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[Internet-Networkfluid-rc2[1].tar

Description: 项目描述: Fluid is a server daemon for streaming media. The latest release is built as an API for building any kind of media streamer. Following with the server is a plugin for streaming MP3 files, even those with variable bitrate. Multicast now supported. Fluid 是一个为媒体流提供的服务器后台。最新版本建造为一个API,用于建造任何类型的媒体。服务器是流式MP3文件的一个插件,即使其位率可变。现在也支持组播。 来源: http://sourceforge.net/projects/fluid/ -Project Description : Fluid is a server daemon for streaming media. The latest release is built as an API for building any kind of media streamer. Following with the server is a plugin for streaming MP3 files, even those with variable bitrate. Multicast now supported . Fluid is one of the streaming media server background. The latest version of the construction of an API for the construction of any type of media. Servers are streaming MP3 files of a plug-in, even if its variable bit rate. Now also support multicast. Source : http://sourceforge.net/projects/fluid/
Platform: | Size: 233554 | Author: 夏雨 | Hits:

[Other resourceppwmv

Description: 采用P2P的技术建立流媒体广播,可以很大程度节省服务器的带宽消耗。先建立一个流媒体服务器,可以采用WINDOWS2003自带的media server,生成一个信号源。P2P流媒体广播的服务端从流媒体服务器提取一个流作为源,这个源必须是用http协议来提取的,然后再由P2P服务端分发到各个P2P客户端.服务端与客户端的例子程序-using the technology to establish peer-to-peer streaming media broadcasts, can save a large extent server bandwidth consumption. First establish a streaming media server, we can use the media WINDOWS2003 own server, generating a signal source. P2P streaming media broadcasting services from streaming-media server extraction flow as a source, the source must be used to extract http protocol, then peer-to-peer server distributed to various peer-to-peer client. The server and client examples procedures
Platform: | Size: 14154 | Author: bily | Hits:

[Streaming Mpeg4komssys-0.3.6.tar

Description: The KOM(S) Streaming System provides a server, a client, and a proxy cache for audio/video streaming. The first and foremost encoding format that we use is MPEG-1 System. The primary platforms is Linux. It does not handle data in pull mode (File, HTTP and FTP) but uses RTSP/RTP (and Files). It uses RTSP as control protocol to communicate with possible streaming servers. The video data is transported via RTP. -The KOM (S) Streaming System provides a ser ver, a client, and a proxy cache for audio / video streaming. Th e first and foremost encoding format that we use is MPEG-1 System. The primary platforms is Linu x. It does not handle data in pull mode (File, HTTP and FTP), but uses RTSP / RTP (and Files). It u ses RTSP as control protocol to communicate wit h possible streaming servers. The video data is transported via RTP.
Platform: | Size: 1266786 | Author: 向军 | Hits:

[JSP/JavaStream-2-Stream_1.0_source

Description: java语言开发的P2P流媒体系统,“Stream-2-Stream implements multicast+, a next generation streaming protocol. Multicast+ is more efficient and requires less bandwidth than direct streaming (e.g. shoutcast/icecast). Stream-2-Stream (abbreviated \"s2s\" or \"S2S\") stations have no user limit stations can be set up without paying a fortune for bandwidth. Stream-2-Stream saves bandwidth by passing streams from one peer to another through multicast and unicast p2p, rather than everyone getting a stream from one central server (Shoutcast/Icecast). ”更多:http://s2s.sourceforge.net/about.php
Platform: | Size: 734030 | Author: zhaorongchang | Hits:

[Internet-Networkfluid-rc2[1].tar

Description: 项目描述: Fluid is a server daemon for streaming media. The latest release is built as an API for building any kind of media streamer. Following with the server is a plugin for streaming MP3 files, even those with variable bitrate. Multicast now supported. Fluid 是一个为媒体流提供的服务器后台。最新版本建造为一个API,用于建造任何类型的媒体。服务器是流式MP3文件的一个插件,即使其位率可变。现在也支持组播。 来源: http://sourceforge.net/projects/fluid/ -Project Description : Fluid is a server daemon for streaming media. The latest release is built as an API for building any kind of media streamer. Following with the server is a plugin for streaming MP3 files, even those with variable bitrate. Multicast now supported . Fluid is one of the streaming media server background. The latest version of the construction of an API for the construction of any type of media. Servers are streaming MP3 files of a plug-in, even if its variable bit rate. Now also support multicast. Source : http://sourceforge.net/projects/fluid/
Platform: | Size: 233472 | Author: 夏雨 | Hits:

