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Description: 正弦波数据产生程序,升级版本,
更方便,不必必源程序,直接输入所要产生的数据个数!-sine wave data generation procedures, upgrade versions, more convenient, and certainly not the source. directly import data to the number!
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Size: 22528 |
Author: huang |
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Description: Ainda assim, existem dúvidas a respeito de como o fenô meno da Internet faz parte de um processo de gerenciamento da gestã o inovadora da qual fazemos parte. Gostaria de enfatizar que a estrutura atual da organizaç ã o deve passar por modificaç õ es independentemente do processo de comunicaç ã o como um todo. O que temos que ter sempre em mente é que a revoluç ã o dos costumes obstaculiza a apreciaç ã o da importâ ncia de todos os recursos funcionais envolvidos. Evidentemente, o consenso sobre a necessidade de qualificaç ã o maximiza as possibilidades por conta do investimento em reciclagem técnica. Nã o obstante, a adoç ã o de políticas descentralizadoras desafia a capacidade de equalizaç ã o dos índices pretendidos.
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Size: 1024 |
Author: xeletrons |
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Description: 基于OpenGL 的3DS 模型的导入与控制。研究了在VC++6.0 环境下利用OpenGL 导入3DS 模型的两种方法,并给出了具体实现
过程和技术要点,两种导入方法比较结果说明:读入3DS 文件类的方法优于文件转换法,导
入的模型图的失真度很小,并可方便实现平移、旋转、缩放、拾取等人机交互控制.
关键词:OpenGL;3DS 模型;人机交互-Import and Control of 3DS Models Based on OpenGL
GAO Hai-fang1, WANG Tian-lei2, QIU Jie3, KANG Xian-min1,4 , WANG Da-cheng1,4
(1. School of Electrical and Mechanical Engineering, Wuyi University, Jiangmen 529020, China
2. School of Information Engineering, Wuyi University, Jiangmen 529020, China 3. National
Motorcycle and Accessories Quality Supervisory & Testing Centre, Jiangmen 529000, China
4. Motorcycle Research Institute, Wuyi University, Jiangmen 529020, China)
Abstract: Two methods for importing the 3DS model using OpenGL in the VC++6.0 environment are
studied and the specific implementation procedures and technical points are given. A comparison of
the two methods shows that the 3DS file-class method is better than the file conversion method as it
causes less model diagram distortion and can easily achieve such human-computer interaction as
translation, rotation, scaling and picking up.
Key words: OpenGL 3DS model human-computer interaction
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Size: 5120 |
Author: jinking |
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