Description: 用Java书写的3D图形渲染程序,不使用Java3D和OpenGL,纯Java实现,采用扫描线深度消隐,和局部光照模型,该程序用作图形学教学。程序使用Jcreator3.5编译(内建工程),当然也可以用其他Java工具编译。需要详细了解的网友可与我联系-written with Java 3D graphics rendering procedures, and not to use OpenGL Java3D, pure Java, scanning depth blanking line, and partial illumination model, the procedures used for graphics teaching. Procedures used Jcreator3.5 compiler (built-engineering), of course, can also be used to build other Java tools. A detailed understanding of the needs of netizens can contact me Platform: |
Size: 53248 |
Author:徐林 |
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Description: 在vc++6.0环境下,调用opengl函数建立光照模型,实现旋转的立方体-in vc++ 6.0 environment, the establishment of function called opengl illumination model, the rotating cube Platform: |
Size: 29696 |
Author:云梦 |
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Description: 使用vc编写的opengl程序,主要模拟了光照系统,一个光源不停旋转,照射三个不同的平面-use opengl vc prepared by the procedure, mainly to simulate the illumination system, a constantly rotating light source, irradiation three different plane Platform: |
Size: 66560 |
Author:小 |
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Description: 用OpenGL应用图形接口实现旋转的球体 同时涉及到纹理.光照方面的知识,希望初学者用心学习!-with OpenGL graphics application interface while rotating the ball to the texture involved. Illumination of knowledge, beginners intention of learning! Platform: |
Size: 23552 |
Author:李华 |
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Description: opengl高级渲染语言可以允许用户自己在shader编程实现自己的光照代码.本代码摈弃了opengl传统的光照编程,在fragment program实现了phone光照模型。vc7.1+opengl2.0-opengl advanced rendering language allows users in shader programming their own illumination code. the code of opengl abandon traditional illumination programming, the fragment program to achieve a phone illumination model. Vc7.1 opengl2.0 Platform: |
Size: 2075648 |
Author:王赞纲 |
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Description: 这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects, the reference for beginners Platform: |
Size: 459776 |
Author:罗西 |
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Description: 用opengl实现的的一个光照立方体,能够进行旋转,实现不同矢量不同角度下的光照效果。-use opengl the realization of a light cube, is capable of rotation, Vector achieve different under different angles of illumination effects. Platform: |
Size: 1956864 |
Author:jin |
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Description: 一个OpenGL程序调用Cg程序的例子,该Cg程序实现了光照的功能,可以自己定义一些光照参数!-a procedure called Cg OpenGL procedures example, the CG program the illumination function, their own definition of some illumination parameters! Platform: |
Size: 745472 |
Author:吕新荣 |
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Description: 这是一个使用Opengl函数库实现光照对比的小程序。可以帮助我们理解几种常用的光照效果。-This is a function of the use of Opengl illumination contrast to the small procedures. Can help us understand some common lighting effect. Platform: |
Size: 248832 |
Author:张永波 |
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Description: 一个使用openGL的渲染程序,帮助你熟悉openGL的编程规范。通过点光源对正方形进行光照渲染,效果不错。欢迎交流-an exaggerated use of the Open GL procedures, and help you familiar with openGL programming norms. Through the light source for illumination of the square playing up good results. Welcome exchange Platform: |
Size: 1184768 |
Author:姚攀 |
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Description: 本程序中才用了立方体贴图,opengl执行光照计算,并根据标准光照模式计算单个片断的颜色。然后这些片断颜色与应用到几何图形的过滤纹理单元混合。-This procedure have used the cube texture, opengl implementation of lighting calculation, and in accordance with standard illumination pattern of a single fragment color. And then the color and application of these fragments to the geometry of the filter unit mixed texture. Platform: |
Size: 723968 |
Author:songyunan |
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Description: 用C++,使用openGL实现全局光照模型,算法参照经典教科书实现-With C++, Use openGL to achieve global illumination model, the algorithm with reference to the realization of the classic textbook Platform: |
Size: 11264 |
Author:尉阮杰 |
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Description: 手把手教你初始化光照模型及视图模型转换设置后开始实际的绘图,设置背景颜色,设置明暗模型等等。-Taught you how to initialize the model and view model of illumination change settings after the actual drawing, set the background color, set the shading model and so on. Platform: |
Size: 52224 |
Author:john |
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Description: 三维曲面(球面、圆柱面或按正弦函数起伏的曲面),设置合适的光源及材质,应用环境光、漫反射及镜面反射,显示有光照效果的曲面图形,可以改变光源的位置及材质,观察光照效果的变化。(Three dimensional surface (spherical and cylindrical surface or by the ups and downs of the sine function), light and suitable materials, application of ambient light, diffuse and specular surfaces, graphic display light effect, can change the location and material source, observe the change of illumination effect.) Platform: |
Size: 6440960 |
Author:tabris
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