[P2Pppwmv

Description: 采用P2P的技术建立流媒体广播,可以很大程度节省服务器的带宽消耗。先建立一个流媒体服务器,可以采用WINDOWS2003自带的media server,生成一个信号源。P2P流媒体广播的服务端从流媒体服务器提取一个流作为源,这个源必须是用http协议来提取的,然后再由P2P服务端分发到各个P2P客户端.服务端与客户端的例子程序-using the technology to establish peer-to-peer streaming media broadcasts, can save a large extent server bandwidth consumption. First establish a streaming media server, we can use the media WINDOWS2003 own server, generating a signal source. P2P streaming media broadcasting services from streaming-media server extraction flow as a source, the source must be used to extract http protocol, then peer-to-peer server distributed to various peer-to-peer client. The server and client examples procedures
Platform: | Size: 14336 | Author: bily | Hits:

[Streaming Mpeg4komssys-0.3.6.tar

Description: The KOM(S) Streaming System provides a server, a client, and a proxy cache for audio/video streaming. The first and foremost encoding format that we use is MPEG-1 System. The primary platforms is Linux. It does not handle data in pull mode (File, HTTP and FTP) but uses RTSP/RTP (and Files). It uses RTSP as control protocol to communicate with possible streaming servers. The video data is transported via RTP. -The KOM (S) Streaming System provides a ser ver, a client, and a proxy cache for audio/video streaming. Th e first and foremost encoding format that we use is MPEG-1 System. The primary platforms is Linu x. It does not handle data in pull mode (File, HTTP and FTP), but uses RTSP/RTP (and Files). It u ses RTSP as control protocol to communicate wit h possible streaming servers. The video data is transported via RTP.
Platform: | Size: 1266688 | Author: 向军 | Hits:

[JSP/JavaStream-2-Stream_1.0_source

Description: java语言开发的P2P流媒体系统,“Stream-2-Stream implements multicast+, a next generation streaming protocol. Multicast+ is more efficient and requires less bandwidth than direct streaming (e.g. shoutcast/icecast). Stream-2-Stream (abbreviated "s2s" or "S2S") stations have no user limit stations can be set up without paying a fortune for bandwidth. Stream-2-Stream saves bandwidth by passing streams from one peer to another through multicast and unicast p2p, rather than everyone getting a stream from one central server (Shoutcast/Icecast). ”更多:http://s2s.sourceforge.net/about.php -java language developed P2P streaming media system,
Platform: | Size: 734208 | Author: zhaorongchang | Hits:

[SCMmp3play.tar

Description: Application (fix point) for playing MP3 data on embedded systems. mp3play is designed to be able to play mp3 data files within the local filesystem (which can be a network filesystem), or fetch files to play via http over a network. For the http case the address can specify a streaming MP3 server.
Platform: | Size: 214016 | Author: gloryn | Hits:

[Streaming Mpeg4HTTP-basedstreamingmedia

Description:
Platform: | Size: 3533824 | Author: 意天 | Hits:

[Linux-Unixmsdl-1.2.4-r1.tar

Description: linux下流媒体下载程序代码,可下载mms,http,rtsp,ftp等-This program is to download multimedia streaming files. Currently it supports following protocols. * mmst (Microsoft Media Server over TCP) * mmsh (MMS over HTTP) * http (Hyper Text Transfer Protocol) * real-rtsp (Real Time Streaming Protocol/Real/helix) * wms-rtsp (Real Time Streaming Protocol/WMServer ) * ftp (File Transfer Protocol)
Platform: | Size: 196608 | Author: 中交星网 | Hits:

[VOIP programkomssys-snap-19feb2007

Description: 出版《多媒体技术: 计算、通讯及应用(英文影印版)》牛人使用的RTP通信服务程序,可以用来做多媒体通信快速实验,只支持MPEG-1编码。服务器功能相当于IBM s VideoCharger. -The KOM(S) Streaming System provides a server, a client, and a proxy cache for audio/video streaming. The first and foremost encoding format that we use is MPEG-1 System. The primary platforms is Linux. It does not handle data in pull mode (File, HTTP and FTP) but uses RTSP/RTP (and Files). It uses RTSP as control protocol to communicate with possible streaming servers. The video data is transported via RTP. On all working platforms, a rudimentary but functional streaming server is available. On AIX 4.3, the server is able to act as a replacement RTSP server for IBM s VideoCharger. README for further information. Please read the file COPYRIGHT for copyright information.
Platform: | Size: 2575360 | Author: 胡胜红 | Hits:

