Description: 这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects, the reference for beginners Platform: |
Size: 459572 |
Author:罗西 |
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Description: 这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects, the reference for beginners Platform: |
Size: 459776 |
Author:罗西 |
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Description: 光线跟踪的例子程序,学习全局光照的兄弟们可以下载学习一下-Examples of ray-tracing procedures, learning global illumination brothers can download to learn about Platform: |
Size: 16384 |
Author:李帅 |
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Description: 用C++,使用openGL实现全局光照模型,算法参照经典教科书实现-With C++, Use openGL to achieve global illumination model, the algorithm with reference to the realization of the classic textbook Platform: |
Size: 11264 |
Author:尉阮杰 |
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Description: 交互式全球照明基于相干表面阴影图,Interactive Global Illumination Based on Coherent Surface Shadow Maps-Interactive Global Illumination Based on Coherent Surface Shadow Maps Platform: |
Size: 2031616 |
Author:Ivan |
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Description: 实时全局光照sigraph课程2009是关于动态场景实时绘制方面的必看内容。-Real-time global illumination sigraph course 2009 is about the real-time rendering in dynamic scenes must-see content. Platform: |
Size: 29608960 |
Author:李燕梅 |
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Description: 设计一个室内三维环境, 并利用OPEN GL展示它的三维效果。
要求:
(1)包含基本的实体元素:球、多面体、锥体、柱体、曲面等;
(2)有全局光照效果和纹理功能;
(3)程序具有交互功能.
-Three-dimensional design of an indoor environment, and demonstrate its use OPEN GL the three-dimensional effect. Requirements: (1) contains the basic physical elements: ball, polyhedron, cone, cylinder, surface, etc. (2) global illumination effects and texture features (3) program with interactive features. Platform: |
Size: 14336 |
Author:celine |
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Description: 在真实场景中渲染物体的一篇英文文献。Berkeley大学的Paul Debevec所做,发表在SIGGRAPH98 conference proceedings上。写得不错-Rendering Synthetic Objects into Real Scenes:Bridging Traditional and Image-based Graphics with Global Illumination
and High Dynamic Range Photography Platform: |
Size: 509952 |
Author:苏珞檬 |
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Description: 计算机图形学,opernGL展示三维效果:包含基本的实体元素:球、多面体、锥体、柱体、曲面等;有全局光照效果和纹理功能; 程序具有交互功能.-Computer graphics, opernGL display three-dimensional effects: the entity that contains the basic elements: ball, polyhedron, cone, cylinder, surface, etc. a global illumination effects and texture features program has interactive features. Platform: |
Size: 979968 |
Author:john |
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Description: 图形学的作业
试设计一个室内三维环境, 并利用OPEN GL展示它的三维效果。要求:
(1)包含基本的实体元素:球、多面体、锥体、柱体、曲面等;
(2)有全局光照效果和纹理功能;
(3)程序具有交互功能.
-Graphics design an indoor three-dimensional operating environment for test and demonstrate its use OPEN GL three-dimensional effect. Requirements: (1) contains the basic physical elements: the ball, polyhedron, cone, cylinder, surface, etc. (2) the effect of global illumination and texture features (3) program with interactive features. Platform: |
Size: 519168 |
Author:BUPT |
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Description: lucille is a open source parallel global illumination renderer.
Note that lucille is currently in early develop, so I do NOT recommand you to use the binary release as a usual RenderMan renderer. The binary release is currently for the demonstration of lucille. lucille is focused on implementing a G.I. renderer. Platform: |
Size: 484352 |
Author:nishchai |
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Description: 可变材质的实时全局光照明绘制,可以帮助我们合成照片级真实感的图像。pdf文档,中文版-Variable real-time global illumination texture mapping, you can help us to photo-realistic image synthesis. pdf documents, the Chinese version Platform: |
Size: 491520 |
Author:张晓一 |
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Description: 全局光照的一篇文章,可以做来参考和学习光线跟踪的入门-Global illumination of the article, you can do to reference and study the entry of the ray tracing Platform: |
Size: 1464320 |
Author:zhangcare |
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