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Description: Game.Slider delphi写的。和华容道差不多的游戏。-Game.Slider delphi writes. And the game almost HuaRong Road.
Platform: |
Size: 218691 |
Author: 大叔 |
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Description: 3-Dimensional version of Conway s Game of Life. \"Life\" is a cellular automaton invented by John Conway that involves live and dead cells in a rectangular, two-dimensional universe. This implementation uses a M x M x M grid the number initial ramdomly generated cells can be changed using the slider control.
Whether cells stay alive, die, or generate new cells depends upon how many of their eight possible neighbors are alive. By using sparse matrices, the calculations required become astonishingly simple. We use periodic (torus) boundary conditions at the edges of the universe. Pressing the \"Start\" button automatically seeds this universe with several small random communities. Some will succeed and some will fail.
Platform: |
Size: 3551 |
Author: dairy |
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Description: Game.Slider delphi写的。和华容道差不多的游戏。-Game.Slider delphi writes. And the game almost HuaRong Road.
Platform: |
Size: 218112 |
Author: 大叔 |
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Description: ch03目录下:
disasm.tgz :作者改写的反汇编器,可以输出比较容易接受的汇编格式。
simpleboot.tgz: 作者编写的简单boot代码
ch04目录下:
gba_ucos.tgz : 作者移植的可运行在GBA(或者模拟器)上的uC/OS-II代码
ch05目录下:
znet.tgz : 作者在uC/OS-II上实现的tcp/ip协议实现代码
ch09目录下:
font.c 字体显示和变更例程
image1 位图文件加载与显示
2win.c 两个窗口间消息传递例程
button 按钮制作的例程
slider 游戏文件程序
-ch03 directory: disasm.tgz: Author rewrite anti-assembler, you can find it easier to accept the output of the compilation format. simpleboot.tgz: the author has prepared a simple boot code ch04 directory: gba_ucos.tgz: Author transplantation may be running on GBA (or emulator) on uC/OS-II code ch05 directory: znet.tgz: Authors in uC/OS-II to achieve the tcp/ip protocol code ch09 directory: font.c font display and change the routine image1 bitmap file to load and display two 2win.c windows messaging button button routine production routines slider game documentation procedures
Platform: |
Size: 548864 |
Author: 郭少枫 |
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Description: 3-Dimensional version of Conway s Game of Life. "Life" is a cellular automaton invented by John Conway that involves live and dead cells in a rectangular, two-dimensional universe. This implementation uses a M x M x M grid the number initial ramdomly generated cells can be changed using the slider control.
Whether cells stay alive, die, or generate new cells depends upon how many of their eight possible neighbors are alive. By using sparse matrices, the calculations required become astonishingly simple. We use periodic (torus) boundary conditions at the edges of the universe. Pressing the "Start" button automatically seeds this universe with several small random communities. Some will succeed and some will fail.
Platform: |
Size: 3072 |
Author: dairy |
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Description: 智慧排序遊戲 (Slider Puzzle) 這個遊戲是需要您在遊戲格區內移動圖片磚塊,直到它們停在正確位置為止。(利用數字建取代方向鍵)-Sort game wisdom (Slider Puzzle) is the game requires you to move in the game grid area picture bricks until they stopped in the correct position so far. (Using the arrow keys to replace the number of building)
Platform: |
Size: 4096 |
Author: huangchi |
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Description: 用队列实现了重排九宫算法,这是一类经典的滑块游戏-Queue with a Nine-palace rearrangement algorithm, which is a kind of classic slider game
Platform: |
Size: 1024 |
Author: Jam Green |
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Description: 滑块游戏,用鼠标拖动滑块在白色区域内移动,碰到边框就输了,简直有点太简单,就当学习了,在VC6下编译通过,这个游戏只是实现了一个主体功能模块,并不是一个完整的游戏。-Slider games, use the mouse to drag the slider mobile in the white area, encounter on the lost frame is simply a bit too simple, we would be learning in the compiler under VC6 passed, the game is to achieve the main function of a module, and is not a complete game.
Platform: |
Size: 1944576 |
Author: 137 |
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Description: 一个适合小孩子玩的益智游戏,欢迎下载-A puzzle game for children to play, please download the play
Platform: |
Size: 182272 |
Author: zqh |
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Description: A Human Interface Device (HID) is one that communicates with the host computer using structured reports. The HID class of devices consists primarily of devices that end users use to interact with computers. The class includes keyboards, mice, and game controllers of all kinds, but it can include any imaginable knob, switch, button, slider, exoskeletal device, or other type of control that a user might use to control a computer. Noninteractive devices such as bar code readers and measuring instruments might also be designed to fit into the HID class. In addition, HID devices can incorporate user-information components such as lights, displays, force feedback, and other indicators.
