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Description: 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含readme说明文件-primitive code of computer graphics programming practice, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture mapping, etc.. For simplified programming considerations, in many places designated constant, even before definitive treatment. Decompress after establishing gui16 directory, in its next original code and project documentation. Gui16 established under the release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap, and model documents. Intron readme notes
Platform: |
Size: 277065 |
Author: gggg |
Hits:
Description: 我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。
必须复制的文件:
Chopper.asc
chopper.bmp
cp.bmp
end.BMP
end.txt
w1.bmp
w2.bmp
w3.bmp
-of computer graphics programming practice, including line drawing, anti-aliasing line, Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture mapping, etc.. Because energy is limited, the original code did not make any notes. For simplified programming considerations, in many places designated constant, even before definitive treatment. Decompress after establishing gui16 directory, in its next original code and project documentation. Gui16 established under the release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap, and model documents. Must copy of the document : Chopper.asc chopper.bmp cp
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Size: 31504 |
Author: 胡波 |
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Description: 本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-primitive code sets for my computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.
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Size: 2434931 |
Author: 卢峰 |
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Description: 本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等
-primitive code is the set of computer graphics programming practice, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture, etc.
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Size: 31343 |
Author: 李辉 |
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Description: 计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如release目录之外执行程序,必须复制所需位图及模型文件。
Platform: |
Size: 47320 |
Author: chenghd82 |
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Description: 图形学实验源文件,很简单的,需要vc++,mfc
Platform: |
Size: 39709 |
Author: likai |
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Description: gui16供大家参考学习。开发环境:vc++6.0。
Platform: |
Size: 28737 |
Author: ERJIA |
Hits:
Description: 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。
Platform: |
Size: 1555807 |
Author: lily |
Hits:
Description: 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。
Platform: |
Size: 47975 |
Author: daiqinghu |
Hits:
Description: 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含-primitive code of computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. To simplify programming for consideration, in many places designated constant, GM declined to handle. Decompress gui16 established after the catalog under the original code and engineering documents. Established in gui16 release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap and model documents. Intron
Platform: |
Size: 28737 |
Author: 耿均 |
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Description: 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含r-primitive code of computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. To simplify programming for consideration, in many places designated constant, GM declined to handle. Decompress gui16 established after the catalog under the original code and engineering documents. Established in gui16 release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap and model documents. R intron
Platform: |
Size: 28039 |
Author: 万方 |
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Description: 本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-primitive code sets for my computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.
Platform: |
Size: 2731008 |
Author: 卢峰 |
Hits:
Description: 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含-primitive code of computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. To simplify programming for consideration, in many places designated constant, GM declined to handle. Decompress gui16 established after the catalog under the original code and engineering documents. Established in gui16 release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap and model documents. Intron
Platform: |
Size: 325632 |
Author: 耿均 |
Hits:
Description: 图形学实验源文件,很简单的,需要vc++,mfc-Experimental Graphics source files, a very simple need vc++, Mfc
Platform: |
Size: 335872 |
Author: likai |
Hits:
Description: gui16供大家参考学习。开发环境:vc++6.0。-gui16 reference for everyone to learn. Development Environment: vc++ 6.0.
Platform: |
Size: 325632 |
Author: ERJIA |
Hits:
Description: 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。-Download the original code, I have the practice of computer graphics programming, including painting a straight line, anti-aliased line, circle, drawing an oval, rectangular painting, painting polygon, rectangle fill, polygon fill, 3D transformation, light, texture and so on. Because energy is limited, the original code did not make any comment. Simplify the programming for consideration, in many parts of specified constants, GM deal done. After the establishment of gui16 extract directory, in its code and under the original project file. Gui16 established in the release directory, which under one executable file and the necessary bitmap files and models. Such as in the release directory outside of the implementation of procedures, you must copy the necessary bitmap files and models.
Platform: |
Size: 48128 |
Author: daiqinghu |
Hits:
Description: 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。-Practice of computer graphics programming, including drawing a straight line, anti-aliasing line, circle, painted oval, rectangular painting, drawing polygon, rectangle fill, polygon fill, 3D transformation, lighting, and texturing. Established under the gui16 release directory, under which the executable file and a bitmap to be and model documents. In addition to the implementation of such release directory, you must copy the required bitmap and model documents.
Platform: |
Size: 325632 |
Author: 张平 |
Hits:
Description: 包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。-Including drawing a straight line, anti-aliasing straight line, circle, ellipse, rectangle, draw polygon, rectangle fill, polygon fill, 3D transformations, lighting, textures and so on. Because energy is limited, not to make any comments on the original code. Simplify programming for consideration, in many places specified constant, without making common treatment. Extracted to establish gui16 directory under their original code and project files. In gui16 established under the release directory, under which an executable file and the required bitmap and the model file.
Platform: |
Size: 275456 |
Author: charles |
Hits:
Description: 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、
画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于
精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做
通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立
release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之
外执行程序,必须复制所需位图及模型文件。
必须复制的文件:
Chopper.asc
chopper.bmp
cp.bmp
end.BMP
end.txt
w1.bmp
w2.bmp
w3.bmp-Computer graphics programming practices, including drawing a straight line, anti-aliasing in a straight line, circle, oval painting, draw a rectangle, polygon drawing, filling rectangle, polygon fill, 3D transformation, lighting, texturing. Energy is limited, not the original code to make any comment. Out to simplify the programming considerations, many parts of the specified constants, without making a general-purpose processing. Unzipped create gui16 directory, under which the source code and project files. Established in gui16 release directory, under which there is an executable file to be bitmap and model file. Procedures performed outside in the release directory, you must copy the required bitmap and the model file. Must copy the file: Chopper.asc chopper.bmp cp.bmp end.BMP end.txt w1.bmp w2.bmp w3.bmp
Platform: |
Size: 1853440 |
Author: pudn |
Hits:
Description: C写的计算机图形学算法实例,这是偶对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等,图形均为实时生成,所有算法由本人独立实现,未用任何图形函数库。
由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。
-Instances of computer graphics algorithms written in C, which is even computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing, polygon, rectangle fill, polygon fill, 3D transformation, illumination , mapping, graphics are generated in real time, all the algorithms implemented independently by me, not with any graphics library. Because energy is limited, not to make any comments on the original code. Out to simplify the programming considerations, many places specified constant, without making a general-purpose processing. The unzip establish gui16 directory in the source code and project files under it. Establish gui16 under the release directory, under which there is an executable file its required bitmap and model file. Program execution outside in the release directory, you must copy the required bitmap model file.
Platform: |
Size: 277504 |
Author: Liu |
Hits: