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这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects, the reference for beginners
Update : 2008-10-13 Size : 448.8kb Publisher : 罗西

这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects, the reference for beginners
Update : 2025-02-19 Size : 449kb Publisher : 罗西

光线跟踪的例子程序,学习全局光照的兄弟们可以下载学习一下-Examples of ray-tracing procedures, learning global illumination brothers can download to learn about
Update : 2025-02-19 Size : 16kb Publisher : 李帅

DL : 0
用C++,使用openGL实现全局光照模型,算法参照经典教科书实现-With C++, Use openGL to achieve global illumination model, the algorithm with reference to the realization of the classic textbook
Update : 2025-02-19 Size : 11kb Publisher : 尉阮杰

DL : 0
GPU-Based Global Illumination Effects
Update : 2025-02-19 Size : 21.37mb Publisher : Syren

交互式全球照明基于相干表面阴影图,Interactive Global Illumination Based on Coherent Surface Shadow Maps-Interactive Global Illumination Based on Coherent Surface Shadow Maps
Update : 2025-02-19 Size : 1.94mb Publisher : Ivan

实时全局光照sigraph课程2009是关于动态场景实时绘制方面的必看内容。-Real-time global illumination sigraph course 2009 is about the real-time rendering in dynamic scenes must-see content.
Update : 2025-02-19 Size : 28.24mb Publisher : 李燕梅

设计一个室内三维环境, 并利用OPEN GL展示它的三维效果。 要求: (1)包含基本的实体元素:球、多面体、锥体、柱体、曲面等; (2)有全局光照效果和纹理功能; (3)程序具有交互功能. -Three-dimensional design of an indoor environment, and demonstrate its use OPEN GL the three-dimensional effect. Requirements: (1) contains the basic physical elements: ball, polyhedron, cone, cylinder, surface, etc. (2) global illumination effects and texture features (3) program with interactive features.
Update : 2025-02-19 Size : 14kb Publisher : celine

RISE global illumination raytracing
Update : 2025-02-19 Size : 3.62mb Publisher : sholtakri

球的光照模型算法,计算机图形学,C++源代码-Global illumination model algorithm, computer graphics, source code
Update : 2025-02-19 Size : 2.38mb Publisher : ryan

DL : 0
球的光照模型算法,绘制球体,给球体施加环境光、漫反射光和镜面反射光-Global illumination model algorithm, drawn ball to ball to impose environmental light, diffuse light and specular reflection of light
Update : 2025-02-19 Size : 1kb Publisher : chencl

在真实场景中渲染物体的一篇英文文献。Berkeley大学的Paul Debevec所做,发表在SIGGRAPH98 conference proceedings上。写得不错-Rendering Synthetic Objects into Real Scenes:Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography
Update : 2025-02-19 Size : 498kb Publisher : 苏珞檬

DL : 0
计算机图形学,opernGL展示三维效果:包含基本的实体元素:球、多面体、锥体、柱体、曲面等;有全局光照效果和纹理功能; 程序具有交互功能.-Computer graphics, opernGL display three-dimensional effects: the entity that contains the basic elements: ball, polyhedron, cone, cylinder, surface, etc. a global illumination effects and texture features program has interactive features.
Update : 2025-02-19 Size : 957kb Publisher : john

图形学的作业 试设计一个室内三维环境, 并利用OPEN GL展示它的三维效果。要求: (1)包含基本的实体元素:球、多面体、锥体、柱体、曲面等; (2)有全局光照效果和纹理功能; (3)程序具有交互功能. -Graphics design an indoor three-dimensional operating environment for test and demonstrate its use OPEN GL three-dimensional effect. Requirements: (1) contains the basic physical elements: the ball, polyhedron, cone, cylinder, surface, etc. (2) the effect of global illumination and texture features (3) program with interactive features.
Update : 2025-02-19 Size : 507kb Publisher : BUPT

lucille is a open source parallel global illumination renderer. Note that lucille is currently in early develop, so I do NOT recommand you to use the binary release as a usual RenderMan renderer. The binary release is currently for the demonstration of lucille. lucille is focused on implementing a G.I. renderer.
Update : 2025-02-19 Size : 473kb Publisher : nishchai

计算机图形学实验 球的光照模型算法 vc-Computer graphics algorithm for illumination model experimental ball vc++
Update : 2025-02-19 Size : 482kb Publisher : 唐菲

可变材质的实时全局光照明绘制,可以帮助我们合成照片级真实感的图像。pdf文档,中文版-Variable real-time global illumination texture mapping, you can help us to photo-realistic image synthesis. pdf documents, the Chinese version
Update : 2025-02-19 Size : 480kb Publisher : 张晓一

全局光照的一篇文章,可以做来参考和学习光线跟踪的入门-Global illumination of the article, you can do to reference and study the entry of the ray tracing
Update : 2025-02-19 Size : 1.4mb Publisher : zhangcare

Advanced global illumination
Update : 2025-02-19 Size : 7.42mb Publisher : quaken

Advanced Global Illumination , second edition
Update : 2025-02-19 Size : 3.15mb Publisher : sooma
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