Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - glsl rendering
Search - glsl rendering - List
DL : 0
实现基于GPU的网格渲染,使用GLSL着色器-mesh rendering based on GPU
Update : 2025-02-17 Size : 71kb Publisher : liang

HLSL高级着色语言用于渲染3D效果,跟GLSL都是同一类别的工具。-Advanced HLSL shading language for rendering 3D effects
Update : 2025-02-17 Size : 2.67mb Publisher : 金亮

DL : 0
基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
Update : 2025-02-17 Size : 14.56mb Publisher : 杨飞

用GLSL实现网格的绘制,并显示每秒渲染的帧速-The grid with GLSL rendering, and display the rendered frame rate per second
Update : 2025-02-17 Size : 4.63mb Publisher : whuwy

一个关于GLSL着色渲染的简单例子,对初学者有用-This is a simple example about GLSL rendering.But it is helpful to the novice.
Update : 2025-02-17 Size : 4kb Publisher : jingjinzhengxi

OPENGL中的GLSL实现基于GPU的绘制,写顶点着色器shader,实现了图形学经典的twisting效果-OPENGL in GLSL GPU-based rendering, to write the vertex shader shader, to achieve the effect of twisting the classic graphics
Update : 2025-02-17 Size : 142kb Publisher : nicai

OPENGL中的GLSL实现基于GPU的绘制,写顶点着色器shader,实现了图形学经典的bulge效果-OPENGL in GLSL GPU-based rendering, to write the vertex shader shader, to achieve the effect of graphics classical bulge
Update : 2025-02-17 Size : 145kb Publisher : nicai

OPENGL中的GLSL,实现基于GPU的绘制,通过写几何着色器实现了shrink效果-OPENGL in GLSL, GPU-based rendering, by writing to the geometry shader effects to achieve a shrink
Update : 2025-02-17 Size : 149kb Publisher : nicai

OPENGL中的GLSL,实现基于GPU的绘制,通过写几何着色器实现了replace效果-OPENGL in GLSL, GPU-based rendering, by writing to replace the geometry shader effects to achieve a
Update : 2025-02-17 Size : 149kb Publisher : nicai

glsl 场景延时渲染 grammar 校正 场景ms-glsl deferred rendering grammar msaa
Update : 2025-02-17 Size : 755kb Publisher : blue

Features: • Keep developing. More functions,GLSL,64-bit support. • OpenGL is a Graphic rendering API (software interface to graphics hardware) • consists of lots of commands. for example: GL_BEGIN(GLint TYPE) • Operating system independent.-Features: • Keep developing. More functions,GLSL,64-bit support. • OpenGL is a Graphic rendering API (software interface to graphics hardware) • consists of lots of commands. for example: GL_BEGIN(GLint TYPE) • Operating system independent.
Update : 2025-02-17 Size : 255kb Publisher : smile

Rendering Doom3 maps with OpenGL and GLSL
Update : 2025-02-17 Size : 2.87mb Publisher : AgentOfBlack

基于物理模型的烟雾模拟,采用GLSL渲染,模拟效果很真实~-GLSL rendering physical model-based smoke simulation, simulation of the effect is very real ~
Update : 2025-02-17 Size : 5.48mb Publisher : 刘胜

使用Adobe Pixel Bender的是由安装Adobe Flash Player 10,Adobe After Effects的,和Adobe Photoshop图形处理引擎的支持。语言是基于OpenGL着色语言(GLSL),用于优化像素绘图操作在3D渲染片段着色器语言,如。在Flash Player中,您可以使用Pixel Bender程序创建滤镜,混合,区域填充和线条填充。-Use Adobe Pixel Bender is installed by Adobe Flash Player 10, Adobe After Effects, and Adobe Photoshop graphics processing engine and support. Language is based on the OpenGL Shading Language (GLSL), is used to optimize the pixel drawing operations in 3D rendering fragment shader language, such as. In Flash Player, you can use the program to create Pixel Bender filters, blends, area fills and line fills.
Update : 2025-02-17 Size : 138kb Publisher : wuxin
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.