Platform: |
Size: 493568 |
Author: Nick |
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Description: 3x3智慧拼盘游戏源码运行环境 Delphi5, Delphi6, Delphi7 -3x3 platter the wisdom of the game source operating environment Delphi5, Delphi6, Delphi7
Platform: |
Size: 172032 |
Author: chengxr345 |
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Description: It is a tennis game made in JAVA.
Two player can play tennis.
by using keyboard they can handle the slider that shown on the both side of the Frame.
Platform: |
Size: 6144 |
Author: Nilay Buddhadev |
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Description: 弹球游戏,利用滑块移动碰撞弹球,使探球弹起碰撞商贩的滑块来赢得分数。-a game of ball ,ball and slider game,you can move the slider to collide the ball ,ball can move also to collide sliders where above the first slider.
Platform: |
Size: 4150272 |
Author: 李东 |
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Description: 具有人工智能的八数码游戏,已经过测试!欢迎使用!-Artificial intelligent game of 8 number
Platform: |
Size: 7168 |
Author: xxx |
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Description: A basic project called slider game. In it, you must move the slider an make it match with a random generated value.
Platform: |
Size: 718848 |
Author: Pedro Aguayo |
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Description: 适用于MSP430F5529,CCSv5.1
功能为触摸按键应用,包括触摸滑块演示、触摸键柱形图演示及Simon游戏。-Applicable in MSP430F5529, CCSv5.1 function touch buttons, including a demonstration of the touch slider, touch key column chart shows the Simon game.
Platform: |
Size: 1988608 |
Author: poptoxin |
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Description: 用Jave写的滑动积木块游戏算法(人工智能A*算法),用OpenGL做的运行界面,理论上可以实现任意子的滑动积木块游戏。游戏规则为将所有黑子移到白子的右边所需的最少走步。可以作为人工智能的学习资料使用,便于更深入的理解A*算法。-Sliding write Jave building block game algorithm (Artificial Intelligence A* algorithm), run interface with OpenGL, in theory, can be achieved the slide building blocks of any sub-game. Walking the minimum required by the rules of the game for all sunspots over the right side of the albino. Learning materials can be used as artificial intelligence, to facilitate a better understanding of the A* algorithm.
Platform: |
Size: 1821696 |
Author: 吴平 |
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Description: 十五滑块问题,理工专用,相当靠谱。十五滑块难题是个非常流行的游戏:即使你不知道他的名字,你也一定见过类似的游戏(比如,中国的华容道^_*)。此游戏由15个滑块组成,每个滑块上都标有从1到15不同的数字。所有滑块都放在一个4X4的盒子中,且在这盒子中正好缺少一个滑块。-Fifteen slider problem, Polytechnic dedicated, very tricky. Fifteen slider puzzle is a very popular game: Even if you do not know his name, you must have seen similar games (for example, China Huarong ^ _*). This game is composed of 15 sliders are labeled from 1 to 15 different numbers on each slide. All sliders are placed in a 4X4 box and just missing a slider in this box.
Platform: |
Size: 1024 |
Author: 吴我 |
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Description: 十五滑块难题是个非常流行的游戏:即使你不知道他的名字,你也一定见过类似的游戏(比如,中国的华容道^_*)。此游戏由15个滑块组成,每个滑块上都标有从1到15不同的数字。所有滑块都放在一个4×4的盒子中,且在这盒子中正好缺少一个滑块。-Fifteen slider puzzle is a very popular game: Even if you do not know his name, you must have seen similar games (for example, China Huarong ^ _*). This game is composed of 15 sliders are labeled from 1 to 15 different numbers on each slide. All 44 sliders are placed in a box and just missing a slider in this box.
Platform: |
Size: 1024 |
Author: 雨落 |
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Description: 天天爱消除游戏源码,一款基于VC.NET DriectX 2D游戏引擎编写而成,包括了源码和音效,UI控件等资源,游戏引擎采用仿MFC架构,目前按钮控件事件响应和MFC下的按钮响应一模一样,游戏代码中主窗口下按钮采用MFC消息响应,成绩窗口的确定按钮采用引擎事件驱动,游戏引擎控件扔然只是开发了按钮和滑块控件,其他控件因为在游戏中的样式多种多样,各不相同,在这不做其开发,抽空会单独做一个游戏控件实例与大家分享-Love eliminate every game source code, one based VC.NET DriectX 2D game engine written in, including source code and audio, UI controls and other resources, the game engine using fake MFC framework, the current incident response button controls and buttons under exactly the same response MFC , game code, the main window button using MFC message response, the OK button results window using event-driven engine, and then just throw the game engine developed control buttons and slider controls, the other controls in the game because of a variety of styles, each are not the same, do not do it in this development, taking the game will do a single instance of the control to share with you
Platform: |
Size: 3642368 |
Author: kpudn7 |
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