[J2MEmobile_streaming_tutorial

Description: Use the Mobile Media API to add video functionality to your Java mobile applications. Many mobile phones today support the Mobile Media API (MMAPI) under JSR-135. Using MMAPI, you can easily develop robust and useful Java mobile video applications. In this two-part article, JavaWorld contributor Srijeeb Roy shows you how to develop and test a mobile video application using JSR-135. In Part 1 you will learn how to capture and record video content using JME (Java Micro Edition). In Part 2 you will learn how to store your video content on a server using the Generic Connection Framework (GCF) over the HTTP protocol.
Platform: | Size: 790528 | Author: Araz | Hits:

[JSP/JavaDojoToolkitDemo

Description: 从服务器向浏览器推送数据,以HTTP流方式进行传输。-Pushing data to the browser from the server, transmitted on the HTTP streaming method.
Platform: | Size: 78848 | Author: 张三 | Hits:

[Internet-NetworkMiniHttpServer

Description: 读取本机UDP某端口(6100)的数据,并以http服务的方式,允许客户端通过http://server.ip:8080的试工请求到数据,常用于流媒体服务转发等。-read data from localhost udp port, then server at http 8080 port. It allow the client request from http 8080 port to recevie data. common use in streaming server.
Platform: | Size: 14336 | Author: tttftt | Hits:

[CSharpwificamera

Description: 可通过此程序调试安装视频流服务器的路由视频连接,路由系统为openwrt适用,连接前要先确定无线信号已连接.http://10.10.10.1:8080/?action=snapshot-Routing video connection, routing system debugging through this program to install video streaming server for openwrt applicable, should determine if the wireless signal is connected before connecting. Http://10.10.10.1:8080/?action=snapshot
Platform: | Size: 193536 | Author: fensy | Hits:

[Internet-NetworkHTTPVideoStreamSegmenter

Description: iPhone HTTP Streaming Server, m3u8格式文件生成和处理 -iPhone HTTP Streaming Server, M3U8 information create and handle
Platform: | Size: 23552 | Author: James Yang | Hits:

[Embeded Linuxhttp

Description: 这是一个功能简单的音频视频流服务器,用于学习linux音频视频网络编程-This a simple audio /video streaming server ,for learning Ip camera
Platform: | Size: 6144 | Author: Tom | Hits:

[JSP/Javaserver-and-connect-it-to-the-customer-interface.r

Description: Setting this work: a master server, and implement the interface connection to it customers. Communication protocol - either streaming protocol based on TCP / IP (note - HTTP is not a streaming protocol). The server and client can be implemented in any programming language. The server must submit an application (for example a console) that implements the following functionality: 1. When a client connects to send him to an arbitrary number and display that number on the console 2. Upon receipt of a response the client to display the client s response to the console. 3. When a client disconnects display a message about this to the console. 4. Periodically (every x seconds) to send an arbitrary number of active clients The client must implement the following: 1. Upon receipt of the server to bring it to the console, wait for 5 seconds and answer the same number increased by 1. So a dialogue between the client and the server will look as follows:-Setting this work: a master server, and implement the interface connection to it customers. Communication protocol - either streaming protocol based on TCP / IP (note - HTTP is not a streaming protocol). The server and client can be implemented in any programming language. The server must submit an application (for example a console) that implements the following functionality: 1. When a client connects to send him to an arbitrary number and display that number on the console 2. Upon receipt of a response the client to display the client s response to the console. 3. When a client disconnects display a message about this to the console. 4. Periodically (every x seconds) to send an arbitrary number of active clients The client must implement the following: 1. Upon receipt of the server to bring it to the console, wait for 5 seconds and answer the same number increased by 1. So a dialogue between the client and the server will look as follows:
Platform: | Size: 44032 | Author: Vita | Hits:

[Game EngineSampleUnityMjpegViewer-master

Description: Unity 3D MJPEG streaming viewer. Gets the image from HTTP stream and shows it in the Unity. Works with >=5.4
Platform: | Size: 659456 | Author: Wonderfield | Hits:
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