Description: 计算机图形学是交互式图形开发的基本理论,同时也是一门实践性的学科。笔者积累十多年的计算机图形学讲授经验,使用Visual C++ 6.0的MFC框架开发了涉及“基本图形的扫描转换”、“多边形填充”、“二维变换和裁剪”、“三维变换和投影”、“自由曲线和曲面”、“分形几何”、“动态消隐”和“真实感图形”等章节内容的43个案例。-Interactive Computer Graphics is developing the basic theory of graphics, but also a practical subject. I have accumulated more than ten years teaching experience in computer graphics, the use of Visual C++ 6.0 of the MFC framework developed involving basic graphics scan conversion , polygon fill , Two-dimensional transform and cutting , three-dimensional transform and projection , freedom of Curves and Surfaces , Fractal Geometry , dynamic blanking and realistic graphics and other sections of the contents of 43 cases. Platform: |
Size: 11136000 |
Author: |
Hits:
Description: 建立一个透明物体上有污点的模型,可以模拟玻璃上有污点的图象-Rendering of clean transparent objects has been well studied in computer graphics. However, real-world transparent
objects are seldom clean—their surfaces have a variety of contaminants such as dust, dirt, and lipids. These
contaminants produce a number of complex volumetric scattering effects that must be taken into account when
creating photorealistic renderings. In this paper, we take a step toward modeling and rendering these effects. We
make the assumption that the contaminant is an optically thin layer and construct an analytic model following
results in radiative transport theory and computer graphics. Moreover, the spatial textures created by the different
types of contamination are also important in achieving visual realism. To this end, we measure the spatially
varying thicknesses and the scattering parameters of a number of glass panes with various types of dust, dirt, and
lipids. We also develop a simple interactive synthesis tool to create novel instances of the me Platform: |
Size: 746496 |
Author:mengquann |
Hits:
Description: 高速绘图(当轴固定),允许快速的数据绘制
无限数量的系列(内存的限制)
无限量的数据线,点,面,
标准,对数或日期/时间轴线
自动,和/或倒置轴(相互独立)
轴标签
点标签
光滑曲线
格
图例和标题
交互性(通知时,在特定事件发生的控制)
支持手动变焦和鼠标淘金
支持游标
支持滚动的轴
高度可定制的(颜色,标题,标签,边缘,字体等)
支持Unicode
支持打印和保存到一个图像文件-High-speed graphics (when axis fixed), allowing rapid data drawn unlimited number of series (memory limitations) an unlimited number of data lines, points, surfaces, standard on the number or date/time axis Zi Dong, and/or inversion axis (between independent) labels smooth curve point axis labels and titles interactive grid legend (notice in particular the control of the incident) to support manual zoom and pan for gold to support the mouse cursor support the roll axis highly customizable (colors, title, label, edge, fonts, etc.) to support Unicode support print and save it to an image file Platform: |
Size: 808960 |
Author:yaoyao |
Hits:
Description: vb制图,包括一些简单的画点,画线,面等交互式软件,适合初学者学习-vb drawings, paintings, including some simple points, drawing lines, surfaces and other interactive software, suitable for beginners to learn Platform: |
Size: 15360 |
Author:海蜘蛛 |
Hits:
Description: vb制图,包括一些简单的画点,画线,面等交互式软件,适合初学者学习
-vb drawings, paintings, including some simple points, drawing lines, surfaces and other interactive software, suitable for beginners to learn Platform: |
Size: 8735744 |
Author:海蜘蛛 |
Hits:
Description: 基于 B 样条小波的曲线曲面多分辨率分析为计算机辅助几何设计提供了强有力的技术。利用 B 样条小
波实现曲线曲面在不同分辨率下的编辑,具有灵活性高以及时间效率高等优点。本课题主要研究利用 B 样条小波对准
均匀 B 样条曲线曲面进行交互式多分辨率编辑的方法及其实现。-Multi-resolution B-spline curves and surfaces based on wavelet computer-aided geometric design provides a powerful technique. Use B Spline
WAVE edit curves and surfaces at different resolutions, with high flexibility and time efficiency. The main advantage of this project B-spline wavelets aligned
Interactive multi-resolution editing Uniform B-spline curves and surfaces were its realization. Platform: |
Size: 667648 |
Author:李云 |
Hits:
Description: Advanced Illumination Techniques for GPU-Based Volume Raycasting
体可视化中的光照计算技术的权威论述-Volume raycasting techniques are important Abstract for both visual arts and
visualization. They allow an efficient generation of visual effects and
the visualization of scientific data obtained by tomography or numerical
simulation. Thanks to their flexibility, experts agree that GPU-based
raycasting is the state-of-the art technique for interactive volume rendering.
It will most likely replace existing slice-based techniques in the near
future. Volume rendering techniques are also effective for the direct rendering
of implicit surfaces used for soft body animation and constructive
solid geometry. Platform: |
Size: 10886144 |
Author:commy |
Hits:
Description: Open source, GPL license.
Written in python (and a bit of C++), supports Linux, Windows, macOS/OSX.
Support of most VASP file formats and .xyz format.
Displays structure, unitcell, supercell, charge/probability/spin density, local potential, forces, velocities, dynamics, measure distances and angles.
Simple structure editor, supports both Cartesian and direct coordinates. Building of supercells and crystal surfaces via cell replication.
Analyze electronic properties, total and local DOS and band structure.
Simulation of STM images (constant current and constant height).
Brillouin zone and K-points visualization.
Inspection of convergence - size of free energy and selected forces along relaxation path.
Phonon properties - dispersion, velocity autocorrelation.
Interactive plots and 3D displays with export to various formats.
Database support. Platform: |
Size: 10704896 |
Author:jumpad
|
Hits: