three-dimensional terrain modeling, based on terrain height data, topographical texture data, the sky background texture data, finally playing up to be a random three-dimensional terrain simulation.
Update
: 2025-02-19
Size
: 96kb
Publisher
:
zhang
[
OpenGL program
]
fractal_book
DL : 0
分形D-S算法实现地形及云实例代码,用Opengl实现-DS algorithm fractal terrain and cloud example code, using opengl realize
Update
: 2025-02-19
Size
: 423kb
Publisher
:
jiawei
[
OpenGL program
]
diamond_square
DL : 0
本程序是基于vc++,openggl 做的基于迭代实现的DIAMOND_SQUARE分形地形生成算法,程序VS2005上编译通过可以执行-This procedure is based on the vc++, Openggl do to achieve DIAMOND_SQUARE based on iterative fractal terrain generation algorithm, the program compiled VS2005 can be implemented through
Update
: 2025-02-19
Size
: 3.58mb
Publisher
:
ouyangxiaotao
[
OpenGL program
]
Terrian
DL : 0
地形渲染代码集锦,包括分形山,大规模渲染LOD算法等 -Collection of terrain rendering code, including fractal mountain, large-scale rendering LOD algorithm
Update
: 2025-02-19
Size
: 19.79mb
Publisher
:
ycloang
[
OpenGL program
]
FractalTerrain
DL : 0
该程序是一个三维随机分形地形生成系统。可生成地形高程数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到三维随机地形模拟效果。-The program is a three-dimensional random fractal terrain generation system. Can generate terrain elevation data, terrain texture data, the sky background texture data, rendering the final result has been the effect of three-dimensional simulation of a random terrain.
Update
: 2025-02-19
Size
: 87kb
Publisher
:
yangting
[
Windows Develop
]
fractal
DL : 0
VC++编写的 fractal地形编辑器 用于编辑地形-VC++ Prepared fractal terrain editor for editing terrain
Update
: 2025-02-19
Size
: 66kb
Publisher
:
fantian
[
Fractal program
]
fractal_cloud_terrain
DL : 0
用VC做的一个分形地形和云海的小软件。采用的是中点法。-VC to do with a fractal terrain and sea of clouds of small software. Using the midpoint method.
Update
: 2025-02-19
Size
: 833kb
Publisher
:
guwezhe
[
Graph program
]
FractalTerrain
DL : 0
vc6.0,mfc,opengl写的分形地形的例子-vc6.0, mfc, opengl written examples of fractal terrain
Update
: 2025-02-19
Size
: 3.77mb
Publisher
:
孙两个
[
2D Graphic
]
fenxingxue
DL : 0
中点位移法生成随机分形地形,图形学中的一种方法,有兴趣的可以-Midpoint displacement method to generate random fractal terrain, graphics in a way can be interested
Update
: 2025-02-19
Size
: 2.1mb
Publisher
:
丁健
[
Fractal program
]
terrain
DL : 0
基于vc++6.0,MFC,和OPENGL开发平台,采用分形几何的随机中点位移算法和diomand-square算法,生成了非常好看的随机地形模拟。-Based on vc++ 6.0, MFC, and OPENGL development platform, using fractal geometry of random midpoint displacement algorithm and diomand-square algorithm, to generate a very nice simulation of random terrain.
Update
: 2025-02-19
Size
: 2.58mb
Publisher
:
发达的方式
[
Fractal program
]
fractal
DL : 0
一个完整的中点位移法产生三维分形地形的源码程序,注:用SGI的opengl库-A complete three-dimensional midpoint displacement method generated fractal terrain source procedures, Note: The use of SGI s opengl library
Update
: 2025-02-19
Size
: 62kb
Publisher
:
李建
[
Linux-Unix
]
justforfun
DL : 1
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreateFractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[] - srand[getpid[]] /* initialize some of the memory*/ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH* RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128]+ 64 // initialize starting point on map CreateFractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
Update
: 2025-02-19
Size
: 4kb
Publisher
:
xrgj
[
Linux-Unix
]
yacc
DL : 0
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreateFractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[] - srand[getpid[]] /* initialize some of the memory*/ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH* RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128]+ 64 // initialize starting point on map CreateFractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
Update
: 2025-02-19
Size
: 11kb
Publisher
:
xrgj
[
Fractal program
]
random-fractal-terrain-generation1
DL : 0
三维随机分形地形生成:地形排列的边界拼接算法、地形绘制-Three-dimensional random fractal terrain generation
Update
: 2025-02-19
Size
: 65kb
Publisher
:
lq
[
Fractal program
]
random-fractal-terrain-generation2
DL : 0
三维随机分形地形生成(续十二)纹理 Three-dimensional random fractal terrain generation -Three-dimensional random fractal terrain generation
Update
: 2025-02-19
Size
: 64kb
Publisher
:
lq
[
Fractal program
]
random-fractal-terrain-generation3
DL : 0
三维随机分形地形生成(续十三)7、云 Three-dimensional random fractal terrain generation-Three-dimensional random fractal terrain generation
Update
: 2025-02-19
Size
: 64kb
Publisher
:
lq
[
Fractal program
]
random-fractal-terrain-generation4
DL : 0
三维随机分形地形生成(续十四)分形计算核心代码Three-dimensional random fractal terrain generation-Three-dimensional random fractal terrain generation
Update
: 2025-02-19
Size
: 67kb
Publisher
:
lq
[
Fractal program
]
random-fractal-terrain-generation5
DL : 0
三维随机分形地形生成(续十五)分形计算核心代码:(fractmod.c)续- Three-dimensional random fractal terrain generation
Update
: 2025-02-19
Size
: 66kb
Publisher
:
lq
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